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Detection of stuck-to-background objects in converted S3D movies

The creation of S3D movies by converting 2D captured footage often introduces depth-map inaccuracies. Such artifacts can significantly degrade the viewing experience even if they occur only in unsalient background objects. In this paper we propose a method for detecting foreground objects that are stuck to the background. Our method extracts information about motion in the scene and detects conversion-related discrepancies between motion strength and depth. We demonstrate the performance of the method by applying it to 39 full-length converted 3D movies and by providing the results of our analysis as well as examples of detected problem shots.