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UVW Unwrap

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Curious what others do here.  I have something that is a semi-complex 3d Model, just odd angled polygons and things.  All are on a stage pointing at different angles and things.  They want to map lay in some LED product on top of it, but it is tricky getting it to all layout.  We use 3Ds max for the visual side of things for a lot of this, but from a purely dimensional standpoint is there any sort of unwrap option thing that can work in VW to let us layout a piece as a single flat piece and throw some dimensions on there?



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You can convert the object to NURBS surface and use Model>3D Powerpack>Unfold Surfaces. Unfortunately it just piles all the pieces into a pile instead of arranging them logically. If you have access to Rhino, it has a much better unfold command called UnrollSrf with referencing and labels.




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