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Picture transposition in an immersive virtual representation for work of art fruition in a traditional museum

We present a virtual reality platform for the navigation of artistic paintings. We have investigated the employment of computer graphic technologies as an instrument for the "representation" of pictorial works. Particular attention has been paid to the modelling aspects, to the performance constraints and to the architectonic design. We present some of the issues we encountered during the realization and we discuss some of the design principles we adopted together with the constraints imposed by the system.