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Therapy game: uma nova plataforma para auxiliar nas áreas de fisioterapia e terapia ocupacional

Video games are constantly evolving and new ideas for user interactions are being proposed. Within this context, innovative technological artifacts are being created in order to enable interaction flexibility, involvement in the game and rewarding experiences for the players. In recent years, the medical field has benefited from video games with new treatments in the area of physical and occupational therapy. This paper presents a low-cost technological infrastructure, capable of creating games for the area of body movement rehabilitation, utilizing an innovative wearable control that interacts with this new video game. In order to validate this proposal, we conducted initial experiments with potential users, pediatric neurologists and physical therapists. The user experience was a success and the results indicate promising usability in the medical area.