Log for on 18th February 2012:
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18:46:10  <LoPo> lo
18:46:14  <LoPo> it me po :P
18:46:17  <LoPo> lopo :D
19:27:52  <LoPo> !password
19:27:52  <ProZone> LoPo: crowns
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19:31:34  <LoPo> !auto
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19:31:41  <LoPo> !unpause
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19:31:59  <LoPo> hello
19:32:06  <LoPo> some one wanna play with me?
19:32:38  <LoPo> and/or unpause the PZ?
19:33:20  <LoPo> V453000, planetmaker, XeryusTC?
19:33:37  <LoPo> ^Spike^, Sylf, Ammler?
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19:42:37  <V453000> !rcon unpause
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19:49:50  <LoPo> ay thx  :)
20:09:56  <ProZone> <LoPo> :D
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23:29:25  <LoPo> !password
23:29:25  <ProZone> LoPo: defame
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23:30:00  <ProZone> *** mfb joined the game
23:30:09  <ProZone> <mfb> fr
23:30:13  <ProZone> <LoPo> wow that is fast ;P
23:30:16  <ProZone> <LoPo> fr?
23:30:22  <ProZone> <mfb> oh wrong keyboard layout. ok
23:30:28  <ProZone> <mfb> what is the current status?
23:30:43  <ProZone> <LoPo> well, we need to rebuild some stuff
23:30:57  <ProZone> <mfb> ah
23:31:11  <ProZone> <LoPo> becuase is figured out some new things
23:31:27  <ProZone> <LoPo> the main thing was that the injectors were not good
23:31:38  <ProZone> <LoPo> they were all different
23:31:40  <ProZone> <mfb> use mine *hint* :p
23:31:43  <ProZone> <LoPo> which was a problem
23:31:57  <ProZone> <LoPo> also yours were not oky :P
23:32:03  <ProZone> <mfb> pah
23:32:11  <ProZone> <LoPo> the logic is good
23:32:23  <ProZone> <mfb> hmm.. I remove some old stuff near the network plan
23:32:25  <ProZone> <LoPo> but the distances and layoutof the tracks not
23:32:31  <ProZone> <LoPo> sure np
23:32:45  <ProZone> <mfb> well that was just preliminary
23:32:48  <ProZone> <LoPo> the importaint things are in the prove of concept
23:32:54  <ProZone> <LoPo> also
23:33:08  <ProZone> <LoPo> i did some tests on acceletation on diagonal traks
23:33:14  <ProZone> <LoPo> tracks*
23:33:20  <ProZone> <LoPo> see !accel test
23:33:42  <ProZone> <mfb> :D
23:34:00  <ProZone> <LoPo> :P
23:34:11  <ProZone> <LoPo> use it to see it yourself
23:34:17  <ProZone> <mfb> well, not so surprising
23:34:25  <ProZone> <mfb> or is the difference large?
23:34:40  <ProZone> <LoPo> large enough :)
23:34:44  <ProZone> <mfb> that looks like the regular length difference
23:35:10  <ProZone> <LoPo> didnt test it with full trains tho
23:35:20  <ProZone> <LoPo> maybe i should do that to
23:35:54  <ProZone> <LoPo> also
23:36:04  <ProZone> <LoPo> anyway
23:36:34  <ProZone> <LoPo> the injectors should be build like the one in the prove of concept
23:36:40  <ProZone> <LoPo> logic may be different
23:36:54  <ProZone> <LoPo> see !new design
23:37:30  <ProZone> <LoPo> the points below it are the most importaint ones
23:37:53  <ProZone> <LoPo> and also instead of moving the reloease signal, we move the train counter part
23:37:59  <ProZone> <LoPo> release*
23:38:06  <ProZone> <mfb> what is so important with the release parallel to ML?
23:38:48  <ProZone> <LoPo> see not the same
23:38:58  <ProZone> <mfb> well, they have a different length
23:39:04  <ProZone> <LoPo> yeah
23:39:11  <ProZone> <mfb> that is the point we have to determine for each train weight anyhow
23:39:13  <ProZone> <LoPo> and that might give troubles
23:39:43  <ProZone> <LoPo> well we can make a design with the track not paralel aswell
23:40:37  <ProZone> <LoPo> but the acceleration tracks are then 0.5xxx longer
23:40:47  <ProZone> <LoPo> and meh... :P
23:40:55  <ProZone> <mfb> ok, keep one design :p
23:41:17  <ProZone> <LoPo> yeah my though aswell
23:41:43  <ProZone> <LoPo> i think its less prone to errors
23:41:49  <ProZone> <LoPo> to stick to 1 design
23:41:59  <ProZone> <LoPo> with even numers
23:42:09  <ProZone> <LoPo> not halve tile lengths
23:44:30  <ProZone> <mfb> wait
23:44:34  <ProZone> <LoPo> ?
