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Synchronization of Virtual and Real Learning Patterns in E-Learning Systems with Metaverse Concept

This article aims to describe learning designs for synchronizing the real and virtual worlds. Learning Management System (LMS) is a learning manager and has become a common system. LMS has been used at various levels of education. In universities, LMS is often referred to as e-learning. The domination of content by lecturers needs to be reconstructed so that the learning resources developed by lecturers and students become optimal as a synchronization catalyst. The metaverse concept gives students access to construct learning resources independently. The results of the analysis show that students have an interest in learning about learning resources, which are developed by fellow students. Synergy between the real and virtual worlds can be combined through LMS with the concept of metaverse.