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Animating Characters in Pictures

Animating pictures is an interesting and useful visual effect in entertainment industry. In this paper, we present a system that allow user to animate a character in pictures in 3D space by applying 3D motion data. We use a 3D character mesh with skeleton rigged as template model. The user need to cut out silhouette of the character in pictures, and assign correspondence points between 2D character image and 3D template model. System then fits the template model to the image. Finally, the user can apply any 3D motion data to create animations in 3D space.