"Gd" redirects here. For Guardian doors, see Dungeoneering/Doors.
For the variant encountered in Daemonheim, see Greater demon (Dungeoneering).
For the elite version, see Greater demon (elite).
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Greater demons are demonic beings found in many remote locations throughout RuneScape. As most other demons do, they follow the god Zamorak. Greater demons are more powerful than lesser demons, with highly accurate magic attacks. They are distinguished from them by their large wings and slightly greater stature. One should be cautious when engaging the demons, as they may leave the unprepared with severe wounds. Like all demons, they are weak to Silverlight and holy water. A famous demon slayer known to have fought these creatures is Gaalsien.

Greater demons originate on Infernus, where they were called Alyaroth, as the other demons seen in RuneScape do. They are part of the Avernic race, tribal and primitive, and slaves to whomever was ruling Infernus. At the time of Palkeera's memory of the realm, they were enslaved by the cannibalistic Chthonians, who were unable to consume the Avernics for some reason. Among the Avernic demons, the Tsutsaroth were the dominant tribe, ruling over the Alyaroth and Byzroth in a brutal manner.

Greater demons are often killed as a good source of crimson charms and as frequent droppers of clue scrolls. They provide good experience as a slayer task due to their low defence. K'ril Tsutsaroth in the God Wars Dungeon counts as a greater demon for slayer tasks, allowing for a more challenging alternative.

Accursed or infernal urns can be useful when killing greater demons to collect the dropped ashes and grant 20% more prayer experience than just scattering them.

Strengths and weaknesses

Greater demons only attack with magic and can hit accurately. This can make for a short trip for lower level players that may not have the proper gear to defend against these attacks. While greater demons can hit hard they do have a relatively low Defence, making them easier to kill than their level suggests. They are also classified as a big monster, taking up nine (3x3) squares. Players that choose to fight greater demons in close combat need to make sure they are prepared for the fight. As greater demons are available to be killed in both F2P and P2P worlds, the actual level of difficulty will vary depending on equipment available and skills trained. Armour with high defence against magic attacks is recommended when killing greater demons. Using a crossbow and bolts is the best attacking type against greater demons, and ranged is generally more effective than other attack classes. Use of a shield can be helpful, especially for those that are lower in Defence or are using rune armour. Lower-levelled players who have never killed greater demons before should bring plenty of good food and possibly an emergency teleport in case a hasty exit is needed. This will allow for the player to judge exactly how much damage they are taking and can adjust equipment as they see fit. At higher combat levels (104+), Greater Demons will pose little to no risk, though food or other supplies may still be necessary if killing large numbers of demons, such as for a slayer task.

Greater demons are weak to Darklight and holy water, like all demons.


If the player is killing greater demons for a Slayer assignment then they can gain 20% additional Slayer experience by equipping a demonic skull while killing greater demons in the Forinthry Dungeon or Demonic Ruins. They can gain another 20% extra experience per kill at these locations if they accept a special slayer contract from Erskine while assigned greater demons as a Slayer task. These experience bonuses stack, meaning the player may gain 40% extra Slayer experience. Completing a special slayer contract rewards the player with a choice of coins or combat experience.

Brimhaven Dungeon (m)

Brimhaven Dungeon is far from the nearest bank, but Edgeville/Burthorpe/Lunar Isle/Prifddinas lodestones for banking and Karamja lodestone for returning makes trips very short. The wild dogs there can also be killed for use with Bones to Peaches to extend your trip. There are plenty of greater demons in this location that are relatively easy to kill with very little damage if your combat level is above 125. The dungeon entrance fee is 875 coins; however with the use of Karamja gloves 3 (do not need to be worn) or teleport to the resource dungeon entrance using the Dungeoneering cape the entrance fee will be waived.

Forinthry Dungeon

The Forinthry Dungeon is dangerous as it is a PvP area and there is the threat of player killers. It is highly recommended to bring a one-click teleport such as a house teleport or wear a ring of life because you will drop all but 3 of your items if you die in the Wilderness. It is advised that you use the protect item prayer at all times. It is possible for a player to collect their things after dying to a greater demon here.

Ogre Enclave (m)

The Ogre Enclave is a decent spot for mages and rangers. A single greater demon can be found wandering in one corner of the dungeon. There is also a cage full of demons in the opposite corner. Be aware though that ammunition may not be retrieved, other than with Telekinetic Grab. Halberds can also reach the demons, making it a viable location for warriors as well.

