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The construction of android computer-based application on neurocognitive executive function for early age children inhibitory control measurement

Present study constructed a set of computer tests to measure inhibitory control, a core component of executive function, which is responsible for suppressing irrelevant automatic responses to promote consciously goal-directed behaviour. In accordance with our previous study, the battery test was adapted to an artificially cognitive system in form of computer-based application compatible to android system. Unity engine 5.3 was employed to convert the tasks from conventional administration method to the computer-based application. Conventional tasks employed in this study were Rabbit/Crocodile and Sun-Grass, whereas the computerized version consisted of Rabbit/Crocodile, Moon/Star, and Day-Night tasks. The Spearman's correlation was applied to validate between conventional and computer-based application. Result showed that in Stroop task, the computerized Day-Night task correlated to conventional Sun-Grass task, while both computerized Go/NoGo tasks correlated each other. This result suggests an implementation of assessment method, which involves the principles of both cognitive-infocommunication and augmented cognition in case of intervention to optimize the ability to control behaviour since early ages.