{'fraction_non_alphanumeric': 0.024742268041237112, 'fraction_numerical': 0.008247422680412371, 'mean_word_length': 4.855421686746988, 'pattern_counts': {'":': 0, '<': 0, '<?xml version=': 0, '>': 0, 'https://': 0, 'lorem ipsum': 0, 'www.': 0, 'xml': 0}, 'pii_count': 0, 'substrings_counts': 0, 'word_list_counts': {'cursed_substrings.json': 0, 'profanity_word_list.json': 0, 'sexual_word_list.json': 0, 'zh_pornsignals.json': 0}}
Data Games: Towards Generating Content using the Real World

New data is added to the Internet by the minute [10, 33]. This project aims at expanding the concept of data games, which explore the use of open data in procedural content generation. To do so, it tackles challenges in data acquisition, transformation and balancing. Data games have the potential of serving as data visualization tools for open data, while also providing new sources of inspirations for content generation.