Kuradal's Dungeon (m)

Kuradal's Dungeon may only be used by those with a greater demon task assigned by Kuradal (requires 110 combat and 75 slayer) or her superior Morvran, but is still a good location to fight them. For players with 80+ ranged, a Royal crossbow with royal bolts and a ferocious ring can kill the demons quite rapidly and cheaply. In this location aggression must be triggered by attacking one; after the first one is killed, the remainder of the demons will be aggressive towards the player that initiated combat.

Demonic Ruins

For those desiring to stay a long trip at the Demonic Ruins, there is a nearby lobster fishing spot, ideal for players with at least level 40 Fishing, providing they have the means to cook the lobsters. While Edward is close, it is very far from an actual bank and the Wilderness obelisks (the fastest way to reach the location besides Annakarl teleport in the Ancient Magicks spellbook) can be unreliable and unpredictable. Since it is located in the Wilderness, be aware that other players may attack you, and if you die, you will drop all but 3 of your items. This place is normally empty in many worlds due to its location (high 40s in the wilderness), meaning that if you are lucky enough to avoid PKers, you can gain up to 50-60k combat XP per hour here.

Entrana Dungeon (m)

The Entrana Dungeon is not a recommended spot for training, as no weapons or armour can be brought onto Entrana. It is almost completely unusable for warriors, and mages will not be able to cast spells because they can't bring a weapon, despite runes being allowed. If you wish to use ranged, it is suggested to bring bolts or arrows, an unfinished c'bow or bow, c'bow string or bowstring, threads, a needle, and several hides for making your armour. Be sure to not make any of the armour until you have gone into the dungeon or you will be forced off the island.


Main article: /Strategies


100% drop

Item Quantity Rarity GE price
Accursed ashesAccursed ashes1Always238


No charmGold charmGreen charmCrimson charmBlue charm
Represents a 90% confidence range based on a sample of 205,304 kills.
1 charm is dropped at a time.
Add data to the log (requires JavaScript).

Main drops

Item Quantity Rarity GE price
Coins 1000Coins50–2,384Common50–2,384
Mithril platelegsMithril platelegs1Common2,574
Adamant 2h swordAdamant 2h sword1Common8,231
Grimy guamGrimy guam1Common564
Pure essencePure essence55–66 (noted)Common1,320–1,584
Iron oreIron ore(noted)Common726
Gold oreGold ore(noted)Common1,512
Yew logsYew logs(noted)Common1,212
Grimy marrentillGrimy marrentill1Uncommon3,640
Grimy tarrominGrimy tarromin1Uncommon96
Grimy harralanderGrimy harralander(m)1Uncommon238
Grimy ranarrGrimy ranarr(m)1Uncommon2,024
Grimy iritGrimy irit(m)1Uncommon4,690
Grimy avantoeGrimy avantoe(m)1Uncommon1,300
Grimy kwuarmGrimy kwuarm(m)1Uncommon13,415
Grimy cadantineGrimy cadantine(m)1Uncommon2,858
Grimy lantadymeGrimy lantadyme(m)1Uncommon9,551
Grimy dwarf weedGrimy dwarf weed(m)1Uncommon9,513
Adamant platelegsAdamant platelegs1Uncommon8,325
Rune maceRune mace1Rare7,165
Off-hand rune maceOff-hand rune mace(m)1Rare7,202
Rune full helmRune full helm1Rare20,892
Wine of ZamorakWine of Zamorak1Rare15,309
Rare drop tableRare drop table1Very rareNot sold

Tertiary drops

Item Quantity Rarity GE price
Ferocious ring (5)Ferocious ring(m)1Uncommon[1]Not sold
Clue scroll (hard)Clue scroll (hard)(m)1RareNot sold
Spirit sapphireSpirit sapphire1RareNot sold
Spirit emeraldSpirit emerald1RareNot sold
Spirit rubySpirit ruby1RareNot sold
Starved ancient effigyStarved ancient effigy(m)1Very rareNot sold
  1. ^ Only in Kuradal's Dungeon.

