{'fraction_non_alphanumeric': 0.02336448598130841, 'fraction_numerical': 0.017133956386292833, 'mean_word_length': 4.792792792792793, 'pattern_counts': {'":': 0, '<': 0, '<?xml version=': 0, '>': 0, 'https://': 0, 'lorem ipsum': 0, 'www.': 0, 'xml': 0}, 'pii_count': 0, 'substrings_counts': 0, 'word_list_counts': {'cursed_substrings.json': 0, 'profanity_word_list.json': 0, 'sexual_word_list.json': 0, 'zh_pornsignals.json': 0}}
Scalable depth map coding for 3D video using contour information

In this paper, scalable depth map coding method is proposed to accomplish better coding performance. First of all, in order to use correlation between color video and depth map, a structure in SVC is applied to 3DVC. As the depth map is mainly used to synthesize videos, corrupted contour region can damage the overall quality of video. We hereby adapt a new differential quantization method when separating the contour region. The experimental results show that the proposed method can improve video quality by 0.07~0.49dB, when compared to the reference software, JSVM 9.19.