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Developing Great Products for the Immersive Computing Era

We stand at the precipice of the next great inflection point, and with it comes tremendous potential to build a new category of impactful and great products. If you look back at the last 100 years, there were four other technological inflection points that dramatically changed the world. The first was the introduction of the radio. For the first time the masses had more immediate access to information, establishing the first emotional bond with an electronic device, with families gathering round to be entertained and informed. Next was the TV and the birth of the audiovisual medium. Just like the radio, TV was broadly adopted as more and more stations entered the scene, creating volumes of content. Then came the PC and improved interactivity. Over time, thanks to Moore's Law, PC capability became portable in the palm of your hand, the world's information in your smartphone, or on your wrist, and truly became an integral part of our daily lives.