{'fraction_non_alphanumeric': 0.025267249757045675, 'fraction_numerical': 0.006802721088435374, 'mean_word_length': 5.280487804878049, 'pattern_counts': {'":': 0, '<': 0, '<?xml version=': 0, '>': 0, 'https://': 0, 'lorem ipsum': 0, 'www.': 0, 'xml': 0}, 'pii_count': 0, 'substrings_counts': 0, 'word_list_counts': {'cursed_substrings.json': 0, 'profanity_word_list.json': 0, 'sexual_word_list.json': 0, 'zh_pornsignals.json': 0}}
A distributed computer system for professional audio

In professional audio, the transition from analog to digital technology is nearly complete. The more recent shift towards systems based on general-purpose computers has been gradual, because such computers lack the processing and I/O performance needed for professional audio applications. The SonicSystem, a professional digital audio system, solves these problems using DSPs and a specialized file system. We describe the uses and implementation of the SonicSystem.
A distributed version of the SonicSystem, using FDDI networking, was released in 1992. It provides transparent real-time access to remote sound files, and can handle 100 or more CD-rate channels simultaneously. The system provides guaranteed performance: an activity (such as playing a sound file) is permitted to start only if it can be assured of completing with no dropouts. These properties are achieved by the use of a special-purpose transport protocol, real-time scheduling, and resource reservation.