{'fraction_non_alphanumeric': 0.04866743916570104, 'fraction_numerical': 0.019698725376593278, 'mean_word_length': 5.447761194029851, 'pattern_counts': {'":': 0, '<': 0, '<?xml version=': 0, '>': 0, 'https://': 0, 'lorem ipsum': 0, 'www.': 0, 'xml': 0}, 'pii_count': 0, 'substrings_counts': 0, 'word_list_counts': {'cursed_substrings.json': 0, 'profanity_word_list.json': 0, 'sexual_word_list.json': 0, 'zh_pornsignals.json': 0}}
More than Just a Laughing Matter: A Coding Framework of Humor in Media Entertainment for Tweens and Teens

ABSTRACT Despite the crucial role of humor in t(w)eens’ media entertainment, we lack a theoretically informed approach to investigate the prevalence and co-occurrence of humor types in such entertainment. Therefore, this study tested a coding framework of humor in t(w)eens’ media entertainment by content-analyzing 107 television series (5,633 scenes) listed by 10- to 14-year-olds as their favorite. Results confirmed ten humor types (aggressive, slapstick, self-defeating, sexual, irreverent, coping, parody, wordplay, incongruity, absurdity) with aggressive humor most often and coping humor least often present (in 87.9% versus 23.4% of series, respectively). Humor types also frequently co-occurred, highlighting the need to revise existing theories.