/* * This file is part of Libav. * * Libav is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * Libav is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with Libav; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #ifndef AVUTIL_HWCONTEXT_QSV_H #define AVUTIL_HWCONTEXT_QSV_H #include /** * @file * An API-specific header for AV_HWDEVICE_TYPE_QSV. * * This API does not support dynamic frame pools. AVHWFramesContext.pool must * contain AVBufferRefs whose data pointer points to an mfxFrameSurface1 struct. */ /** * This struct is allocated as AVHWDeviceContext.hwctx */ typedef struct AVQSVDeviceContext { mfxSession session; } AVQSVDeviceContext; /** * This struct is allocated as AVHWFramesContext.hwctx */ typedef struct AVQSVFramesContext { mfxFrameSurface1 *surfaces; int nb_surfaces; /** * A combination of MFX_MEMTYPE_* describing the frame pool. */ int frame_type; } AVQSVFramesContext; #endif /* AVUTIL_HWCONTEXT_QSV_H */