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Interference and Consultation in Virtual Public Space: The Practice of Intermedia Art in Metaverse

Intermedia art is an art form that spans many fields such as digital art, biological art, interactive machinery, artificial intelligence, etc. Because of its multi-domain collaborative creation has become an inevitable choice for intermedia art creators to spread in public spaces with more complicated social relations. The public spaces can be recognized as the ones in the physical world involving the flesh of human bodies and those in the virtual world called “metaverse” in recent years. In this paper, based on the traditional intervention methods of intermedia art in physical public spaces, “interference” and “consultation,” we conclude the challenges when intermedia reveals its tendency to migrate from the physical world to the virtual world as the changing of social background. After that, we discuss the past, present and the future of metaverse serving as a new form of public space for the expression of intermedia art by analyzing the data collected from the two mainstream metaverse platforms called “CryptoVoxels” and “Decentraland.”