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“The Dating Game:” Using Speed Dating in the College Classroom

Abstract This article describes and evaluates an in-class activity and discussion called “The Dating Game,” which resembles the speed-dating process in modern, love-based societies. Activity effectiveness was analyzed through post-activity responses from students at three schools (N = 126) and course evaluations (N = 54). Data suggest this activity helps students understand dating-themed lecture material, as well as more abstract concepts like social interaction and impression management. Additional benefits include: (1) an opportunity for students to become acquainted toward the beginning of a semester; and (2) increased levels of awareness of classmates’ social locations, leading to better conversation and interpersonal activities.