1. Plan the video files. Encode the video files into two separate ES streams, one for the base view, and the other for the dependent view. Keep dependent view’s average bit rate and maximum bit rate equal or below that of the base view’s to reduce potential multiplexing issues.

2. Create a project as normal, or begin with an existing 2D project as a template.

3. Add a Playable Content, or a Main Path Clip to the project.

4. From file explorer, drag and drop both base and dependent view MVC elementary stream files onto the Playable Content or Main Path Clip on the Timeline Editor. Blu-print automatically detects the video to be 3D MVC video, and the main video stream track is split into two narrower video streams to denote the base and dependent videos.

5. Set output mode of the BD Player to output 3D. Right click on the Playable Content 1, and select Edit Script. In the “Pre Script Code” section, above the “Embedded Script Code” where PlayPL command, enter the command:

SetOutputMode(1); //Note: 2D players will just ignore this command

6. To set the default output mode for this disc to be 3D, change the disc’s property IsStereoscopicOutputMode to True. This step is not required, but may help reduce wait time during disc start up if the first clip to be played is in 3D.

7.Add a PG subtitle stream to the PC, populate it with a BDN file. The BDN file can be a traditional 2D BDN XML file, or it can be a newly updated 3D BDN file where the Offset Metadata file is already specified in the XML. If Offset Metadata file is already specified in the XML, step 8 can be skipped. However, it is always good practice to check, by following step 8.

8. Associate a Offset Metadata file to the PG stream by right clicking on the PC, and select “Manage Offset Files”.

The Offset Management Dialog will open. Check the checkbox on the left of the PG Stream that was just added, and drag a OFS file onto the right. A green check mark will appear next to the PG stream if the Offset assignment is successful.

9. To create a 2D playback path from the same 3D clip, create a VPC, and add the 3D Playable Content onto this VPC by drag and drop the PC onto the VPC while holding down the Alt key.

10. Right click on the VPC, and select “Dereference VPC of 3D Contents”. This VPC becomes the 2D playback playlist that can be set as a Title, invoked by a script, or a BD-Java method.

11. Assign this PC and VPC to a Title in the Index Table.

12. Click on the MUX button to bring up the MUX dialog.

a. For each 3D clip or playable content, two (2) physical clip files exist. One is base view, and the other is dependent view. Both should be checked for Multiplexing.

b. In Blu-print 6.0, there is a SSIF Allocate step as part of the DB Process. Before the FS process is run to make an image, the SSIF Allocate must be run to properly combine the base and dependent view clip files into the UDF file system table. SSIF Allocate can take some time, so it can be avoided if only a Discroot is required and a 2D player is used to QC.

c. In Blu-print 6.1, the SSIF Allocate performance has been greatly improved, and now is an integrated step of the DB Process. Just MUX the disc and run FS process as it is done with 2D projects.

13. MUX, generate the image, burn the image, and play it back on a set top BD player.

14. Cutting Master can be generated by running the Cutting Master process.

a. Blu-print 6.0 only supports the generation of Sony CMF format as BDCMF for 3D was not yet available from the Blu-ray Disc Association. The Sony CMF can be accepted by all major replicators, not just limited to the Sony replication plants.

b. Blu-print 6.1 supports both the generation of Sony CMF as well the BDCMF 1.21 for 3D content format. If the contents are all 2D only, BDCMF output will be versioned at v1.10.

15. Congratulations! You have just made a 3D disc that can be sent for replication!