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Integrating Instructional Design Principles in Serious Games Authoring Tools: Insights from Systematic Literature Review

Serious Games (SGs) have been widely used for educational purposes. However, there is still a lack of standardised SG design models. Rather than creating these models from scratch, established instructional design principles (IDPs) can be adopted so as to ensure the efficacy of SGs. The use of IDPs may enable educators, who are well-informed about the process of designing instructions, to be involved in designing SGs. In the literature, several SG authoring tools that remove the need for programming have been proposed. Nonetheless, the complex process of game design and development will still impede the potential of authoring tools. To gain a deeper understanding of how IDPs have been integrated in SG design models, we have conducted a systematic literature review. With the use of four databases, 165 unique articles were retrieved. After a meticulous filtering process, eight were critically analysed. Results thereof allowed us to make informed recommendations on the integration of IDPs within SG authoring tools.