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[–]Cozmo23Bungie Community Manager 71 points72 points  (33 children)

Thanks for the feedback. This is our second stab at the reward structure of the pass and we are definitely looking to continue to improve it season over season. Feel free to add any suggestions on what things you would like to see as rewards in the pass and what you don't want to see.

[–]DarthMoonKnight 81 points82 points  (0 children)

One thing's for sure...one of my favorite prizes to take down: +20% across the board exp buff at lvl1 (paid track).

Do not ever get rid of this. Very appropriate benefit for making the purchase.

[–]OriginalTodd 42 points43 points  (2 children)

I agree completely with what OP says, EXCEPT I would remove bright dust and add Silver in.

Nearly every other Battle Pass in gaming offers bits of premium currency in their passes. Fortnite and CoD bot hdo this, so it's be nice if Destiny did too. Doesn't have to be a ton, 300-500 total would be solid, but it would make the purchase of the season pass easier for some folks to stomach (not saying it's bad, but any more justification just expands the userbase).

[–]mebeDave 5 points6 points  (1 child)

Correct me if I'm wrong but don't most other battle passes include enough premium currency to get the next battle pass (granted that would mean refusing to get most/any cosmetics with it).

Regardless of whether they replace bright dust or not, this in particular needs reworked. I don't know if they improved what the 100+ rewards are but in the main battle pass you only get 400 bright dust this season, which is a ridiculously pitiful amount that can barely get anything worthwhile (not even enough to get any legendary ships/sparrows/emotes/etc. let alone the exotic ones).

My other issue regarding bright dust is more of an eververse issue, I'm okay with some items being silver only, but the ones that aren't should always be available to get using bright dust, not on a rotation that means you can miss out on some items because you weren't able to scrounge up enough bright dust in time.

[–]FcoEnriquePerezThe Black Titan 2 points3 points  (0 children)


Yes, at least that's my experience with other games.

But here we get, 100 bright dust.... 100, not even 1K, what a joke lol

[–]Kir-ius[S] 17 points18 points  (0 children)

Thanks for the response. I honestly feel like if we had more seasonal armor drops, high end crafting mats and EV engrams (especially since we get so few now and repeat items) instead of most of those filler ones we'd be happy. Again, if those "new players" want those shards/glimmer, they can just dismantle the EV or seasonal drops for it rather than just making us accept shards/glimmer/banners to start

[–]MizterF 8 points9 points  (2 children)

If you pay for the premium, you really should get 3 or 4 random drops from the CURRENT season Eververse loot pool in there, separate and in addition to nostalgic engrams.

[–]nomans750 6 points7 points  (1 child)

How about season pass engrams that use the current eververse pool, & free to play just has the old eververse pool

[–]uDontPlayRivensbane 2 points3 points  (0 children)

bUngIe HAs tO mAkE mOnEY SoMehOW

[–]Cybertronian10Drifter's Crew 11 points12 points  (2 children)

A few ideas in no particular order:

  • Mod components

  • Maybe some seasonal currency/token used to get a weapon

  • Some kind of booster that improves farming? Like you pop it and the next piece of gear you get is guaranteed to be a masterworked version.

  • This is the crazy one; A one time use consumable that would permanently buff a single stat by +10. You could scatter that consumable around with about the same rarity as ascendant shards.

[–]FragODeath 2 points3 points  (0 children)

If they add mod components I think they need to add more ways to spend them as a currency. Right now I have over 3600 of them and absolutely nothing to spend them on, they build up quickly when doing the 4 daily gunsmith bounties on all 3 characters. Once you get all the mods that the gunsmith sells in daily rotation then there is no purpose for them. I was able to spend a few on the obelisk mods recently but that was it.

[–]Hawkmoona_MatataPSN: TheRealHawkmoona 2 points3 points  (0 children)

Absolutely support the last one, it can even be +5. I’m just so sick of my armor stats totaling out at “49 intellect”, with that +9 being completely useless. Something to just tie the build together and make loose ends meet.

[–]freelolliesVanguard's Loyal // Don't trust the weird Uncle 3 points4 points  (0 children)

I'm saving this comment when the nect season rolls around and no changes have been made to the pass

[–]HiddnAce 2 points3 points  (0 children)

In Halo: Reach, we were given armor pieces that were VERY similar to NPC armor.. but with a few variations to keep NPC armor unique. I'd love for Season Pass armor to be closer to the focused NPC's armor set to match Petra's set. For Forsaken, we could've gotten an updated Queensguard armor set. For Shadowkeep, Eris-themed armor. For Warmind, an armor set similar to Ana Bray's, etc.

[–]Rezun94 2 points3 points  (0 children)

Please give something better to chase after rank 100. One engram every 5 level ups doesnt feel right.

[–]BellHuntress 2 points3 points  (0 children)

An idea for the "legendary engram" in the season pass could be 1 curated roll/masterworked legendary. So if people like it, they keep it. Or dismantle it and still get a use out of it

[–]FcoEnriquePerezThe Black Titan 1 point2 points  (0 children)

Please, for the love of God let us get old ornaments that are unobtainable (Like S2 crucible chest ornament), idk if should be as season pass rewards, but even on eververse could be some kind of rotation where everything from the past can be obtainable with bright dust and silver... and PLEASE, don't make it full sets, I found me always liking just one part of the armor but anything else, and I wouldn't like to pay full armor to just use one single part.

