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Twist: a gamified platform with games and immersive experiences for active aging

The proportion of the world's population over 60 years of age are increasing. It is necessary to provide the older adults with the conditions for a healthy aging process. Serious games and gamification have both enhancing and preventive effects on cognitive abilities in older adults. This work describes the design and develop of a gamified platform for designing experiences that promote active aging in older adults. This platform also includes immersive experiences using 360 images. The game elements considered in the platform are based on games elements (points, badges, levels, rankings, achievements) and the experiences created are six games and challenges.