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A visual study of characters in video games — The role of half-human in Greek mythology as an example

The representation of mythical characters in video games is the result of historical precedence as well as the designer's imagination. This study examines the relationship between classical allusions and the visual representation of video game characters, with a specific focus on the half-human figure of Medusa, to understand the mechanisms of character creation. Medusa is a character featured in Greek mythology; she is typically depicted as a winged woman with venomous snakes for hair. This study conducts an analysis of the representations of Medusa in literature, and then creates a novel visual representation based on this analysis as well as on gamer acceptance of character representations.