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Learning to drive with delayed visual feedback

Prism goggles (which produce a disagreement between the seen and felt position of an object) impair performance on most spatial tasks. A few minutes of the proper experience, however, allows the sensorimotor system to adapt to the new relationship. Similarly, delayed visual feedback (which produces a disagreement between the seen and felt time of occurance of an event) drastically impairs performance on many tasks. Delays of 100 ms can render rapid and accurate behaviorial reactions impossible and delays greater than 1 second essentially eliminate the visual control of behavior (1,2,3). Only recently (4) has it been shown that, contrary to established belief (e.g., 1), a few moments of the proper experience can improve performance considerably. This improvement was obtained using abstract stimuli and a task with which subjects had little prior experience. Here, we extend this work to driving using a high−fidelity virtual environment. Learning to drive with delayed visual feedback