Staggered Texture Mapping





  • Shane

    As of 2.71 we now have separate/combine XYZ nodes to help clarify this usage.

  • Ah, just a few days ago I was photoshopping those. Thanks.

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  • Samuel Loy

    I have double checked and double checked, and I am certain I have the exact same node set up (I tried rgb separate/combine and then xyz separate/combine and both do the same, and I’ve also tried different scale values), and it’s not working! What am I doing wrong?

    • Samuel Loy

      If I replace the last add node with a multiply I get the expected effect where each row the scale is adjusted.

      • Samuel Loy

        SOLVED, the newer versions of blender they took out the factor of the ‘add’ math node, I added another math node multiplying the output of the ’round’ node by 0.5 and adding that value to the Y channel

    • Abdou

      The 2nd “add” node is a color “mixrgb” node and not a math node, shift A> Color> MixRGB

      • Samuel Loy