• Inge Wallin's avatar
    Rename KoShapeBorderModel.cpp -> KoShapeStrokeModel.cpp · 09e08d65
    Inge Wallin authored
    As written in the review request:
    There are 2 reasons for this change:
     1. It increases the way the name describes what it actually is
        for. There are many places in the code that looks like:
          KoShapeBorderModel *stroke = ...
        so naming it "...Stroke..." is both closer to the odf tags and
        also to the rest of the code.
     2. It reduces the confusion between KoShapeBorderModel and KoBorder
        which don't have anything to do with each other.
    REVIEW: 104405
KoInsets.h 1.96 KB