Convert BLEND file


BLEND (Blender) is a native file format for the open source Blender software used to create advanced 3D content. The BLEND file can store 3D triangular mesh data, light sources, object animation key frames, texture UV mapping and other data required to create outstanding 3D visualizations and animations. To import and convert BLEND files into your native modeling environment you can use our Autoconverter or Automesher Application converters which will allow you to consume and process BLEND files outside the native Blender environment. Please note however that for the moment we don't support exporting your 3D projects into the BLEND file format which you could process further with the Blender authoring software.

XYZ XYZ Point Cloud File

XYZ (Point cloud data) is a file extension used for ASCII text files with the point cloud data. Each row of XYZ file contains 3D point coordinates separated by a special character, usually a TAB and optionally 3D normal vector coordinates for that point. The normal vectors for the points are optional as it is possible to generate them on the fly based on the point cloud structure. Autoconverter is our XYZ file converter which allows you to automatically reconstruct the mesh surface from the point cloud data. Autoshaper is another XYZ file converter which allows you to reconstruct a smooth NURBS surface from scattered points stored in the XYZ file. The alternative file extension for point cloud data can be either ASC or TXT.