{'fraction_non_alphanumeric': 0.019696969696969695, 'fraction_numerical': 0.0, 'mean_word_length': 5.177570093457944, 'pattern_counts': {'":': 0, '<': 0, '<?xml version=': 0, '>': 0, 'https://': 0, 'lorem ipsum': 0, 'www.': 0, 'xml': 0}, 'pii_count': 0, 'substrings_counts': 0, 'word_list_counts': {'cursed_substrings.json': 0, 'profanity_word_list.json': 0, 'sexual_word_list.json': 0, 'zh_pornsignals.json': 0}}
Events in multimedia

Humans think in terms of events and entities. Events provide a natural abstraction of happenings in the real world. The concept of events has a long history in foundational sciences such as philosophy and linguistics. After first developing objects-based and entity-based approaches, computer science research is now addressing the concept of events and building many applications that consider events at least as important as objects. Consequently, we find many different solutions and approaches for modeling, detecting, and processing events. In addition, we find different applications that are based on events and make use of events.