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Active learning session to address effective study habits

We developed 16 gamified, interactive, online problem sets (GIOPS) to supplement short lecture videos and other class materials. Each GIOPS begins with an authentic clinical research problem. Trainees who answer correctly advance to the next problem, while those who need assistance are walked systematically through each step, getting personalised, just-in-time hints and feedback, all through an automated system that requires no additional work from busy instructors. We incorporated gamification elements, such as audio-enhanced pop-up feedback and intriguing storylines to increase trainee engagement. For example, one GIOPS is framed as an Escape Room exercise, where trainees can only ‘escape’ by solving a case-based statistics problem. Another is a statistical Treasure Hunt. Built in Adobe Captivate (Adobe, San Jose, CA, USA), the GIOPS have a clean, modern aesthetic design, which is appealing to learners.