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Cmsc 425: Lecture 16 Motion Planning: Basic Concepts

• Planning the coordinated motion of a group of agents who wish to move to a specified location amidst many obstacles • Planning the motion of an articulated skeletal model subject to constraints, such as maintaining hand contact with a door handle or avoiding collisions while passing through through a narrow passageway • Planning the motion of a character while navigating through a dense crowd of other moving people (who have their own destinations), or planning motion either to evade or to pursue the player • Planning ad hoc motions, like that of a mountain climber jumping over boulders or climbing up the side of a cliff