In other languages:

User:Nishon 163/Glossary/es

From Official Factorio Wiki
Jump to: navigation, search

Esta página actúa como un glosario general de todos los términos utilizados en Factorio y su comunidad. Recomendamos buscar en la página con CTRL + F para encontrar términos específicos. La página también está organizada alfabéticamente.

Additionally, you can click a letter below to be taken to that letter in the list, if you wish to search manually.



1-1, 1-2-1, 2-4, 4-8-4 y similar 
Una notación abreviada algo ambigua para configuraciones de trenes. El primer número suele ser el número de locomotoras en la cabecera del tren, seguido del número de vagones de carga o vagones fluidos y, opcionalmente, seguido del número de locomotoras de cola si se trata de un tren de dos cabezas. En general, los números más pequeños son el número de locomotoras.


Armor piercing, refers to piercing rounds magazine.
Angel's mods 
A term referring to the mods made by user Arch666Angel, a popular modder who makes extremely popular difficulty/complexity mods that complement Bob's mods.
A community term that means a game with both Angel's mods and Bob's mods installed.
Another word for an assembling machine.


Short for blueprint.
Refers to a machine having no output, and so the input channel fills up. Can also refer to belts being backlogged due to low consumption. This is not necessarily a bad thing.
What a machine, usually a belt segment or inserter, experiences when delivery stalls because its target is backed up.
Belt balancer 
This is a belt setup that balances multiple belts to contain the same amount of resources, to maximize throughput. See balancers.
Belt compression 
This term refers to ensuring that all items on a belt are right after each other, to ensure no space is wasted and highest throughput.
When your factory completely loses power. This typically happens at night when relying on solar+accumulator power, enemies destroying vital electric poles, or after a prolonged brownout when using electric mining drills and/or electric inserters (instead of their burner variants).
Bob's mods 
A term referring to the mods made by user bobingabout, a popular modder who makes extremely popular difficulty/complexity mods that complement Angel's mods.
Bootstrap factory 
A factory that's made at the start of a new game in order to jump-start automation of basic equipment, climb the tech tree, and ultimately produce construction materials for a bigger, more organized factory, such as a megabase. The purpose of this factory is to allow you to grow your production to a decent size and then have a fresh start with all of the tech at your disposal, rather than building a giant factory from the ground up and then having to refactor parts of it.
Shorthand version for construction robot or logistic robot. Sometimes also refers to the combat robots created from capsules (unlocked by researching combat robotics (1–3).
When your factory's machines are running slower than normal because it's not generating enough electricity.
A place where a stockpile of items is stored to be available when the production stops. Typically a chest.
Short for main bus.


Maximum amount of items/fluids that can exist within something.
An item used in the Tight Spot campaign.
Like Capacity but applies to belts only.
Unused item, does nothing beyond existing.


Daisy chaining 
Death world 
A map generation configuration that results in a large quantity of enemies, to increase the game's difficulty.
Double header 
This is a term that refers to a train with locomotives on both ends, making the train capable of driving in both directions. Opposite of a single header, or standard train. A shorthand example could be: 1-2-1 (locomotive-carriage-carriage-locomotive) or 2-4-2.
Dragon's teeth 
A series of alternating stone wall pillars outside the main wall fortification with the purpose of delaying the biters from reaching the wall. Dragon's teeth were first deployed in the Second World War to delay and channel armoured units into minefields and other defenses. Also used in the 1997 game Total Annihilation.






Giga joule, a measurement of energy.
An even larger megabase, typically has SPM counts > 10k.


Item explosion 
Item request slot 


Kilojoule, a measurement of energy.
The founding father of Factorio and where kovarex enrichment process gets its name from.


One side of a transport belt. Each belt has two lanes.
Lane balancer 
This is a belt setup that balances the two lanes on a belt to be equal, to maximize throughput. See balancer mechanics.


Mega watt, a measurement of power.
Main bus 
Map exchange string 
A long piece of text that encodes the settings used to generate a map. See map exchange string.
Shorthand for materials.
A community term referring to a significantly large base that has been built over a significant time/effort. Often, these bases are quantified in terms of science packs per minute, or "SPM". A base typically is considered a megabase when it can maintain 1k SPM.


The planet that Factorio takes place on. Only named in the files, not in-game.
Night steam 
No path 
A common error that means that a train cannot find a valid route to a train stop. See no path.




Priority splitter 
PAX (train) 
Short for passenger train or player access station, another name for the shuttle.




Shorthand for rockets per minute.
Rainbow belt 
Ribbon world 
A world which has been set up to have limited space in one dimension (width or height), adding a new challenge. The smallest ribbon world in which you can launch a rocket is a map limited to a width or height of 9 tiles, the size of the rocket silo.


A map that has been saved via the map editor. Special scripting can be added to make simple "events".
This is a commonly used term that refers to running the end of a transport belt into the side of another, so that only the lane on the side of the belt that the other belt is on is filled. This is typically done to create a belt that carries two different resources side-by-side on the same belt.
Small plane 
Unused item, does nothing beyond existing.
Smart furnace 
An example of a "spaghetti" setup with intertwining belts.
A term referring to attempting to quickly finish the game as soon as possible. At the time of this writing, the singleplayer record is just under two hours.
Shorthand for science packs per minute. Measured per type, so 1k SPM will mean production of 1000 of each science pack type per minute, though military science is often excluded. Usually used to measure the size of very big bases, see megabase and gigabase.
Supply train
Sushi belt 


Train bus 
Trash can 
Stationary defense weapon. There are four types of turrets in Factorio, the laser turret, gun turret, flamethrower turret and artillery turret.
Turret creep 




Versión regular del juego sin modificaciones.


La empresa con sede en la República Checa que desarrolla Factorio.


Un grupo de nidos de mordedores o escupidores alrededor del cual el jugador ha construido una zona de contención segura, es decir, un círculo de torretas. Las razones para hacer esto incluyen explotar la absorción de contaminación de los nidos y automatizar la destrucción de artículos (usando cofres de solicitantes cerca de los nidos).