build: Update known-good files for 1.2.165 header

- Updated `known_good.json`
- Generated new source files

Change-Id: I5156923b1d3fb96d9e4fbe8dddb533f93561adfd
5 files changed
tree: 01a99fe4262945e991c0f067c2fb7fd81e652264
  1. .appveyor.yml
  2. .clang-format
  4. .gitattributes
  5. .gitignore
  6. .gn
  7. .travis.yml
  10. CMakeLists.txt
  14. LICENSE.txt
  16. build-gn/
  17. cmake/
  18. external/
  19. fuchsia/
  20. loader/
  21. scripts/
  22. tests/
  23. vulkan.symbols.api

Vulkan Ecosystem Components

This project provides the Khronos official Vulkan ICD desktop loader for Windows, Linux, and MacOS.

CI Build Status

PlatformBuild Status
Linux/MacOSBuild Status
WindowsBuild status


Vulkan is an explicit API, enabling direct control over how GPUs actually work. As such, Vulkan supports systems that have multiple GPUs, each running with a different driver, or ICD (Installable Client Driver). Vulkan also supports multiple global contexts (instances, in Vulkan terminology). The ICD loader is a library that is placed between a Vulkan application and any number of Vulkan drivers, in order to support multiple drivers and the instance-level functionality that works across these drivers. Additionally, the loader manages inserting Vulkan layer libraries, such as validation layers, between an application and the drivers.

This repository contains the Vulkan loader that is used for Linux, Windows, MacOS, and iOS. There is also a separate loader, maintained by Google, which is used on Android.

The following components are available in this repository:

Contact Information

Information for Developing or Contributing


How to Build and Run Includes directions for building all components.

Architecture and interface information for the loader is in loader/

Version Tagging Scheme

Updates to the Vulkan-Loader repository which correspond to a new Vulkan specification release are tagged using the following format: v<version> (e.g., v1.1.96).


This scheme was adopted following the 1.1.96 Vulkan specification release.




While this project has been developed primarily by LunarG, Inc., there are many other companies and individuals making this possible: Valve Corporation, funding project development; Khronos providing oversight and hosting of the project.