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A New Framework For Coupling Agent-Based Simulation And Immersive Visualisation

In this contribution, we are dealing with the problem of on-demand interfacing agent-based simulations with Virtual Reality (VR) systems. We focus on how to handle and relate information between the two systems and investigate a generic way for mapping the information whichdescribes the state and context of a simulated agent toits 3D counterpart in the VR system. We provide details about the issues involved as well as propose generic representations and procedures that cope with the granularity discrepancies between the two systems. Finally, we present a first prototype and discuss aspects of its performance.