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A Smartphone-Based Tangible Interaction Approach for Landscape Visualization

The use of tangible interfaces for navigation of landscape scenery -- for example, lost places re-created in 3D -- has been pursued and articulated as a promising, impactful application of interactive visualization. In this demonstration, we present a modern, low-cost implementation of a previously-realized multimodal gallery installation. Our demonstration centers upon the versatile usage of a smartphone for sensing, navigating, and (optionally) displaying element on a physical surface in tandem with a larger, more immersive display.