




Business, Enterprise, , News

Facebook Bank: Introduces Micro Payments up to $10,000

If we remove the borders on this planet, the number of Facebook netizens would place it as the largest country in the world. With over 1.44 billion users, it is larger than China (1.39 billion) or India (1.25 billion). As the Facebook platform matured over time, the company added more and more features which are akin to living in a country. You have ability to communicate with your neighbors through all (digital) means – text, voice, video; attend sport events, watch movies (currently relying on link sharing) and voice out your opinions. The next step of maturing the platform was somewhat easy to predict, but hard


Business, Mobile Computing, VR World

PayPal's Pay After Delivery: A 2-Week Line of Credit

PayPal’s Pay After Delivery feature lets users pay for purchases 14 days after delivery, essentially acting as short-term credit for e-commerce purchases.


Analysis, Business, VR World

Why is eBay Spinning Off PayPal Into a Separate Public Company?

In a surprise move, eBay has announced it will spin off PayPal into a distinct, publicly-traded company in order to better compete amid a fast-changing mobile payments landscape.


VR World

PayPal Starts Accepting Bitcoin, But With Limits

PayPal has started accepting payments made with online cryptocurrency Bitcoin in some jurisdictions, although the functionality will be limited as the company tests the waters for consumer and merchant interest.



Will Bitcoin Remain The Gold Standard For Cryptocurrencies?

With Bitcoin gaining popularity and then some semblance of stability in its real-world value, will the cryptocurrency remain in the lead amongst other digital tender? Virtual currencies are not exactly new. While purely digital currencies like Bitcoin are often the subject of news today, technology startups have explored virtual currencies as early as the 1990s. Take for example, which launched a currency called “Beenz” meant for earning loyalty points and paying online. After raising $100 million in VC funding, the startup failed to gain traction and eventually folded in 2001. Even virtual currencies used in multi-player online games do hold real-world value in terms of their