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Automatic Reconstruction of Archaeological Finds – A Graphics Approach

Reconstruction of archaeological finds from fragments, is a tedious task requiring many hours of work from the archaeologists and restoration personnel. Up to now, computers have significantly simplified this work by providing tools for the data encoding, storage, classification and visualisation in some cases. In this paper we go one step further by presenting a semi-automatic procedure for the full reconstruction of the original objects using computer graphics and artificial intelligence algorithms on geometrical information.