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Advances in W3C Web graphics standards

Since 1994 the World Wide Web Consortium has published specifications designed to make a better and easier Web, for end-users, as well as for application developers. While the scope of W3C’s work has grown to extend the structure of the Web itself with the Semantic Web and Web Services, an important part of the work is still focused on the browser and the interaction with the user. However both browser and interaction have evolved: the concept of browser is no longer only for desktop computers, while the concept of interaction is no longer restricted to mouse and keyboard input. W3C Recommendations have not only been designed for easier access to web content but also to allow high-quality presentation, making use of new computer graphics and interaction environments, from bitmap graphics to animated interactive applications: the Portable Network Graphics (PNG) image format was the first W3C Recommendation, in 1996. While other presentation formats (HTML 4, Cascading Style Sheets, MathML) were being developed, new specifications appeared, more oriented towards graphics: SMIL (Synchronized Multimedia Integration Langugage), for concurrent multimedia content, and Scalable Vector Graphics for interactive vector graphics. More recently work has started on a multimodal interaction framework, as well as a timed-text format for captioning Web multimedia content.