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Integration of visual effects into the Virtual Video Camera system Integration visueller Effekte in das Virtual Video Camera System

Looking at the film industry these days, a tremendous amount of money and effort is put into the creation of visual effects in movies being produced. Mostly not only one visual effects team or computer graphics studio is involved, but many working in parallel on different effects used in modern movies. This is, because one studio would not be able to finish its work on time when dealing with all effects used in a movie. To reduce the costs of making a movie, a team at the Computer Graphics Lab at TU Braunschweig has developed a free viewpoint video system, that allows to modify and change the actual video after everything was captured by an array of cameras. This way a scene has only to be shot once and afterwards the best view points and a proper camera movement for the scene can be figured out and then be used to create the final video. This thesis is about the integration of a visual effects system into the already existing Virtual Video Camera system [CLM08], that is able to simulate and create photo realistic visual effects and apply them onto the rendered videos, focusing on the realization of motion blur and other effects achieved through exposure techniques of real world cameras so far.