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Towards Scalable Middleware for Multiplayer Online Games

Warcraft III is one of the most popular Multiplayer Online Game (MOG) games, where users are designed to interact with support of a dedicated server. PKTown is a P2P-based third-party middleware developed to replace the dedicated servers. This paper presents the scalability and robustness of PKTown 2.0 architecture. The evaluation demonstrates the efficiency of the architecture.