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The art of the witness

A behind the scenes look at the art creation process for Jonathan Blow's The Witness. As an indie developer with a very different philosophy from most big studios, we will show you how a small art team focused on understanding the core essentials of the gameplay, and allowed the visual language to be an extension of it. We will go over the thought process used to create such a strong visual style and how we implemented it - working closely with architects and landscape designers throughout development.