{'fraction_non_alphanumeric': 0.0189086980010805, 'fraction_numerical': 0.0016207455429497568, 'mean_word_length': 4.646341463414634, 'pattern_counts': {'":': 0, '<': 0, '<?xml version=': 0, '>': 0, 'https://': 0, 'lorem ipsum': 0, 'www.': 0, 'xml': 0}, 'pii_count': 0, 'substrings_counts': 0, 'word_list_counts': {'cursed_substrings.json': 1, 'profanity_word_list.json': 0, 'sexual_word_list.json': 0, 'zh_pornsignals.json': 0}}
Implementation of Multiplayer Bluetooth Memory Game for Mobile Phones

—With time and technology, mobiles have been revolutionized from a communicating device to something which can be used for computing, entertainment as well as communication. Entertainment is perhaps the field which attracts most of the customers to a particular model. Hence these days, the various mobile developers are releasing phones which support various forms of entertainment viz. mp3 support, attractive games, etc. Today gaming is an integral part of mobile phone. With high quality graphics and sound, mobile games are the trend of the latest mobiles. With the advent in technology mobile phones, it gave facility to play with anyone anywhere in the world. But along with that it has certain issues. We have developed a Multiplayer Memory game on Mobile phone by making use of Bluetooth functionality of the mobile phones [1]. This paper focuses on the Implementation of Multiplayer Bluetooth Memory Game on mobile phones. I. INTRODUCTION Our application is " Multiplayer Bluetooth Memory Game " that uses Bluetooth connection between two mobiles and let two players compete against each other. The game we have implemented is a two player game in which tiles are randomly placed and they are having hidden images. Players take turns opening any two tiles by clicking on them. If the images on the tiles are different, then it is the other player's turn and the images will be again hidden by tiles. If the images on the tiles are identical then they will disappear and the player who opened them is credited with a hit and a bonus chance to play. The same player takes another turn and continues taking turns until unmatched pair is opened. The game is over when all matches have been found and there are no more tiles. The winner is the player with highest points [2].