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Feeling Dice: a game-based methodology to develop emotional competence in preschooler

Emotional competence has a huge importance in many areas of development, since early childhood. Its link to the relational context, supported by constructive perspective theories, confirms that children capable to regulate their emotions have more satisfying and meaningful relationships with adults and peers. This could represent a fundamental resource to cope with developmental challenges or with difficult circumstances, such as the current social distancing: supportive relationships together with the ability to communicate and manage emotions can really make a difference in children’s developmental path. Our work presents Feeling Dice, an educational methodology based on the blended learning perspective. It aims to promote and support the development of emotional competence in children from 5 to 7 years of age, using different tools and both individual and group processes. We can define Feeling Dice as a learning ecosystem, in which the relationship between children and their caregivers allows to explore the storytelling in both dimensions, such as reading and understanding short stories (“Guess the emotion”) and the guided creation of narratives (“Tell a story”). We present the design of a methodology that can be used by any caregiver in several contexts of children's life. The next operative step will be the project implementation.