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Designing Classroom Activities to Improve Student Engagement and Learning: (Abstract Only)

Many approaches to active learning rely on a set of tasks that help students engage cognitively with the material. Studies have shown that this approach can significantly improve student learning. However, for best results it is not enough simply to have students solve problems: the activities must be carefully designed to produce the desired learning outcomes. In many cases, it is helpful to define a sequence of activities that lead students though a developmental progression toward a desired learning goal. This kind of approach is sometimes described in educational research as a "learning trajectory." In this workshop, we will help you get started on the path to developing your own active learning classroom activities. We'll begin by looking at examples that have been used successfully in a variety of different courses, and discussing some of the principles involved. Participants will be encouraged to bring examples of topics they have found challenging to teach. We'll work together with you to help develop possible approaches and get started on the design of active learning activities to address those topics.