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Marking Menus for 3 D Desktop Haptic Applications

This master thesis describes the development and evaluation of a menu system for efficient command selection in 3D haptic applications. A literature study was conducted, and it was concluded that a haptic version of marking menus was the most promising alternative for implementation. Lack of overview of sub-menus and menu items is a problem for marking menus and a solution called browse menus is proposed. The browse menus gives a preview of the next sub-menu or item before a selection is made and speeds up selection. Different ways of selecting sub-menus and commands were investigated and a combination of release button and exceed border were found to be the most efficient selection technique for both beginners and experts. The results conclude that marking menus with eight sectors, nested three levels deep is a promising alternative for complex haptic applications.