{'fraction_non_alphanumeric': 0.00851063829787234, 'fraction_numerical': 0.0, 'mean_word_length': 5.116883116883117, 'pattern_counts': {'":': 0, '<': 0, '<?xml version=': 0, '>': 0, 'https://': 0, 'lorem ipsum': 0, 'www.': 0, 'xml': 0}, 'pii_count': 0, 'substrings_counts': 0, 'word_list_counts': {'cursed_substrings.json': 1, 'profanity_word_list.json': 0, 'sexual_word_list.json': 0, 'zh_pornsignals.json': 0}}
A New Approach for Developing Crossword Games

This paper puts forward a creative idea that the tiled map editors can be used to replace specialized editors in the development process of crossword games, and this has been verified in a complex Chinese crossword game project. The final results prove the idea completely feasible. This indicates the development process of casual games can be greatly accelerated with appropriate tools and targeted data structure design.