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Inventivity in HCI education.

In this paper I describe an introspective review of the development, or invention, of a novel 4D user interface to support spatial-temporal reasoning in the domain of air traffic control. We will use the development of this interface as a case from which to study inventiveness. Through this process, we will propose some lessons learnt about the invention process, and then consider how these lessons can be incorporated in the way we teach HCI students.