By ability bonus, I mean any quality of an asset at all, not just the "+N" to an attribute. My question centers around how to compound effects on assets. The quick reference explains that weapon "Gain +N to " bonuses do not compound and that you simply pick the strongest one. Does this mean any non-weapon "+" bonus does compound, i.e. from items and allies for instance? Some example questions:

  • If I have 3 assets that each grant +1 to an attribute, do I have +3 (in addition to my best weapon "+" bonus?
  • If I have 3 assets that each say I can reroll a die, do I get 3 rerolls?
  • Is there any other clear case aside from the weapon "+" bonus to attributes where assets are not compounded?

1) +N bonuses do not compound. From rules (Section Additional Rules - Tests p.12:

An investigator can use only one card effect that provides a skill bonus during each test (for example, an Asset that reads “Gain +1 [”). If he has multiple card effects that provide a bonus, he uses the highest bonus.

An ally is an asset just like a weapon, so having +1 to Strength from an ally and a +1 to Strength from a gun will result you in having a +1.

2) Yes. From reference guide (Section Reroll):

If multiple effects allow an investigator to reroll a die, he may resolve each effect separately. There is no limit to the number of times a die or test can be rerolled, so long as the investigator has the means to do so.

  • Can you tell me where you see that in the rules specifically? I see in the quick reference guide under Tests "He may use one effect that provides a bonus (for example "Gain +3 <will>"). If multiple effects provide a bonus, he uses only the highest bonus. This seems to support your answer.
    – Joey
    May 18 '15 at 16:59
  • I've updated the answer. It's on page 12 Additional Rules -> Tests Last paragraph. It seem the text from reference guide is slightly different and it does not mention a word asset. May 19 '15 at 5:45

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