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Model of Interaction Among Embedded Fuzzy Agents in Ubiquitous Computing Environments

This research is motivated by the need to propose a model for studying the people interaction in educational spaces such as interactive museums, assisted by ubiquitous computing environments and aided of fuzzy logic. People are represented as mobile agent software, which has certain characteristics, limited knowledge and the necessity to interact with others to achieve individual or collective goals in a specific or dynamic context. Fuzzy agents have the capacity to deal with the uncertainty and imprecision presents by user’s interaction. We propose a model of interaction context-dependent among embedded fuzzy agents in ubiquitous computing environments that facilitate the interaction between people and the interactive museum, taking into account its ontology, autonomy, proactivity, mobility and social skills.