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Experiences with Computer Glove Input Devices

As these devices are so new, few people have practical experience, despite the great interest across the research communities. The glove senses relative hand movement; hand position and orientation, in real time. The six degrees of freedom provided are x, y and z coordinates, and it can detect Yaw, Pitch and Roll. It converts this information into a computer-readable form. The glove monitors flexion and extension of the fingers and the position and orientation of the hand. This information provides the means to interact with objects in a 3 Dimensional computer environment. Application areas range from the manipulation of 3D objects for engineering; through virtual reality development to gesture recognition.