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Realizing Flexible Consistency in HIVEK

The HIVE project (UK EPSRC research grants GR/L 01527 and GR/L 02074) is concerned with the construction of a run-time kernel for Collaborative Virtual Environments (CVEs). It is based on work on consistency in CVEs from the University of Reading [1], plus world structuring based on an extended notion of Locales (originally from Spline [2]). HIVEK is implemented in C++, and takes the form of a sharable library which presents a class-based Application Programming Interface (API) to the application programmer. HIVEK provides, first and foremost, a shared data service, designed specifically for CVEs. Around this shared data service it also provides a number of other facilities and sub-systems, including a name service, a simple rendering and interaction toolkit, generic network support classes, object serialisation, and network audio facilities.