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Music as an Inspiration Source for Architectural Forms through Unreal Engine

Game Engines are evolving by providing tools that allow real-time simulations which can be applied outside of their original context. Through Unreal Engine [UE4] and an integrated plugin called Sound Visualization, a system has been programmed capable of visually representing the music starting from a bidimensional matrix pattern composed of cubes that are geometrically controlled and transformed in real-time exploiting the frequency spectrum analysis of an audio source. Music has been used as an element from which dynamic forms of architectural interest are created, transforming a form of sound information into a form of visual representation that develops itself in real time as the music flows.