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Efficient implementation of background generation method based on pixel occurrences

Abstract The paper presents the implementation of modified background generation algorithm based on analysis of the frequency of occurrences of pixels. The proposed solution allows the use of the algorithm in real-time systems, which was quite difficult in the original method. The results show that the modified algorithm gives practically the same background as the original method but in significantly less time and can be applied in many tasks related to the detection and analysis of moving objects.