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Poster: Proxy based 3D selection

We present concepts and an initial prototype for two variants of a technique for selection in immersive three-dimensional environments using proxy objects. It is an extension of a technique that has been shown to improve precision of selection in a study with a two-dimensional interactive surface in occluded and dynamic scenarios. The unimanual and bimanual variants of the technique promise to improve the usability for selection in immersive environments.