{'fraction_non_alphanumeric': 0.014367816091954023, 'fraction_numerical': 0.0, 'mean_word_length': 5.53125, 'pattern_counts': {'":': 0, '<': 0, '<?xml version=': 0, '>': 0, 'https://': 0, 'lorem ipsum': 0, 'www.': 0, 'xml': 0}, 'pii_count': 0, 'substrings_counts': 0, 'word_list_counts': {'cursed_substrings.json': 0, 'profanity_word_list.json': 0, 'sexual_word_list.json': 0, 'zh_pornsignals.json': 0}}
Research of Multimedia Decision Making Model in Video Resources

With the continuous development of Internet technology, using the Internet platform to watch online videos has become one of the main activities of people's Internet activities. However, with the dramatic increase in the number of video resources on the Internet, massive media resources have not been effectively disseminated. For major video websites, how to expand the scope of video distribution and increase revenue has become one of its key issues. This paper established a multimedia decision making model in video resources by introducing game theory. The main research is the confrontational relationship between video resources and viewing users. Through solving and analyzing some key factors that affect the behavior of game players, we provided decision-making and recommendations. Moreover, the paper proposed corresponding countermeasures and suggestions from the perspective of video resources to provide guidance and help in expanding the scope of communication.