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GamE in action: Using the GamE paradigm as a tool for investigating human emotions

In this paper, we discuss the design and usage of simple but effective games developed under the ‘GamE (Game as a Method for eliciting emotions) paradigm’. Under the GamE paradigm, the objective is to design a number of games to be used as a tool for inducing emotions in a natural and ethical way. We used these games in different studies across cultures and results show that these games are quite useful in inducing positive and negative emotions naturally.