1. D

     (UPDATED) android platformer (how do these controls feel?)

    I had an idea for a platformer control scheme for android and threw this together lastnite. controls are simple. just touch the screen to move. right side moves right, left side moves left, up is jumping, and you defeat enemys by falling on them. ANDROID DOWNLOAD...
  2. Old Bit

    Steam Gun Rage, an old-school, run 'n gun inspired by Contra and Metal Slug

    Steam page: Gun Rage is an old-school, fast-paced, side-scrolling run and gun, with 16-bit era graphics, inspired by greatest classic games of the genre. Gun Rage is taking place in a distant future, where players take on the role of a...
  3. S

    Platformer: Stuck on ground, corners and walls

    Greetings. I have been working on a platformer in Gamemaker: Studio. It has controls a bit different from most platformers. being inspired by many games, platformers or not. These games' (Shovel Knight, Smash Bros., Bayonetta) mechanics being fit into one platformer may cause more problems in...
  4. T

    GML What is the best way to model recoil climb in in my platformer?

    Alright, I'm in the very very early stages of working on a platformer with mouse aim. It uses the standard kind of system where a separate arm object rotates around the player's shoulder with an image angle that follows the cursor. For a handful of design reasons, I really don't want to use an...
  5. Nallebeorn

    HTML5 Huggernaut – cute platformer with grappling hooks

    In Huggernaut, you can't jump. But that's no big deal. Not when you've got a grappling hook! A grappling hook you'll make good use of as you try to hug all your friends~! Huggernaut is a cute, colorful and challenging platformer which has you swing around with your hook in 23 levels. Are you...
  6. Electronic Cheesekov

    Alpha Revenge of the veggieman (OLD VERSION)

    I've uploaded a new version its a massive improvement to this old boring version so i recommend you check that one out first! This is an early alpha of the game! So dont expect everything to work perfect. Genre: 2d platformer/shooter/rpg. -you only have 2 weapons but im planning on adding...
  7. G

    Grappling hook

    Has anyone made a game with a grappling hook? I'm about to and am facing some rather complex coding to make a player char that can shoot a string/rope and hook onto high objects and either swing or retract. Has anyone done anything like this and if so I'd be keen to see how you coded this.
  8. T

    Free Fred Lost In Space (a cyberpunk platformer?)

    I finished a game and I'm proud of it! Fred Lost in Space is a game I made for the "So bad its good" game jam! Your character awakens onboard a top secret government space station. Use your unusually bouncy body to find your way out! Avoid Guards Avoid Armed Guards Avoid Advanced...
  9. T

     What Do You Think About The Pixel Art I made.

    Hi, I'm developing a game and I decided to re-make most of the game textures. I made everything except for the sky/clouds and the textures that are still in a "work in progress" are the trees and stones (Can't draw trees very well XD). Any feedback on the overall "aesthetic" / Graphics are...
  10. tjheldna

    Released Pixelite Realms

    Hi Game Makers, I'm pleased to post about my first production release of Pixelite Realms. This is a game where 2D platformer meets a farming RPG. Make gaming history and be one of the first to download and play, your support is appreciated. Available on the Google Play Store, Apple App Store or...
  11. D

    GMS 2 Help! PlayerCollision only working on left side, but not right side in sidescroller platformer

    UPDATE: Someone helped me resolve the problem on reddit, it all works now. :) Hello! So I'm an artist and I've turned to GM2 to start developing my own game, but I don't know how to code. So far, I've been using tutorials to help me learn, so please be patient with me if I find it difficult to...
  12. JeanSwamp

    GML Horizontal Tile Different Backgrounds

    Hello, I'm trying to create some sort of background that scrolls horizontally for a runner game. A good example that comes to mind when trying to explain what I need is Jetpack Joyride, where the background transitions from one to another. Basically I plan to have more or less the same...
  13. G

    Forum Game Game in Development
  14. J

    GML Code for Interacting with Magnet Object

    Hello everyone, first post here~ I'm trying to make my player interact with a magnet object for a 2d platformer, in a way that if he jumps up and touches the bottom of the object, he'll stick to it. I think I can do that by setting my vertical speed variable to zero when he touches the object...
  15. C

    AI platformer trouble

    I've been working on a game recently and have been trying to make enemy AI's that can follow a player when they get too close. An enemy that can jump up platforms and still be bound to laws of gravity, I don't know how to do this. Any help is greatly appreciated!
  16. T

     Farside Rpg : Platformer-Rpg-Roguelite

    Hello everyone, I'm developing a game called "Farside Rpg" which is based on a Platformer-Rpg-Roguelite genre. I've already made a working enemy, melee, ranged, and stats system also there is a semi-random level generation consisting of 2 zones (aiming for 7) with around 5 levels in each one...
  17. Repix

    Alpha Scroll Hunter

    Download Here! Version: 0.01 Genre: open world - platformer - 2d - action - rpg - adventure
  18. T

    GMS 2 How can I make an infinitely long room?

    I already have a basic platformer with levels setup but I want to make an endless gamemode, heres what I want to be able to do: I want to randomly generate preset chunks side by side to make an endless runner, I don't want to make random terrain but preset structures in a random order infinitely.
  19. S

    knockback not working

    So the knockback when an enemy touches the player doesn't work very well and nearly kills the player instantly since the player's health is only five. Here is my knockback code: obj_player.hspeed_ = random_range(-14,14) obj_player.y += -4 so for this I was going to add invincibility...
  20. S

    Obj_bullet shoot from obj_shotgun?

    So I was making a platformer shooter and I was adding the gun (obj_shotgun) and made it follow the player. However when I try to make the bullet (obj_bullet) shoot from the shotgun, it just shoots horizontally from the mouse. Any ideas? Here is my bullet code. It's in the create event btw...