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Radio General: A Real-Time Strategy Game Where You Cannot See Your Units

One of the core features of the real-time strategy game genre is an omnipresent view coupled with a fog of war limiting your vision to where your units are. But what would an RTS game without an omnipresent view look like? Radio General is a real-time strategy game where all you have in front of you is a map, a radio, some markers and a few figurines. The only link to the game world is through the radio. Your units make biased oral reports to you over the radio, and the player uses a microphone and voice-commands to issue orders over the radio. Radio General is an experiment in taking a well-established genre, and removing a core gameplay element from it: being able to see your units. This decoupling of player and game world allows for several modes of play, including the usage of an Android phone or tablet, and physical components such as a paper map and figurines.