Thursday, May 19, 2016

A Treasure Trove! With Pics!



Lots of minis including a wizard's lab.




More character sheets!  Always need these.






Some JG stuff.

Cut out minis.  From 1984 I think.





Michael S/Chgowiz said...

And what local Chicago "garage sale" group was this...? ;)

If you want bids on those minis, I've got some cash...

Timothy S. Brannan said...

The Barrington one.

I need to go through the minis to see what I have. I am pretty sure I am not going to part with the wizard lab, but who knows.

Timothy S. Brannan said...

BTW the Chicago groups for this sort of thing have been pretty dry. I think it is because Games Plus is so well known and so close.

Anonymous said...

Tim, that one you can't identify is Bio One. There's more information about it in this thread over on The Acaeum.

Michael S/Chgowiz said...

You're probably right about that, folks who know tend to go to the auctions. You got the "find", that's for sure. Well done!

That's a serious offer for the two boxes in the first picture. I have the PDFs for the painting instructions for the Action sets. Great old minis!

Peter D said...

Those cut-out minis are Cardboard Heroes:

Darnizhaan said...

Wowza. The frontier forts of kelnore is more judges guild stuff.

JDJarvis said...

Bio-One is nigh unplayable realistic modern combat system as I recall. I thought another company came out with it, maybe it got a revised edition by another publisher or perhaps my brain is confusing it with another game.

Anonymous said...

Bio-One is essentially a set of tables for determining bullet wound effects. While it was likely originally devised as a supplement for skirmish miniatures rules, it's readily adaptable to any RPG where characters are mostly physically normal humans. As there may be a couple of rolls to make for a given hit, there can be some entertaining suspense in determining the results of a hit...

"OOOOH! A hit to the transverse colon! That's gonna set you back!"

I actually used Bio-One with Traveler back then, as it seemed too hard in that system to incapacitate, much less kill, anyone with firearms. A friend of mine created a TRS-80 program to streamline use of it.

As I also wanted I more space opera-ish tone to my sci-fi game back in the original Star Wars era, I further added "blasters" and similar weapons to my game, applying damage modifiers to them so they could function alongside conventional firearms in Bio-One. Once FGU's Space Opera game came out in the early '80s, I just migrated over to that for sci-fi, but Bio-One still found some use in things like Boot Hill and Top Secret for years after.

Ned said...

Great find!