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Design, implementation and testing techniques for multimedia industrial experience projects

This paper discusses the introduction of multimedia projects into the final year Industrial Experience subject as part of the Bachelor of Computing Degree at the Peninsula School of Computing and Information Technology, Monash University. It compares the more traditional models of the system development life cycle (ie. the waterfall technique and the prototyping approach) with that of a multimedia development life cycle, proposing a plan for a multimedia development life cycle that includes task analysis, design using storyboards and object hierarchy diagrams, iterative design and development, and incremental testing, with the aim of producing quality multimedia applications. Examples from a multimedia project produced in 1995 are included in the paper.