Rare drop table drops

This monster has access to the rare drop table.
Show/hide rare drop table
Item Quantity Rarity GE price
Coins 250Coins250–500Common250–500
Uncut sapphireUncut sapphire1Common427
Uncut emeraldUncut emerald1Common762
Uncut rubyUncut ruby1Common1,222
Uncut diamondUncut diamond1Common2,537
Uncut diamondUncut diamond45–55 (noted)Rare114,165–139,535
Loop half of a keyLoop half of a key1Common11,281
Tooth half of a keyTooth half of a key1Common15,344
Uncut dragonstoneUncut dragonstone1Uncommon11,843
Uncut dragonstoneUncut dragonstone45–55 (noted)Rare532,935–651,365
Dragon longswordDragon longsword1Common58,186
Dragon spearDragon spear1Rare36,407
BattlestaffBattlestaff180–220 (noted)Rare600,480–733,920
Rune javelinRune javelin5Rare900
Rune platebodyRune platebody1Uncommon37,480
Rune platebodyRune platebody15–25 (noted)Rare562,200–937,000
Shield left halfShield left half1Rare64,720
Dragon helmDragon helm1Uncommon58,889
Rune arrowheads 5Rune arrowheads113–137Common13,899–16,851
Onyx bolts 5Onyx bolts135–165Very rare1,046,385–1,278,915
Chaos talismanChaos talisman1Rare1,560
Nature talismanNature talisman1Rare1,249
Water talismanWater talisman65–82 (noted)Rare190,255–240,014
Earth talismanEarth talisman65–82 (noted)Rare12,285–15,498
Fire talismanFire talisman25–35 (noted)Rare7,925–11,095
Raw lobsterRaw lobster135–165 (noted)Common81,810–99,990
Raw sharkRaw shark225–275 (noted)Uncommon239,850–293,150
Big bonesBig bones68–82 (noted)Uncommon13,056–15,744
Dragon bonesDragon bones180–220 (noted)Rare426,060–520,740
CoalCoal200–1,100 (noted)Uncommon23,600–129,800
Gold oreGold ore90–110 (noted)Common34,020–41,580
Adamantite oreAdamantite ore180–220 (noted)Uncommon42,660–52,140
Adamant barAdamant bar14–16 (noted)Common17,850–20,400
Adamant barAdamant bar135–165 (noted)Rare172,125–210,375
Runite oreRunite ore90–110 (noted)Rare80,910–98,890
Rune barRune bar(noted)Common6,138
Rune barRune bar45–55 (noted)Rare92,070–112,530
Grimy torstolGrimy torstol90–110 (noted)Uncommon701,640–857,560
Grimy snapdragonGrimy snapdragon90–110 (noted)Uncommon160,380–196,020
Super restore (4)Super restore (4)45–55 (noted)Uncommon160,470–196,130
Prayer potion (4)Prayer potion (4)45–55 (noted)Uncommon163,125–199,375
Lantadyme seed 5Lantadyme seed14–16Uncommon32,536–37,184
Dwarf weed seed 5Dwarf weed seed14–16Uncommon20,678–23,632
Magic seed 5Magic seed4Uncommon386,340
Palm tree seed 5Palm tree seed10Rare881,090
FlaxFlax450–550 (noted)Common53,550–65,450
Molten glassMolten glass45–55 (noted)Common16,200–19,800
Soft claySoft clay450–550 (noted)Uncommon255,600–312,400
Yew logsYew logs68–82 (noted)Uncommon13,736–16,564
Yew logsYew logs675–825 (noted)Rare136,350–166,650
Teak plankTeak plank45–55 (noted)Uncommon13,500–16,500
Mahogany plankMahogany plank270–330 (noted)Rare224,910–274,890
Blurberry SpecialBlurberry Special1Uncommon14,964
Vecna skullVecna skull1Very rare*88,700
Hazelmere&#039;s signet ringHazelmere's signet ring1Very rare*1,621,945,897
Crystal triskelion fragment 1Crystal triskelion fragment 11Very rareNot sold
Crystal triskelion fragment 2Crystal triskelion fragment 21Very rareNot sold
Crystal triskelion fragment 3Crystal triskelion fragment 31Very rareNot sold

Universal drops

Universal drops are dropped by nearly every monster outside of Daemonheim.
These drops are dropped alongside main drops.
Item Quantity Rarity GE price
Key tokenKey token1RareNot sold
Mimic kill tokenMimic kill token1Very rare7,311

Different appearance


  • Before they were given a graphical update on 28 January 2013, they had heads which resembled that of a horse, or the old head of all the dragons, as well as long thin limbs, fangs, and a solid red skin tone. One variant of demon was purple and sported a different examine text of "Big, purple, and incredibly evil." This variant was changed to red along with its examine during the graphical rework.
  • On 4 February 2014 the greater demon underwent a drop table rework which resulted in them dropping more valuable and useful items.
  • They are the fifth highest-levelled and second most accurate free-to-play monster, and have the third highest maximum hit for a free-to-play monster, excluding revenants, Quest monsters, or Dungeoneering monsters. In accuracy and maximum damage per hit, they were surpassed by the level 85 skeletons from the Stronghold of Security in 2006, and then by the hellhound in 2009.