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Machine Computing Function Designing for Creative Thinking

With a case study of humanoid resolving mathematics application problems in primary school, this paper discusses the basic theoretical method of creative thinking. This paper holds that the memory and analogy “teaching and learning” mode is the main way to realize machine intelligence. Through certain granularity knowledge splitting and analogy reorganization, creative thinking can be realized by machine computing. By the design and implementation of the creative thinking exploration IDE, this paper realizes the basic creative thinking process by analogy. Firstly, natural language semantic representing and matching are carried out with scene framework; Secondly, machine analysis of problem resolving is carried out; Then, algorithm is used to simulate the running process of thinking; finally, the main realization challenges of the creative thinking are prospected.