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Distributed Interfaces for the Built Environment

An interactive infrastructure allows users to have access to the parameters of an electronic environment in real time, potentially leading to an increased productivity, lowering of energy and material consumption, and generally greater user satisfaction and experience. The aims of this research are to investigate and design new ways for interacting with the infrastructure of buildings, and to research and develop the basis for an interactive infrastructure communication language which enables the distributed elements of the infrastructure to communicate with each other and with the users. The effectiveness of infrastructure in buildings can be significantly improved with this approach. Imagine walking into a room, and being able to control the lights, temperature, and other environmental parameters with your own personal physical interface (or your smartphone). The room presents itself by its parameters, which can be linked to the physical controls of the interface (sliders, knobs, switches, motion sensors, touch screens). The level of access offered depends on whether the visitor is the owner, an invited guest, or a burglar, and is individualised also in the physical appearance offering accessibility for people with special needs. If there is a history of interaction, these mappings are already known to the room and taken as a starting point. The environment can present itself in a dynamic way, based on behaviours and memories. The visitor can feel immediately at home and control relevant parameters such as temperature and light levels. Taking the interface around the house, further interactions can be facilitated, such as engaging with audiovisual content, setting individual room temperatures, lighting behaviours.... a personalised infrastructure.