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Cards of Cthulhu - Board Game Box Shot

Cards of Cthulhu

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I must warn you about a threat to our world.

Long before mankind roamed this earth, there lived great and terrible beings. Even a single of these ancient beasts held the power to enslave or even destroy the world. When they entered a stat of hibernation, humanity was allowed to prosper.

Even now however, their power infects mankind.

Weak-minded men have fallen under their control and formed Cults dedicated to each Elder God’s revival.

You must prevent them from succeeding or the world will be lost.

- Walter P Matherson


The Cards of Cthulhu is a great game for any gamer ages 12 and older. It doesn't matter if you are a rookie investigator or a battle-hardened investigator that has devoted your life to fighting the Great Cthulhu. Each game ends with you saving the world, or dooming us all to eternal torment, in 30 to 45 minutes for solo games, and 60 to 90 minutes for multiplayer games.

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Gamer - Level 5
41 of 46 gamers found this helpful
“Fun Solo Card Game”

I am a huge fan of HP Lovecraft. I have read almost every thing he wrote. So, when I hear of a game based on his Cthulhu Mythos, I am both very excited and a bit worried. I think this game does a good of incorporating the feel of the impending doom in a simple solo card game.

The basics of the game goes something like this:

1. You choose one of the main characters to play. Each has a unique special ability. Some are better than others, but they all are fun to play.

2. You draw cards from the draw deck. The draw deck is both the timer, you are trying to get to the end, meaning you win, before one of the other conditions happen, which means you lose. The deck is also where the monsters, gates, and minions (all bad) come out and where you get special artifacts (good or bad) and companions (good).

3. You need to place the monsters, gates, and minions on one of the 4 boards – each board is a different Great Old One. If you ever have too many minions on a board, you lose. You can also lose by losing your sanity, which can be lost by allowing monsters to stay on the boards.

4. You defeat monsters and minions by rolling dice equal to or greater than the strengths of the monster or the minion(s).

This is a simple dice rolling, resource management, and card game. The theme is ok, it certainly comes out enough. There is enough tension to make the game play fun and interesting.


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