Also, stop giving bright dust on the season pass, give silver or make it something like 1K bright dust, not a merely 100, every other game that I've played gives back a portion of the currency that allows you to purchase the next season pass again.

[–]Brajok 1 point2 points  (0 children)

Other season passes give currency to buy the next season pass. I'm not sure how that would affect Bungie financially but something that could be a nice work around would be to make a Weapon Ornament Token or a Emote Token and let people get a few things from the store without needing it to be available for dust. That way people who hate Silver only items could get it and feel good about getting it from their Season Pass.

[–]BatMatt93Thank god solar subclass is good 1 point2 points  (2 children)

Just please add 1,000 silver to the pass. Almost every other game with a battle pass system adds the same amount of premium currency you used to buy the pass. Thats all me and most of the playerbase wants.

[–]bruhx3 0 points1 point  (1 child)

But Bungie cant keep making money then, because you can just buy the next season pass with the refunded silver..

[–]BatMatt93Thank god solar subclass is good 1 point2 points  (0 children)

Not everyone saves it. Most people will use it in the eververse store.

[–]gleepot 0 points1 point  (0 children)

Thanks for replying! Basically anything that is generally useful and a little harder to get would be appreciated. It's not hard to get a legendary engram, a raid banner, glimmer, or legendary shards (unless were talking a generous amount). I do need most of those things, but with how much it rewards it is just fairly disappointing. As the loot continues to grow each season, the need for resources to enhance that gear will also grow -- especially for those of us that are upgrading multiple armor sets/weapons across various characters. The resources to do these things would be most beneficial.

[–]i_forget_what_i_do 0 points1 point  (0 children)

How about this. Bright Engram in every Free path level with the Bright Engram in the Battle Pass when the Free path gets an armor drop or Exotic.

[–]ffej922 0 points1 point  (0 children)

How bout if we get to rank 100 it makes faction rallies come back

[–]ALLYOURSAMpuls 0 points1 point  (0 children)

More high-end materials to encourage masterworking gear & creating different builds.

[–]GaliasGM 0 points1 point  (0 children)

Silver. Add silver to the Paid track please :) 100 Silver every 10 ranks (starting on Rank 5) for a 1000 total every Season.

[–]skullseeker2k5 0 points1 point  (0 children)

The "evergreen" rewards, rank 100+, being just bright engrams doesn't feel rewarding or interesting for players who have a lot of stuff. It would be nice to receive some other things too, such as planet materials or upgrade modules.

[–]Deathomen01 0 points1 point  (1 child)

Wanted to add a few thoughts here:

Glimmer - Definitely keep this on the track, it's a good filler item, and not worthless like some people seem to believe. I've seen a number of people complain about this being a reward because "it's so easy to obtain". Personally, my response to that is that if you're constantly glimmer capped, or near capped, you're doing it wrong. You should be buying bounties every chance you get. Dawning bounties are a perfect example of why we need Glimmer from any source possible.

Engrams - I'll echo the sentiment of others that these need to be powerful/pinnacle upgrades. The exotic engrams at least have the benefit of being "Fated" now, so it's a good way to help fill out your collection on that second or third character, but I still think these need to be upgrades instead of just a means to complete your collection. Even if they're a lackluster exotic that just gets infused, that's still a good use for them other than just dismantling for a few shards.

Seasonal Engrams - PLEASE keep these! As a collector, I want MORE ways to obtain items from previous seasons that I may have missed. Removing these from the track would make that much harder.

[–]SilverQuill75Drifter's Crew 0 points1 point  (0 children)


I'd +1 this if it meant that there was more robust from previous seasons (ie. past Seasonal Eververse ornaments and shells, past Seasonal Vendor Ornaments)

[–]Kalamando 0 points1 point  (0 children)

2nd stab

Why not ... you know ... change it now? Its evident that you can fix things on the fly when its something as gamebreaking as a telesto bug or harmless as that 1 emote bug, but you have to wait each season to consider changing the rewards? Didnt season of undying LITERALLY have the same rewards as this season? (Legendary engram, raid banners, 14k glimmer)

You havent taken a stab at all 😂

[–]ConyNT 0 points1 point  (0 children)

The rewards are so bad on the pass that I don't even spend time to go to orbit and pick up bounties because I have zero fear of missing out on anything on the pass. I just log in and play some crucible here and there, but even the crucible has been reduced to a lag fest with horribly delayed hit registration whether it be quickplay or classic mix. Comp is slightly more tolerable as far as latency goes. The gun play is why I play at this point because it is great but it's not going to carry you forever.

[–]SundownMarkTwoThe butterfly effect -1 points0 points  (0 children)

I'll be honest with you guys, you could easily cut the season pass in half and keep the rewards consolidated. I feel like that both Undying and Dawn have a lot of padding ranks in the middle where your only rewards are Season Pass armor that is basically insta-shard alongside the "dead" rewards that OP listed.

Going for ~50 ranks instead of 100 while keeping the same XP gain rate would also allow players who simply can't play that often access to the full season pass without having to feel like they're being rushed to complete so many ranks in one go. You don't always need to flood the list with "things to do" for people - you'll find that most people just want to get back to what they enjoy rather than farming Dawning/Moon bounties for XP.

e: ah yes, downvotes instead of commenting why i'm wrong