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Towards the usage of pauses in audio-described videos

Classical audiodescription process for improving video accessibility sometimes finds its limits. Depending on the video, required descriptions can be omitted because these may not fit in the durations of "gaps" in the video soundtrack (i.e. "void" spaces between dialogues or important sound elements). To address this issue, we present an exploratory work that focuses on the usage of "artificial" pauses in audio-described videos. Such pauses occur during the playing of the video so as to transmit more audio-descriptions. Our results show artificial pauses offer a good acceptability level as well as a low disturbing effect.