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Distance Estimation with Mobile Augmented Reality in Action Space: Effects of Animated Cues

Augmented reality is standard on many modern smartphone platforms. The distance of virtual objects seen through the smartphone display should be perceived accurately for easy interaction with virtual objects with high fidelity. We investigate whether distance perception through mobile augmented reality devices is affected by an animated avatar. The avatar walks and is positioned from near to far action space. We conduct a distributed experiment "in the wild" to investigate these effects.