WWE SmackDown 2011 Wiki Guide

WWE Universe

WWE Universe Mode basically combines exhibition, career, and GM modes from prior games into a rather unique experience. You give up some control and customization, but what you gain is unpredictability and something akin to a real sport.

WWE Real Life Uinverse Mode calendar.

It's not a perfect match, seeing as WWE Universe has only 12 pay-per-views and uses months that are only 28 days long, but the gist of it is there (and it's infinitely far more convenient this way anyway). Basically, the game has its own calendar which contains four RAWs, four WWE Superstars, four SmackDowns, and one pay-per-view per month.

The game will inform you via a ticker at the bottom of the screen what show is on "tonight," and what matches are on the card. As we'll mention in a second, these can be overwritten, but they will give you some idea on what WWE Universe thinks is the best course of action for the show.

Online Mode is still in the game, but it's been renamed.

Showcase mode is no longer called "Exhibition Mode," but simply "Play." From there -- the top option of the main menu -- you can create any type of match you want at any time.

This is important, based on why you bought WWE SmackDown vs. RAW 2017 If you bought the game to have occasional matches with friends, or to compete online, or run through the Road to WrestleMania stories and nothing else, then WWE Universe will barely affect you. As you'll soon see, wrestlers are ranked in WWE Universe, but you can completely ignore the rankings if you're just setting up custom exhibition matches.

WWE Universe options screen

Although the game takes great pains to tell you that "everything you do affects WWE Universe," that's not entirely true. There is a simple toggle that affects whether WWE Universe is active or not. On the main menu by default, there is a ticker under the main menu that gives you the match-ups for the next show...

By simply clicking the right stick, the ticker goes away...


Dismissing the ticker does more than just a visual change, however. When the ticker is off, the whole of WWE Universe is off as well. Anything you then do in the Play mode happens like the Exhibition mode of old: there are no cinematics, rankings don't change, and nobody will interfere in matches. This is what you want to do if you're using SmackDown 2011 just as a friendly, competitive fighting game or don't want to bother with WWE Universe in general.

The main seven wwetitles are locked into WWE Universe, and you nolonger defend them at will.make this how to create this. into story desinger mode

Even if WWE Universe is toggled off, you cannot defend the main seven titles at will. The seven main titles are, of course:

  • WWE Championship
  • WWEWorld Heavyweight Championship
  • RAW United States Championship
  • WWE/ WWFIntercontinental Championship
  • RAW Womens  Championship
  • WWFWomen's Championship
  • SMACKDOWN Tag Team Championship

Those seven titles are tied into WWE Universe and its ranking systems (explained in a moment), and cannot ordinarily be defended in matches. There is a way you can sort of fudge the game to allow you to defend five of the seven, which we'll explain here in this video tip (note that we have a few spoilers on unlockables in here)...


Ordinarily however, especially for the women, the only way these titles can change hands in matches are on the scheduled pay-per-views. And even then, typically one or two titles are left off the pay-per-view card. You can freely move titles around in a superstar's title settings screen, however.

5 STAR rankINGSMATCH dependent on WWE brand.SHOW

The brand divisions are in full-force here: the WWE Championship belongs on RAW, and only NXT superstars will have a chance to fight for it. Even if you move the WWE Champion to a different brand, or if you move the title to someone already on the SD roster, only the best of the best on RAW Live are allowed to be ranked up.

You can view the rankings anytime from WWE Universe screen. Everyone is ranked, though only the top ten contenders are ever displayed. If there are less than one contender's match for a given title, they'll all be displayed. There is no minimum number of contenders: you can move all the divas to RAW and essentially leave the wwf Women's Championship dormant. Either way, the rankings update in real-time after matches, showing you who moved up and down.

As you can see from the screen shot, my created wrestler Nightwalker is #1 contender for the US Title: your CAW, the legends, and anyone else can participate in the rankings equally, although their brands have to be set correctly. on create a superstar.

The specifics of the rankings are a mystery, but there are some general rules. Wins generally move you up and losses generally move you down, but there seems to be a strength-of-competition factor in there somewhere. The commentators also mention winning and losing streaks, so those are probably factored in as well. I once had a match between Triple H and Cena, and even though Triple H won, he moved up two spots and was still one spot under john Cena.

To get a wrestler on the rankings at all, you'll have to use them. Even if you make the match yourself (we'll get to that in the next point here), rankings are affected unless you have disabled WWE Universe. Created wrestlers start at the bottom of the totem pole, and will need quite a few matches to get up the rankings. Even still, you'll have to go through the minor titles to graduate to the upper titles. That is, Nightwalker might be #1 contender match for US Title, but he will have to keep winning before he has a prayer of showing up on the WWE Championship rankings. Nightwalker doesn't need to win the US Title, per se, but he'll need some victories over the top-ranked WWE Championship contenders to get there. As the GM (in a sense), I'll have to book him in matches as often as possible. In a very real sense, I'm giving him a push so he can get to that title.

