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Analysis of X3D scene, Web3D objects and media panoramas

This paper analyzes the state of art in X3D Authorizing Tools, focusing upon open source tools (Blender, X3D-Edit, Wings3D, etc). The main contribution is concerning the analysis of X3D-Edit developed by Navy Postgraduate School (NPS). This X3D authorizing tool explain the components such as XMSF (Extensible Modeling and Simulation Framework) that supports distributed modeling, simulation applications; and new techniques of XSLT Style sheet code to convert one X3D scene in VRML/HTML to publish on Web3D. The main goal will present the case study of scene 3D using the Savage (Scenario Authoring and Visualization for Advanced Graphical Environments) to describe the characteristics of components 3D and XSL transformation. Additional, we demonstrated how to use and interact with backgrounds, from Universal Media Panoramas into scene 3D.