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An Approach to Camera Work Based Animation

In 2D and 3D computer graphics software system the camera work technique plays a necessary and crucial role. The camera-work-based animation involves modeling and rendering of computer graphics, and image processing technologies. We provide a handy virtual camera to 2D animation manufacturing that is different from the complicated 3D camera. Our approaches such as the interactive camera interface design, efficient camera modeling, and some practical topics are to be presented in this paper.