AI bot to strafe left/right while targeting player?

I know there must be tons of examples of how to handle this on the UDK forums, but they’re unfortunately still down.

I can’t seem to find any examples of this in the UDK code.

Umm… the second parameter of moveto. And the focus variable in the controller, and SetFocalPoint(vector). Also you can play with rotationrate var.

Ahh, awesome. Thanks @CobaltUDK :wink: