{'fraction_non_alphanumeric': 0.014667817083692839, 'fraction_numerical': 0.006902502157031924, 'mean_word_length': 4.979381443298969, 'pattern_counts': {'":': 0, '<': 0, '<?xml version=': 0, '>': 0, 'https://': 0, 'lorem ipsum': 0, 'www.': 0, 'xml': 0}, 'pii_count': 0, 'substrings_counts': 0, 'word_list_counts': {'cursed_substrings.json': 0, 'profanity_word_list.json': 0, 'sexual_word_list.json': 0, 'zh_pornsignals.json': 0}}
Assisting Storyboarders in Expressive 3D Pose Creation with a 2D Sketch-based Interface

: Storyboarding is an ideation and prototyping process that constitutes one of the keystones in visual and narrative productions, such as ﬁlmmaking and performing arts. During this step, storyboard artists start giving poses and expressions to their characters. However, in the case of 3D ﬁlm making, the ﬁnal movie will be transposed from a 2D to a 3D medium, which means that artists do not have an accurate view of the result of their work. Existing 3D interfaces do not suit the storyboarders’ needs, as their complexity tend to impede and alter their creative process. This study focus on the development of an intuitive system that allows artists to pose 3D characters using simple 2D strokes as an interaction method. Our technique combines several representation modes to let users incrementally develop their poses in a monocular view. We evaluated the system by posing various characters with different anatomies and levels of details, which showed that it has the advantage of being ﬂexible and helps in gaining time compared to the classical keyframe method.