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Information educational technologies as a resource for successful socialisation of low-mobility categories of children and youth

The article reveals the main scientific and methodological approaches to solving the problem of successful socialisation of low-mobility categories of children and youth using information educational technologies. The principles of the application of information training technologies for the design and implementation of social and navigation content aimed at the successful socialisation of children and youth in the digital space are substantiated. The importance of creating an information system of tutor support for low-mobility categories of children and youth is shown. The model of the social navigator game content is presented, which includes the implementation of a three-level game educational space – full, reduced and in-depth. The educational material in the social navigator game content model is provided and adapted for low-mobility categories of children and youth in various forms – pictorial, numerical, symbolic and verbal. According to the results of the study, the functions and content components are determined.