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A realidade virtual melhora o equilíbrio e o desempenho motor de uma criança com paralisia cerebral: relato de caso

The present work is characterized as case report whose objective was to analyze the effects of virtual reality therapy therapy on the balance and motor performance of a child with Cerebral Palsy. Data collection was carried out from the selection of a children with spastic diparetic cerebral palsy, attended at the Association of Parents and Friends of the Exceptional (APAE) - Bage-RS. The variables of the study, measured before and after the intervention, were: balance (Berg Balance Scale) and motor performance (Gross Motor Function Measure - GMFM). Intervention was performed through physiotherapeutic care based on virtual reality therapy by Xbox®360 Kinect for 2 months, 2 times a week in the course of 1 hour. Our findings showed an increase in motor performance (90.47% to 96.26%) and balance (45 to 52 points) demonstrating the potential benefits of virtual reality therapy.