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Remote visualization of 3D graphical models

The complexity of graphical applications has increased considerably in the past years that make them impossible to be executed on computers with limited resources. Such an application domains are Earth Science, scientific simulation and visualization, medicine, physics, and virtual reality. Remote visualization could be a solution for this problem, which relies on rendering graphical applications on remote systems with specialized resources and fast access to huge data models. This paper presents a solution which combines several components that communicate with each other to achieve an efficient and reliable remote visualization system. The design and chosen tools allow the system to deal with constraints such as network bandwidth, latency of the network, and service oriented functionality. The paper explores and analysis the main issues related with GPU graphics clusters.