Jump to content


Founders [premium]
  • Content Count

  • Joined

  • Last visited

Posts posted by 14./JG5CaptStubing




    • Upvote 1





  5. I’m not into e-sports. I do want to simulate WW2 and authentic unit operations.


  6. I don't disagree with you here.  However, we both know that the "crazy planes" are the sole reason a large number of people will purchase this expansion.  Left unchecked by server set up, the Spit Mk. IX, P38L, 190A8, and G14 will be the rarely flown bottom feeder aircraft in this expansion.


    I fully expect to see the sky full of 262s, D9s, and a few K4s, vs. a few Allied pilots in P51s and P47s struggling to survive in lopsided online match ups, just like what we see now.


    I'll be down low, specializing in fast, same day delivery of high explosive, specially gift wrapped, packages to the enemy airfields, no matter which side I fly for...


  7. Depends on if it is multiplayer or single player.


    Single player will have a much more historic balance of machines.


    Multiplayer will have numbers of Luftwaffe planes all out of proportion with what was encountered by the Allies at the end stage of the war in Europe.  With the exception of the one day of Operation Bodenplatte, the Luftwaffe was essentially a non existent threat to the Allies.  They had lots of new aeroplanes, but no fuel and few pilots for them.  Which I admit from our perspective will be quite boring indeed if modeled historically.


    This is why I don't really like late war scenarios.   If properly done, on a server with say 40 players, you should have maybe 10 guys in 109s, up against 30 Allied pilots in a mix of aircraft types that will not only hold control of the sky, but effectively suppress his ability to operate in the open on his own airfields.


    What multiplayer will be is what we have now, good players doing well regardless of which side they fly for.











  10. The G6 was always a dog... The only thing that made it anything was the MK108 option.  The AS version was pretty cool but it wasn't until the G10/G14 things got interesting.  By the time the K4 came around it was clear the LW was changing all of their airplanes to kill bombers. 

  11. Well this is what I was able to gather... First I use an OTT profile  and yes SS works fine.  It seems as though ASW is actually turned off.  No matter what I do graphics wise I don't get a change in FPS which tells me my 1080Ti is carrying the load for any of those settings.  Also I used to get a pretty big bump in performance turning on and off the HUD and that's not the case anymore.   Having said that I'm not sure where the change took place.  My educated guess is I'm CPU limited.  Funny enough if I run the game on my 1440p monitor in well into the 80s for most of my flying.  It seems there is some pretty big overhead happening in VR and we are going to need to have some pretty screaming CPUs if we are going to get to the next gen VR stuff.   Also I noticed this game hardly touches the CPU.   Perhaps better multicore support is needed in the future.  

  12. Actually in VR that sounds more like ASW kicking in...

    You could be right but... I have ASW turned off via Oculus Tray Tool.  Also I don't have the typical blurring of the gunsite with ASW on.  It could be a change in Oculus or Steam in which the traytool isn't overriding is my best guess at this point

  13. It may just be me but I think VR performance has dropped with some recent releases of Steam VR and Possibly Oculus.   Just played MP today and noticed my VR was throttled around 45 fps.  Where before it would be well up in the 80s and 90s off base.    Did something change?  Perhaps some new settings?  I also noticed the Rift would fade in at out to grey and stutter quite a bit.



    OS Win10

    3570K Oced 4.5

    16GB Ram

    1080Ti FTW3


    ASW Off

    SS 1.3

  14. First impressions is that you're loosing tracking somehow.   A couple tips first off.  


    Make sure you don't have any light sources behind you especially windows with sun.  This is a big problem. 

    Second open up the trackir software and make sure you're centered and the camera is seeing your clip or hat clip from for most of your movement.  No obstructions 

    You will want to either use an existing profile or make one your own.  You want the acceleration in the center to be small and a little faster on either side.  You also want a bit of a dead zone in the center.

    Yes some aircraft will not be centered on the site.  Most Russian aircraft are centered but the Germans are not.  You do have to lean into them a bit. 


    PS I think your biggest problem is your losing tracking somehow.  Once you get that sorted then come back here and post an update

  15. I think this is sort of the gist, if you play games that encourage SA and you carry that awareness into reality.


    Yes, this a "gun-guy" video but the main idea behind it is not really gun specific, but about SA and other things, and is very interesting.  


    Hey I know you

    So many fellow Texans. :)

    And I know you

  16. Telling people that the best option for multiplayer when they start playing is wings of potato is like telling a new employee on day one that their job actually involves jumping into barrels of toxic waste. The best thing that could probably happen would be if it went down permanently and then a better server could replace it. WoP's problems are not due to 1CG but to their broken scripting (which they have asked in the multiplayer forums for coders to help to fix).


    What Pand says about the Dserver software is however a major problem. 1CG should look into overhauling it completely with regards to optimization. The reason you only see moving ground targets, firefights on the ground, and other things in single player is that in MP trying it will melt the server if more than a few people connect. Really dservers overall in CFS are an Achilles heel, CLoD is also bad where it can crash and you'll have no idea why. Drives our mission creators into a frothing rage frequently.

    Agreed.  I think to further IL2 as a whole there does need to be some effort to make MP an easier point of entry.  From what Jason has said in the past it would be no easy feat given the backend is pretty complex.  I think MP is what is going to make this sim series last.  It's what made Il2 1946 + mods last for a good decade

    • Upvote 2

  17. You want to complain about the cost of planes? Go check out DCS plane offerings!


    Monetarily, BOS, BOM and BOK planes are a great deal in comparison.

    Apples and Oranges my friend.  A complex DCS module usually has a clickable cockpit which alone is more complex... Not to mention air to air radars air to ground radar (being developed) and in many cases much more complex systems on the aircraft.  I'm sure price has everything to do with their development efforts and what they think they can get in the market.  Good news is DCS goes on sale in which I've gotten many modules for 50% off. 

  18. Good point Cat.  Do the touch controlers add anything to the Rift for BoX?

    No they don't but without touch controllers your missing out on a huge part of VR.  You have no hands... There are tons of titles you can't even play without them

  • Create New...