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Developing a Virtual User’s Autonomous Social Behaviors for Advanced Human Behavior Simulation in Atypical Architectural Design

The importance of user simulation has been highlighted by the recent advent of atypical buildings. In these situations, it is easy to overlook the importance of a given building’s users because atypical architecture is the result of focusing on the shape of the building. Human behavior simulations using intelligent human-shaped agents are emerging as a potential method for solving this problem. How-ever, extant human behavior simulation technology is mostly used in limited situations that do not involve social interaction. This study therefore aims to develop simulation technology that considers social situations within the given architectural space. This study is related to the intelligence of human-shaped agents; the agent developed here can not only respond to a physical space but also perform social interaction with other agents. This paper introduces the developed technology and examines the results of testing this technology with architecture students.