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Research on personality behavior in intelligent virtual environment

Against the special requirements of realistic in the intelligent virtual environment, this paper takes full account of the impact of personality on behavior, and proposes a “plan-TO-action” converter based on Gaussian probability distribution function and the FSM (Finite State Machine). The converter's work is to evaluate the parameters such as time and place in the planning process, combined with the IVA's personality, to produce the final action. The converter is applied in prototype system for smart home.