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Customizing User Experience with Adaptive Virtual Reality

Virtual reality is becoming more prominent than ever. The improved performance of mobile devices, along with the growing interest in more immersive user experiences, have allowed virtual reality to gain solid standing in this regard: nowadays, a smartphone and a pair of VR goggles are all that is needed for a full VR experience. The uses of VR systems extend beyond home entertainment: in particular, we are tackling the possibility that VR can be used by therapists to aid patients suffering from neurodevelopmental disorders (NDD) [1,2]. To that, an adaptive system that can change different aspects of the VR environment, using machine learning techniques, can go a long way in increasing the efficiency of NDD treatments.