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[Full] Deep Heuristic for Broadcasting in Arbitrary Networks

Broadcasting is an information dissemination problem in a connected graph in which one vertex, called the originator, must distribute a message to all other vertices by placing a series of calls along the edges of the graph. Every time the informed vertices aid the originator in distributing the message. Finding the broadcast time of any vertex in an arbitrary graph is NP-complete. We designed an efficient heuristic, which improves the results of existing heuristics in most cases. Extensive simulations show that our new heuristic outperforms the existing ones for most of the commonly used interconnection networks in some network models generated by network simulator ns-2.