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Research on Target Imaging Scene Simulation for Photoelectronic Tracking

In this paper, the 3D visual display and generation of target in optoelectronic tracking are researched by simulation. 3ds max software is used to model the target, the target model is converted into code files by Deep Exploration and added into the system model. The key point is to associate the target model track and size ratio with the actual target to approach the real battlefield environment. The image data provided by the scene building is tracked by the internal image processing algorithm of photoelectric tracking such as the Canny-based edge tracking. The experiment will compare the tracking of the same target in same algorithm but different backgrounds, and the same backgrounds but different algorithm. Result can see that through the experimental data, the application of the simulated sky background, and the proportion relationship between real target and target in simulation scene, provides a high authenticity data support for the image processing algorithm of self-propelled gun photoelectric tracking system.