{'fraction_non_alphanumeric': 0.015015015015015015, 'fraction_numerical': 0.003003003003003003, 'mean_word_length': 5.352380952380952, 'pattern_counts': {'":': 0, '<': 0, '<?xml version=': 0, '>': 0, 'https://': 0, 'lorem ipsum': 0, 'www.': 0, 'xml': 0}, 'pii_count': 0, 'substrings_counts': 0, 'word_list_counts': {'cursed_substrings.json': 0, 'profanity_word_list.json': 0, 'sexual_word_list.json': 0, 'zh_pornsignals.json': 0}}
Color texture synthesis with 2-D moving average model

An algorithm for synthesizing color textures from a small set of parameters is presented. The synthesis algorithm is based on the 2-D moving average model, and realistic textures resembling many real textures can be synthesized using this algorithm. A maximum likelihood estimation algorithm to estimate parameters from a sample texture is also presented. Using the estimated parameters, a texture larger than the original image can be synthesized from a small texture sample. In the experiment, various textures suitable for multimedia applications are synthesized from parameters estimated from real textures.