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Embedding CLIPS-based expert systems in a real-time object-oriented simulation

This paper describes our continuing work embedding CLIPS-based expert systems into the System Test Environment (STE). We are embedding simple, compact rule engines in STE to simulate the actions of Naval platform commanders and equipment operators. Our eventual goal is to implement expert system modules that will replace all human participants and some of the equipment present in the simulation. This paper will briefly describe STE and then discuss its structure and implementation in more detail. Next, we will consider how expert systems could enhance STE's current capabilities. This will be followed by the examination of a specific CLIPS-based expert system model to be embedded in STE. Finally, a summary of our experience and a discussion of anticipated work on this project will close this paper.