{'fraction_non_alphanumeric': 0.019064124783362217, 'fraction_numerical': 0.0, 'mean_word_length': 3.9401709401709404, 'pattern_counts': {'":': 0, '<': 0, '<?xml version=': 0, '>': 0, 'https://': 0, 'lorem ipsum': 0, 'www.': 0, 'xml': 0}, 'pii_count': 0, 'substrings_counts': 0, 'word_list_counts': {'cursed_substrings.json': 0, 'profanity_word_list.json': 0, 'sexual_word_list.json': 0, 'zh_pornsignals.json': 0}}
On Scoring in Games

The purpose of this paper is to consider the question: if p is the probability that a player P will win a given rally against a player Q, what is the probability that P will win a given game? The answer, of course, depends upon the method of scoring; and the methods considered here will be those used in squash and, for comparison table tennis. In table tennis P earns a point each time that he wins a rally. But in squash he must serve the rally that he wins in order to gain a point; and he relinquishes the service when he loses a rally that he serves.