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SPHÉRACOUSTICA : MEASURING USER ’ S IMMERSIVE ACOUSTIC PERCEPTION ON AUDIO DISPLAYS

Sound positioning in virtual immersive acoustic environments is a demanding task for people with visual impairments. The goal of our research is to create a model of user audio perception, to enhance game experience for persons with visual impairments. We present the immersive audio game engine developed to gather user performance localizing 3D sound virtual position and the experimental setup.