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They spring it on us a mere three weeks before launch


It was synonymous with the Wii U


The PS3 and 360 versions will be altered from the original vision

Hell hath no fury like a Nintendo fan scorned


Demo quick fix shows that they just don't get it




There's a Wii U drought right now


Now it'll release against the big hitters of Fall 2013



Oh yeah. With Rayman Origins.



Because Nintendo, that's why.

Rayman Legends' developers got the shaft





Finally, the number one reason...


Just like its predecessor.



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This is a Ubisoft Publisher decision, not a Developer Decision remember. All Ubisoft does for AC is publish it so technically they didn't give it to use, Ubisoft Montreal did.

I thought those last 2 steps were the same?
Posted: 02/19/13, 11:20:55
5's a rather more specific (and scarier) version of 4.
Posted: 02/19/13, 11:42:39
I'm glad they're releasing it on multiple systems because I don't have a WiiU yet and probably won't for a while. But to push back a finished game 7 months? That's outrageous. Also getting some deja vu... I remember how long Twilight Princess was delayed. I know that I asked for it at least 2 Christmases before it was out...
Posted: 02/19/13, 17:01:22

Yeah that delay was rough, too.

Welcome to Negative World, by the way!
Posted: 02/19/13, 19:40:43
I wonder if this decision was a knee-jerk reaction to the low January Wii U sales. After seeing the numbers, that's what it now feels like. It's still a terrible decision for all these reasons listed, but it at least makes a tad more sense now.
Posted: 02/20/13, 00:43:21
@Mop it up Hmm, but I doubt they would have decided to make PS3/360 versions so quickly, that decision was probably made before the sales numbers came out. I'd think more just the numbers on their launch titles perhaps.
Posted: 02/20/13, 07:22:24
I bought a Wii U about a week before this announcement mainly so I could enjoy Rayman Legends this month. Though this scenario is frustrating, I don't mind waiting until September. What really bites is that this business decision goes against the wishes of the developers and the consumers. Wouldn't releasing the game on the Wii U in February build up enough positive word of mouth to entice 360 and PS3 owners come September? Now would be the game's best chance to get noticed before it becomes another face in the crowd, even if its face is quite dashing.

Great points TriforceBun.
Posted: 02/20/13, 07:56:16  - Edited by 
 on: 02/20/13, 08:03:06

I think Ocarina of Time may've been even longer..
Posted: 02/21/13, 01:18:02
@Zero I think that they had always planned to release the game on the PS360, it's just that they originally intended to do it at a later date. They were probably going to outsource the ports to some low-cost developer to get them done. So, when they decided to delay Rayman Legends for Wii U, they also decided to take this opportunity to push up the releases on the PS360, probably to help compensate for the dev costs of the game that they now won't be able to recoup until later. So now they got the original team to work on the ports to expedite their release.

That's my guess on this whole odd situation. I'm certainly not saying this is a good idea, just what I think happened.
Posted: 02/21/13, 02:39:25
Welcome to the club!

The cover charge is ten rupees.
Posted: 02/21/13, 05:51:06
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