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Beyond fun: an interactive and educational 3D traffic rules game controlled by non-traditional devices

In this work, we present an interactive and educational 3D traffic rules game controlled by non-traditional devices (steering wheel, joystick, tablet and smartphone), besides the traditional keyboard. In particular, both the tablet and the smartphone simulate the wheel of a driving school vehicle. In the game, the player must drive safely in traffic, respecting pedestrians, vehicles, traffic signs, traffic lights and the transit authority's gestures. The aim is to familiarize motorists with principles of safe driving and acquaint them to the traffic laws and regulations. The player is informed about the traffic violations whenever commmitted. User-based evaluations using different control devices were also conducted to perform a quantitative and qualitative analysis of the game. The results show that although some input devices propitiated a more stimulating game-playing and learning experience to users than others, our serious game provided experiences that delivered moments of fun, performance, while ensuring motivation and learning.