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Tele-collaboration in Parallel Worlds

We present a new paradigm of human to human asymmetric collaboration where the participants seamlessly collaborate in parallel virtual and real worlds. Current tele-collaboration systems deal only with collaboration purely in the real or the virtual worlds. The use of a combination of virtual and real worlds allows us to leverage the advantages from both the worlds. We present a working system applied to a chess scenario that demonstrates the concept and potential of a Parallel Worlds system.