{'fraction_non_alphanumeric': 0.018252933507170794, 'fraction_numerical': 0.0, 'mean_word_length': 5.476793248945148, 'pattern_counts': {'":': 0, '<': 0, '<?xml version=': 0, '>': 0, 'https://': 0, 'lorem ipsum': 0, 'www.': 0, 'xml': 0}, 'pii_count': 0, 'substrings_counts': 0, 'word_list_counts': {'cursed_substrings.json': 0, 'profanity_word_list.json': 0, 'sexual_word_list.json': 0, 'zh_pornsignals.json': 0}}
The effect of buildings on acoustic pulse propagation in an urban environment.

Experimental measurements were conducted using acoustic pulse sources in a full-scale artificial village to investigate the reverberation, scattering, and diffraction produced as acoustic waves interact with buildings. These measurements show that a simple acoustic source pulse is transformed into a complex signature when propagating through this environment, and that diffraction acts as a low-pass filter on the acoustic pulse. Sensors located in non-line-of-sight (NLOS) positions usually recorded lower positive pressure maxima than sensors in line-of-sight positions. Often, the first arrival on a NLOS sensor located around a corner was not the largest arrival, as later reflection arrivals that traveled longer distances without diffraction had higher amplitudes. The waveforms are of such complexity that human listeners have difficulty identifying replays of the signatures generated by a single pulse, and the usual methods of source location based on the direction of arrivals may fail in many cases. Theoretical calculations were performed using a two-dimensional finite difference time domain (FDTD) method and compared to the measurements. The predicted peak positive pressure agreed well with the measured amplitudes for all but two sensor locations directly behind buildings, where the omission of rooftop ray paths caused the discrepancy. The FDTD method also produced good agreement with many of the measured waveform characteristics.