{'fraction_non_alphanumeric': 0.02005730659025788, 'fraction_numerical': 0.0, 'mean_word_length': 5.131578947368421, 'pattern_counts': {'":': 0, '<': 0, '<?xml version=': 0, '>': 0, 'https://': 0, 'lorem ipsum': 0, 'www.': 0, 'xml': 0}, 'pii_count': 0, 'substrings_counts': 0, 'word_list_counts': {'cursed_substrings.json': 0, 'profanity_word_list.json': 0, 'sexual_word_list.json': 0, 'zh_pornsignals.json': 0}}
A game-theoretic analysis of energy-depleting jamming attacks

Jamming may be a serious issue in Internet of Things networks with battery-powered nodes, as an attacker can not only disrupt packet delivery, but also reduce the lifetime of energy-constrained nodes. In this work, we consider a malicious attacker with the dual objective of preventing communication and depleting the battery of a targeted node. We model this scenario as a multistage game, derive optimal strategies for both sides, and evaluate their consequences on network performance. Our work highlights the trade-off between node lifetime and communication reliability and how the presence of a jammer affects both these aspects.