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The Frequency-Time Pre-Allocation in Unlicensed Spectrum Based on the Games Learning

In the wireless network of finite spectrum resource, some communication users probably do not allocate the spectrum so that their communication should be delayed. Thus it is necessary to arrange the communication time of the systems when we allocate the communication frequency. We construct a frequency-time spectrum model and propose a joint pre-allocation in a two-dimension space. Through the distributed games learning algorithm, each system could obtain its communication schedule, which makes the bandwidth utilization achieve a quite high level and arranges the global communication time as short as possible. The experiments show that our results have obvious superiorities in both bandwidth utilization and temporal performance relative to other allocation algorithms.