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Delayed visual and haptic feedback in a reciprocal tapping task

To make optimal use of distributed virtual environments (DVEs), we must understand and quantify the effects of latency on user performance. The current study investigates whether delaying haptic, and/or visual feedback in a reciprocal tapping task impairs performance or makes the task appear more difficult to the user. Results show haptic latency has a small effect on performance, but is considerably less disruptive than visual lag.