{'fraction_non_alphanumeric': 0.025333333333333333, 'fraction_numerical': 0.0, 'mean_word_length': 5.258333333333334, 'pattern_counts': {'":': 0, '<': 0, '<?xml version=': 0, '>': 0, 'https://': 0, 'lorem ipsum': 0, 'www.': 0, 'xml': 0}, 'pii_count': 0, 'substrings_counts': 0, 'word_list_counts': {'cursed_substrings.json': 0, 'profanity_word_list.json': 0, 'sexual_word_list.json': 0, 'zh_pornsignals.json': 0}}
Teachyverse: Collaborative E-Learning in Virtual Reality Lecture Halls

Over the last decades, E-learning has gained a lot of popularity and enabled students to learn in front of their computers using Internet-based learning systems rather than physically attending lectures. Those E-learning systems are different from traditional learning and do not fully immerse the student in the learning environment. Thus, we propose Teachyverse, an immersive VR lecture hall that combines e-learning, traditional learning, and remote collaboration. Teachyverse immerses the student in a virtual lecture hall. A proof-of-concept study shows that students perceive lectures in Teachyverse as fun and would like to use Teachyverse as a further E-Learning option.