23:44:37  <ProZone> <mfb> what does the lower NOT actually do?
23:44:47  <ProZone> <LoPo> where?
23:45:02  <ProZone> <LoPo> red -> green
23:45:12  <ProZone> <mfb> ah there
23:45:20  <ProZone> <LoPo> through the prio
23:45:58  <ProZone> <mfb> nice solution for the state machine
23:46:05  <ProZone> <LoPo> :)
23:46:47  <ProZone> <mfb> and lol at the long bridges :p
23:47:01  <ProZone> <LoPo> got inspired by your intergrated train stopper
23:47:15  <ProZone> <LoPo> yeah :P fail ML
23:47:21  <ProZone> <mfb> I see its logic in the design ;)
23:47:55  <ProZone> <mfb> like V2 of it
23:48:09  <ProZone> <mfb> hmm
23:48:23  <ProZone> <mfb> but you don't detect whether the bay is full before the release
23:48:31  <ProZone> <LoPo> no
23:48:38  <ProZone> <mfb> this return line stuff is ugly
23:49:00  <ProZone> <mfb> I mean... we know where the injected train is
23:49:19  <ProZone> <mfb> we can pin it down to 1/10 tiles if all injectors for one cargo type are the same
23:49:45  <ProZone> <mfb> so why don't you check for this?
23:50:01  <ProZone> <LoPo> well that is dont by the prio
23:50:07  <ProZone> <LoPo> i get your point
23:50:34  <ProZone> <mfb> no wait
23:50:36  <ProZone> <LoPo> but you can count AND check if bay is full
23:50:45  <ProZone> <LoPo> not with this design
23:50:52  <ProZone> <mfb> of course you can
23:51:23  <ProZone> <LoPo> but hmmm
23:51:31  <ProZone> <LoPo> yeah
23:51:38  <ProZone> <LoPo> i see what you  mean
23:51:40  <ProZone> <mfb> +-1 tile
23:51:50  <ProZone> <LoPo> but dont remove prio
23:52:01  <ProZone> <LoPo> its also for safety
23:52:09  <ProZone> <mfb> ok
23:52:26  <ProZone> <LoPo> the release signal is green until next count
23:52:56  <ProZone> <LoPo> so a train _ might_  be released in the last few Msec
23:53:08  <ProZone> <LoPo> which is to late
23:53:28  <mfb-> ?
23:53:39  <mfb-> Msec is ~12 days
23:53:51  <ProZone> <LoPo> milisec
23:54:01  <ProZone> <LoPo> not mega sec :P
23:54:23  <ProZone> <mfb> let's see
23:54:23  <ProZone> <LoPo> nice
23:54:35  <ProZone> <LoPo> it worked  :)
23:54:45  <ProZone> <mfb> trains should always arrive at a red signal
23:55:03  <ProZone> <mfb> so they are released if and only if there is an empty bay
23:55:13  <ProZone> <mfb> and with the counter
23:55:27  <ProZone> <LoPo> lol a fail :P
23:55:29  <ProZone> <mfb> hmm bad timing this time?
23:55:40  <ProZone> <LoPo> donnu
23:55:44  <ProZone> <LoPo> dunno...
23:55:58  <ProZone> <mfb> this one too
23:56:16  <ProZone> <LoPo> yeah the timing is realy tight now
23:56:22  <ProZone> <LoPo> but that is good
23:56:24  <ProZone> <mfb> ah
23:56:28  <ProZone> <mfb> I see the problem of the prio
23:57:24  <ProZone> <LoPo> hmmm
23:58:02  <ProZone> <mfb> aw
23:58:04  <ProZone> <LoPo> wow
23:58:10  <ProZone> <mfb> should have stopped that train
23:58:20  <ProZone> <LoPo> yeah
23:58:34  <ProZone> <mfb> sorry
23:58:37  <ProZone> <LoPo> now the system is broken
23:58:41  <ProZone> <LoPo>  :P
23:59:12  <ProZone> <mfb> but the injection works :D
23:59:22  <ProZone> <LoPo> :)
23:59:28  <ProZone> <LoPo> yeah i like your  idea
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