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Urban traffic simulation for games: a general approach for simulation of urban actors

Many modern computer games take place in urban environments. One important fact about such environments is that there are plenty of other people around who might react to whatever the user does. For example in the "FIVIS" project a bicycle simulator is developed that will serve (beside other applications) as an instrument for traffic education which strongly requires other traffic participants reacting to the users actions (see http://www.fivis.eu and [7]).
 This contribution describes our current work on a general approach for an interactive agent system for urban environments.