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ATS software design patterns

Progressive thinking in software design for the last several years has centered on the use of design patterns. As object oriented technologies slowly but surely begin to permeate Automatic Test System (ATS) software, developers are confronted with architectural issues that may be unique to object-oriented designs. Design patterns offer a guideline for implementing robust architectures using proven techniques. This paper presents four well-known design patterns within the context of ATS software implementations. Although ATS software designs are most often fundamentally process oriented, it is indeed possible to use object oriented techniques both for design modeling and implementation.