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EVALUATING THE POTENTIAL OF METAVERSE AND ITS IMPACT ON PRIMARY AND SECONDARY SCHOOL EDUCATION IN JAMMU & KASHMIR

Augmented and virtual reality (AR and VR) have been used for many years to improve learning outcomes for
students. However, the Metaverse, a virtual world that allows for 3D user interfaces, is a relatively new technology
that can potentially improve learning even further.
This paper reviews how augmented and virtual reality, as well as the Metaverse, can improve concept understanding
with real-life applications and better assessment of learning outcomes for students and teachers in Jammu &
Kashmir (J&K), India.
AR and VR assist students in learning more effectively by providing a more immersive experience. The Metaverse
offers even more possibilities, such as the ability to create customized classrooms, worlds, and avatars. In addition,
it could help students in rural areas who may not have access to good educational facilities.
The Metaverse also offers the potential for better assessment of learning outcomes. For example, teachers can track
student progress and understanding more efficiently in a virtual environment than in a physical one. In addition, it
could help to identify problems early on and provide support where needed.
Overall, the Metaverse holds excellent potential for improving education standards in J&K. Further research is
needed to determine the best ways to use it to achieve the most significant impact