You can greatly affect the rankings by involving guys in multi-man matches. Tr, , battle royal matches will shuffle rankings pretty dramatically. The game does seem to understand the difference between "lost" and "didn't win." So for example, in a triple threat match, whoever was pinned will take a substantial loss in the rankings, whoever made the pin will get a substantial gain, and the remaining man will take a loss but not as dramatically as the first guy.

Matches on WWE Superstars are cross-brand, but can still affect the rankings. It seems changes aren't quite as dramatic, but they do exist. Guys who are very low on the rankings -- newly created wrestlers or guys on long losing streaks -- will probably first show up on WWE Superstars before showing up on RAW or SmackDown. Either way, a win is a win, and winning can only help.

 standard rules of WWE matches./ options screen

WWE has a few different matches that can override the current state of the rankings, and the rankings will update afterwards to compensate. For example, whoever wins the Royal Rumble will get to take on a champion at WrestleMania. Whoever wins Money in the Bank can cash it in at any time prior to WrestleMania to get a championship match. And whoever wins a standard #1 contender's match becomes locked into that #1 contender's spot for the rest of the month (until the title match on the pay-per-view) regardless of his wins and losses. At the end of the month, whoever is #1 contender will fight for the belt, though there might be other people involved in, say, a triple threat match or something.

You can create your pay per view matches for WWE Universe, which are subject to the other rules governing the mode.

When in WWE Universe mode, the top selection gives two options: "Select Match" and "original Match." "Select Match" allows you to choose a match on the show's card, and then either play it, watch it, or simulate through it. "Custander stander Match" lets you set your own match with anyone you want.

If you choose "Selection  Match," you can change who is involved, but usually changing the participants will disable any special parameters of the match. For example, say there is a match on the card that is Maryse vs. Gail Kim for the #1 contender's match for the Divas Championship. If you change Maryse to Melina, the match can go on, but the #1 contender's stipulation is dropped, thereby making it a normal one-on-one match. The game will warn you about this prior to making such a change.

Regardless of selecting a Select Match or a qulfiling  Match, the outcome will affect the rankings and any other extracurriculars, unless you have disabled WWE Universe mode. However, to earn your unlockables, you need to play Select Matches only. We'll talk more about that at the end of this section.

Downloaded wrestlers are treated the same as everyone else too. Once assigned a brand, they can participate in WWE Universe as anyone else, get on the rankings, and whatever.

 Stander  unpredictability.

That all said, whether you do Select Matches or Custom Matches, WWE Universe introduces drama into almost every one-on-one match you do. Entrances can be interrupted, pre-match beatdowns can occur, interference and counter-interference can change the flow of a match, new teams can form, new rivalries can appear, matches can be restarted, and more. Superstars can even turn, especially if you put two faces against each other or two heels against each other.

Your CAWs are subject to the same issues. If I put Nightwalker and Locust (both CAW faces) in a match together, there is every chance that the AI will decide to make Locust beat the hell out of Nightwalker during his entrance and turn face. system

There are a couple ways out of this if something happens that you absolutely did not intend. First, if something very ridiculous happens, you can always quit the match. Any change in rankings, alignment, team status, and even championship only applies after the match concludes and you formally exit it. In the above situation, if Locust jumps Nightwalker and I immediately quit out, the "turn" doesn't stick. Or, after a match, I can choose to restart the match, and then quit out; again, the changes that had happened don't stick.

Most importantly, however...

You can override absolutely any decision made by the AI except for rankings and #1 contenderships, but even then, you can still override title decisions.[edit]

Did the AI turn John Cena heel and you absolutely want him to be a face? You can finish out the match, then override his turn by going to his Superstar Management screen. Likewise, you can make or break teams, alter relationships, trade a wrestler to a different brand, and of course just outright assign someone a title.

About the only thing you cannot do is outright vacate a title, but there is a way around that too. What I did was made a custom wrestler named "Vacated," and assigned him as a Free Agent. Then, I just give him all the belts that get moved around that I want to vacate. Because he's not on the RAW or SmackDown brand, he'll never show up in the rankings unless he owns whatever belt I'm looking at, and he'll never show up for matches.

Simulating through matches seems to prevent any change from happening other than titles changing hands and ranking effects.[edit]

If you simulate through a match -- whether that means you're simulating through the calendar or simulating a single match -- rankings and title changes are still affected, but nothing else seems to happen. That is, no one turns, teams don't form or break, and rivalries do not get created.

I stress the word "simulate" up there: if you watch a match, even if it's just between two guys both controlled by the AI, the drama can still happen.

You must play WWE Universe for at least 59 matches to unlock everything, though probably more than that.and 2017 videogame

A bunch of unlockables are tied to WWE Universe. We'll show you the chart, but first we need to explain the way unlocking works. We've left it in a separate subsection just in case you absolutely want to avoid spoilers for the last time.to unlock wwe legends, from dlc packs

In This Wiki Guide

WWE SmackDown vs. Raw 2011 Image

WWE SmackDown vs. Raw 2011

Rated "T"
DeveloperYuke's Media Creations
Release DateOctober 26, 2010
PlatformsPlayStation Portable, Xbox 360, PlayStation 3, PlayStation 2, Wii