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Two-Stage Fuzzy Optimization of a Fuzzy Production Game Model

Based on credibility theory and two-stage optimization method, this paper presents a new class of production games in the fuzzy setting and some basic properties about the two-stage production games model are discussed. In additional, a hybrid algorithm, which combines the approximating method, neural network (NN) and genetic algorithm (GA), is designed to solve the production games problem, and a numerical example about distribution games is given to show the feasibility of the algorithm.