P1 Training Program

Straight Strikes P1 - Training Syllabus

From a semi-passive stance straight punches with the heel of the hand. Start with the hand strike, immediately add the body, raise your fingers, your palm upwards …

Members only content

Sign up and get instant access!

Video transcript

From a semi-passive stance straight punches with the heel of the hand. Start with the hand strike, immediately add the body, raise your fingers, your palm upwards, hit with the heel of the hand and recoil fast. The body should turn, the heel, the hips. The shoulder should be sent forward, the punch is delivering the power and the energy, the torque, the mass of the body into the target and then recoils fast backwards. A strong and a bit longer strike can be delivered with a clenched fist. Start closing the fist at the second knuckles, continue with the third knuckles, and then the middle of the first section of the thumb should go on the middle of the second section of the point finger. The fist should be closed very strongly without any space inside.

In the straight punch you should hit with the two large knuckles. The dent between the knuckles should be aligned with the center of the forearm. To deliver a straight punch, start with the hand movement, then close the fist and hit while rotating it to about 45 degrees angle. Straight left punch from the outlet stance. Start with the hand movement, add the body, the turning of the body, shifting of the weight, strike, and fast recoil. Shift the weight to the front leg, turn a bit the back leg. This is the range that achieved with the hand motion. Now, when the body shifts weight forward and then the torque brings the punch to the longest range.

A straight right punch from the outlet stance can be done with the fist or with the heel of the hand. Start with the hand motion, add the body, shifting the weight forward, and the torque. Send the shoulder forward. The back heel should be raised and turned, the side of the foot should be directed towards the target. Push with the back heel so the wave of power will be delivered through the leg, the hip, and the shoulder to the punching hand.

Punching targets from the semi-passive stance. Punch with the left, punch with the right, and punch in combinations. It can be a punch with the heel of the hand or with the clenched fist. Punching also from the passive stance. Respond to the signal of the jumping target. When it jumps, hit it. Punching from the general outlet stance. Left punch, right punch, combinations of two punches, left and right. It would be usually advised to punch first with the front hand. Punching with movements.

P1 Lecture/Theory I

B. Ready Stances and Movements

  2. Passive and semi-passive stances
  3. The general ready stance
  4. Techniques of moving in various directions from the ready stance

C. Straight Strikes

  2. Closing the fist and punching
  3. Straight left punch (to chin)
  4. Straight right punch (to chin)

later from a general ready stance. Practitioner should understand
principles of attacks and proper way to make a fist.

D. Elbow Strikes

  1. Horizontal elbow strikes:
    1) inward; 2) sideways; 3) backward

E. Hammer Strikes

  1. Vertical:
    1) forward; 2) downward; 3) backward
  2. Horizontal:
    1) sideways; 2) backward

F. Kicks

  1. Knee strike -- upward
  3. Stomp kick -- downward

Note: Kicks should be taught first from the passive stance, later from other stances.

G. Combinations Using Learned Attacks



H. Outside Defenses


I. Inside Defenses Against Straight Punches from a Semi Passive Stance


J. Leg Defenses Against Regular Kick


K. Defending Against Front Chokes

  1. Timeline (Distance; see Section R: "Simulation and Tactics")
    • Avoidance -- move away
    • De-escalating -- verbal
    • Preventing I (don't get grabbed) - kick and/or punch
    • Preventing II (don't get grabbed) - defenses
      1.1 Preventing III (don't get grabbed) - educational block
  2. Release; pluck with 2 hooked palms and counterattack with knee/shin and/or punches
    2.1 Variation -- pluck with one hand; simultaneous counter
    with the other

K. Dealing with Falls

  1. Get up from the ground
    1. Forward, with attacks
    2. Fast disengagement
    3. Into a ready stance
  3. Forward roll - right shoulder for right-handed practitioners

L. Releases While on the Ground


N. Using Common Objects as Self Defense Weapons

  1. Identifying and categorizing the use of common objects for self-defense, such as: shields, clubs, stones, sharp-edge weapons, small objects, rope and liquids.
  2. Using common objects of the shield type - such as a chair or bag.

O. Training - Watching, Awareness, Prevention

  1. Observing attacks being initiated, from a realistic distance

P. Returning Attacker (defend -- attack -- defend)


Q. Simulation and Tactics

  1. Timeline (Distance) -- against an attacker attempting a front choke. See section L above.

1. Reaction Games / Fighting Games


2. Attacks and Defenses


3. Four Against One



Ready for the full length instructional videos?
