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Game design for physical therapy and rehabilitation using Kinect

In this paper, we present a game, which is designed according to gamification concept for rehabilitation patients. This game can also be used for physical exercising. Main motivation for designing this game is making rehabilitation gestures, which might be boring and difficult, more enjoyable for patients and common users. The game is designed by using Unity game engine and Kinect hardware. Kinect is used for taking joint coordinates from user. Using the extracted features, we calculated if user makes the correct gesture. Main theme of designed game is maze. User can control the character in the game with body motions in order to find the exit of the maze. Also there are different games in the maze and the user have to play different levels of these games to proceed in the maze.