Harrier Demon (3.5e Monster)

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Author: Eiji-kun (talk)
Date Created: 10-15-17
Status: Complete
Editing: Clarity edits only please
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Harrier Demon (Herfiloch)
Size/Type: Small Outsider (Chaotic, Evil, Extraplanar)
Hit Dice: 3d8 (13 hp)
Initiative: +3
Speed: 30 ft, climb 30 ft
Armor Class: 17 (+3 dex, +3 natural, +1 size), touch 14, flat-footed 14
Base Attack/Grapple: +3/+0
Attack: Claw +7 (1d4+1, 20/x2) or Invoke Flame +7 ranged touch (1d6+3 fire, 20/x2)
Full Attack: Two Claws +7 (1d4+1, 20/x2) or Invoke Flame +7 ranged touch (1d6+3 fire, 20/x2)
Space/Reach: 5 ft/5 ft
Special Attacks: Invoke Flame, SLAs
Special Qualities: Darkvision 60 ft, Evasion, Resist Fire 5
Saves: Fort +3, Ref +6, Will +3
Abilities: Str 12, Dex 16, Con 10, Int 7, Wis 11, Cha 13
Skills: Climb +11, Escape Artist +6, Hide +13, Intimidate +2, Move Silently +9, Open Lock +9, Tumble +9
Feats: Weapon FinesseB, Run, Blind-Fight
Environment: Any Chaotic Evil Plane
Organization: Solitary, Pack (2-4), or Mob (5+)
Challenge Rating: 3
Treasure: None
Alignment: Always Chaotic Evil
Advancement: 4-6 HD (Small), 7-9 HD (Medium)
Level Adjustment:

A small craven humanoid figure lies hunched over, its body composed of taut exposed muscle and smooth orange flesh, and boney barbs across its joints. Its glowing blank eyes burn with an infernal light.

A base and malicious demon, the harrier demon is only a threat to the weak and unprepared, but gain their name for their habit of harassing stronger and more dangerous foes with cunning ambushes, stealth and guile, and sheer numbers. They control the power of fire which burns within their emaciated forms, and often attack from afar with bolts of burning death. They are known for being nimble and dreadful to put down, clambering along walls and hiding within tight hidden spaces waiting to attack and torment their opponents when they least expect it.

Stories tell of a harrier demon summoned to the material plane by an evil wizard. It would pick the locks of the homes of its prey while they slept, sneak in, and slay them in their helpless states. These assassinations of the wizard's foes continued, until the day the wizard was taken in his sleep as well.

Harrier Demons stand 3 ft tall and weigh 30 lbs. They are said to smell of sulfer, brimstone, and ash, and speak Abyssal.


Harrier demons are ambush predators who strike foes unaware. They are not afraid to run, expecially if running kites their opponents into a trap. They generally fight from a distance with their invoke flame, using their flame-enhanced claws in melee if forced (flame damage not added in above stat block).

Though not very bright, when it comes to ambush tactics they are uncannly adept. However if they have a great number they lose their craven behavior in favor of brute forcing attacks with overwhelming firepower.

Invoke Flame (Su): As a move action, the harrier demon can burst their hands aflame as if using produce flame. They usually keep the flames ignited, unless attempting to stay hidden.

Spell-Like Abilities (Sp): 1/day- chaos blaze (DC 12). The save DC is Charisma based.

Evasion (Ex): As the rogue ability.

Summon Monster[edit]

This demon may be summoned with a summon monster III.

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Eiji-kun's Homebrew (5343 Articles)
AlignmentAlways Chaotic Evil +
AuthorEiji-kun +
Challenge Rating3 +
EnvironmentAny Chaotic Evil Plane +
Identifier3.5e Monster +
Level Adjustment+
RatingUndiscussed +
SizeSmall +
SubtypeChaotic +, Evil + and Extraplanar +
TitleHarrier Demon +
TypeOutsider +