Changes: # HyRiM version 1.1.0 (release date t.b.a.) ========================================================= Changes: * replaced fictitious play by linear programming as the internal algorithm of mgss to now give exact solutions rather than only approximate ones * CHANGE: accuracy parameter eps now measuring the change in the losses rather than the change in the mixed strategies along fictitious play * added convenience access to game models by subsetting operators [,,] and [,,]<- as for matrices, vectors, etc. * added support for real-valued multi-criteria games that use lexicographically ordered payoffs * extended the function "disappointmentRate" to take matrix games over the reals and compute the disappointment rate directly for them, or for a given equilibrium therein * added convenience function for extraction and replacement of parts of a game's payoff structure (in the usual R-syntax x[i,j,..] <- replacement, or x[i,j,k] for extraction) * added an option "cleanUp = FALSE" to plot.mosg to retain the SVG file for subsequent use elsewhere (e.g., in papers) # HyRiM version 1.0.4 (release date November 11 th, 2019) ========================================================= Changes: * added parameter "largeGame" to plot.mosg, to allow plotting of games of arbitrary size without errors on figure margins being too small # HyRiM version 1.0.3 (release date November 11 th, 2019) ========================================================= Changes: * November 11th, 2019: bugfix in "mosg.lossdistribution" * July 5th, 2019: added package vignette (extended documentation with many more detailed explanations, some hacks, etc.)