{'fraction_non_alphanumeric': 0.02155887230514096, 'fraction_numerical': 0.006633499170812604, 'mean_word_length': 5.04, 'pattern_counts': {'":': 0, '<': 0, '<?xml version=': 0, '>': 0, 'https://': 0, 'lorem ipsum': 0, 'www.': 0, 'xml': 0}, 'pii_count': 0, 'substrings_counts': 0, 'word_list_counts': {'cursed_substrings.json': 0, 'profanity_word_list.json': 0, 'sexual_word_list.json': 0, 'zh_pornsignals.json': 0}}
An Open Initiative for the Delivery of Infinitely Scalable and Animated 3D Scenes

Planet-scale Augmented Reality (AR) and photorealistic Virtual Reality (VR) are two examples of applications that require the delivery of a rich, wide, and animated 3D scene. We extend this concept to infinitely-scalable and animated 3D scenes and we propose key concepts to launch an open initiative for the delivery of these 3D scenes. We draw on the lessons learned from large-scale implementation of video streaming to design a pull-based mechanism with segmented representations of objects and periodic map updates.