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Evolving Patterns of Human Interactions

Technology provides a way to communicate, and that desire is clearly one of the driving factors for which devices are created for human-to-human communication. In this paper, we specifically address the interactions technology developed facilitating human-human communication. As we survey this technical field patterns emerge just as devices or technologies were developed, and rejected. We are now left with phones which can be compared to mobile computers, and computer tablets which can easily make a phone call. The desire to provide similar functions on the go has led to homogeneity of the product which just a few years ago were quite different. As we look at this from complex systems point of view and review what has happened over a larger period of time, we propose that desire to communicate has always been a main attractor and driving force of development of technology as we summarize how sensorial interactions have been added to technology and/or devices. Our analysis show that rejection of technology is based on how the product is perceived, and that is not easy to predict as an attractor, as successful product in this case, can result in cascading effect and non-linear focus of similar technology. Keywordspatterns: Patterns of Interactions in HCI