Difference between revisions of "Portal"

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[[Category:Proposed Canon]]
[[Category:Proposed Canon]]

Revision as of 23:50, 7 June 2017

LIAB 55.jpg

Proposed Canon





Known colours of sides' portals:




Hvs.tCF 208 states that it is possible for a portal to be 'sealed', but it's not clear if sealing involves disabling the portal or simply blocking it to prevent passage, similar to an Iris in Stargate.

Active portals are a limitless supply of Shockmancy. Most Erfworlders do not have the skill to take advantage of this, but Charlie was able to invent wires, which Ivan Poe then hooked up to power the city of Charlescomm.

Portal Columns

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Portals are projected by columns that extend into the bedrock underground. The columns appear to be constructs of Titanic Dirtamancy. Portal Park has one portal column for each capital site, including those that are currently inactive.WB2014 Digdoug - Episode 19

Portal columns have what Dirtamancer Ivan Poe describes as a dampener or lens. If the lens is broken with high level magic, the column will project portals all over the bedrock.



And while they cannot enter portals to Magic Kingdom, it is possible for non-casters to exit from Magic Kingdom and that is common knowledge. That makes it possible for casters to sell magic units like golems to sides, while never leaving Magic Kingdom themselves (but not rent, since the return of the unit through the same route isn't possible).Hvs.tCF 267

Carnymancy can be used to bypass this. Janis speculates that Parson is able to enter the Magic Kingdom because of the natural Carnymancy created by his prediction, and Ivan Poe was able to remove the effect from Charlescomm's portal with the Wonky Wrench, a tool created by a Carnymancy/Dirtamancy caster link. He described it as a Carnymancy trick of having a trick card with two backs or a two-headed coin.Hvs.tCF 267

