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Devising a Co-Creative Digital Content Development Pipeline for Experiential Healthcare Education

In the medical education domain one of the core challenges in content generation is that of massive topical content. Information and Communication Technologies (ICT) have shaped interventions for healthcare and wellness from their beginning. Currently, Technology Enhanced Learning (TEL) in medicine is mostly based on case-based or problem-based learning (CBL/PBL) amongst other instructional models. TEL resources for these models include simulations, scenario narratives and other structured task-based learning episodes. A key challenge for widespread use of such experiential modalities is the rapid deployment of digital content for the extensive breadth and depth of healthcare related knowledge. This is the area where co-creative methodologies are useful. This work describes the design of a co-creative digital content development pipeline for medical education. For this AGILE development paradigms and semantic provisions are required in order to heavily modify current game development engines with specifically defined Visual Data Structures. These tools and paradigms are used to describe a specific but versatile co-creative development pipeline for experiential medical education resources. This pipeline is the precursor for a co-creative environment between healthcare professionals and developers for educationally valid and experientially rich medical education resources.