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Research on methods of time synchronization based on real-time connecting in distributed battle simulation systems

Time synchronization is the basis of real-time connecting in distributed battle simulation systems, which is an important issue for battle simulation. The time management of HLA and approaches of time synchronization in distributed battle simulation systems are introduced, and then grounded on the analysis of time synchronization on real-time connecting, the approach of RTX Timer-based time synchronization in LAN is proposed.