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My friend and his brother meeting with obama after heckling him by Bridicin pics

[–]veggiesama -1 points0 points  (0 children)

Some crimes have a statute of limitations, so yes.

D&D Next Character Gen by Ttiamusin dndnext

[–]veggiesama 0 points1 point  (0 children)

Whatever you do, don't do this. It's hideous.

How do you handle non-stealth related surprise? by AngryWriterin dndnext

[–]veggiesama 3 points4 points  (0 children)

Stealth is the exception, not the rule. Initiative is rolled to determine who gets the jump on whom. Stealth and surprise rules are only used when one side clearly attempts to ambush the other. Surprise is an incredible advantage that grants one side an extra round of actions, so it should be used sparingly.

For the orc war-party: Roll initiative, no surprise. Two groups run into each other and start fighting. This is as old as D&D gets.

As for the ankhegs, by RAW I'd give them a Stealth check. If the party's never encountered burrowing critters like this before, I'd even give the ankhegs advantage on the roll to make up for their low skills. To play the probabilities and help at least ONE of them to succeed, I'd also roll for each Ankheg separately.

However, you rightly mention that it sucks if the party is surprised with no chance to react. I don't like that either. I offer a very simple solution: give the Ankhegs advantage on the Initiative check and first round attack rolls. They're more likely to go first and do some serious damage, but players won't feel cheated by the Surprise rules and DM fiat.

What is the most evil thing your company did/is doing ? by Road_Runner_in AskReddit

[–]veggiesama 0 points1 point  (0 children)

Gourmet soda shop. Sometimes the sodas sit in stock for too long, so employees have to file off the expiration dates. Sodas aren't FDA regulated, so it's cool.

Which video games are so unique in their game-play that they are truly alone in their own genre? by hrrsnmbin AskReddit

[–]veggiesama 120 points121 points  (0 children)

It's not monotonous. Every day builds on the previous day, requiring more thorough investigations as the rules constantly shift and change. It's more like a puzzle game than a simulator.

[Homebrew] Waforged and Changeling Input by KennKatastrophein dndnext

[–]veggiesama 1 point2 points  (0 children)

+2 AC seems excessively strong, plus the free armor proficiency looks like overkill.

Keep in mind that Shifters are a completely different race of werebeasts in Eberron, so there might be some confusion renaming Changelings that. Also three free skills seems excessive. Half-elves, the skill monkeys of 5e, only get 2.

D&D Next Character Gen by Ttiamusin dndnext

[–]veggiesama 6 points7 points  (0 children)

I like the account option. PDF export is a must, but I wouldn't expect users to edit a file and re-upload anything. If at all possible, all the edits need to happen through the web app.

For customization options, be sure to store any game data (class features, feats, skills, etc.) in an open mark-up format like XML or JSON. Users could submit their own options, and perhaps they could be voted upon in a Steam Workshop or Reddit-like fashion.

Dungeons and Dragons 5e Release Schedule Through 2018 by [deleted]in dndnext

[–]veggiesama 2 points3 points  (0 children)

This article is like 90% speculation. Now I finally know what the downvote button is for.

The wife and I both picked up a bottle of wine on our respective ways home from work yesterday. I guess we're not on the same page. by goldsawks03in funny

[–]veggiesama 176 points177 points  (0 children)

In addition, jokes are known to provoke laughter, a reflex that is no small part of the human experience. According to Wikipedia:

Laughter is a physical reaction in humans and some species of primate, consisting typically of rhythmical, often audible contractions of the diaphragm and other parts of the respiratory system.

Laughing has been known to strengthen social bonds, defuse hazardous situations, and enhance blood flow to the genitalia.

Bad Jokes at Work by [deleted]in videos

[–]veggiesama -1 points0 points  (0 children)

Whole video is full of inoffensive, inconsequential jokes.

Insert I-wouldn't-save-a-black-guy-drowning joke.

So black-guy-drowning joke is considered inoffensive and inconsequential. I don't think it's a case of Cards Against Humanity style exaggerated awfulness for the sake of getting a rise. It's just casual racism in an office of douchey white dudes, straight-up 1950s Mad Men shit. Very sad.

This is one of the coolest pictures of Central Park by mastervaharin pics

[–]veggiesama 4 points5 points  (0 children)

I think somebody comes around in a truck and takes them away.

What is the worst non-ultimate skill in the game? Conversely, what is the worst ultimate in the game? by Baron_Tartarusin DotA2

[–]veggiesama 16 points17 points  (0 children)

It's great against a melee carry in the laning phase. Tap the melee creeps with it, and when the carry goes in to last hit, use Burrow Strike to finish off the creeps and stun the carry. It's a big burst of damage that often surprises people. Even if the enemy knows what you're up to, it's still a way to control the last hitting tempo.

It's also fantastic for clearing creep waves late game. Tap a melee creep, burrow strike, tap the ranged, and everything blows up. Jungle camps die faster too.

Playing Two Weak Characters At Once by CaptainKoboldin dndnext

[–]veggiesama 0 points1 point  (0 children)

I like what you got here. Effectively, when they are together they are one character. In exchange for being allowed to split the character, there should be hefty penalties. No flanking is a good start, plus no Help action, and I would add that the DM should be allowed to impose disadvantage on nearly every check due to physical and emotional dependence on one another. Otherwise I would just treat them as two copies of the same character, sharing an HP pool, limited use resources, and stats. AOE spells only affect them once, they only need to make one save, etc. and the only thing that can effectively split them is player choice or DM prerogative.

As far as equipment sharing, I would just hand-wave that and say two suits of kobold-sized jerkins cost the same as one human-sized suit. When magic items are involved, either character can be assumed to have it on him without it being declared in advance. Perhaps they can swap items without needing to spend any action. Hey, there have to be some perks to being a double-character, right?

Alternatively, run two completely different characters, but make them each half the level of the rest of the party. It probably couldn't be balanced easily but it'd be fun.

Local humane society posted this picture today. by Toomanyvariablesin aww

[–]veggiesama 7 points8 points  (0 children)


... the sad reality is that the math doesn’t add up. There is not enough money available to us or anyone to build enough sanctuaries or organize enough animal-adoption programs to keep up with the number of unwanted animals, particularly those animals deemed “undesirable” because of their infirmities, age, or behavior.

Trap vs. Passive Perception DC Question... by Gilbodin dndnext

[–]veggiesama 0 points1 point  (0 children)

Ignore Passive Perception for traps. It's not fun and easily cheesed.

Reasoning here

What show is worth binge watching on Netflix? by fucking_kevinin AskReddit

[–]veggiesama 1 point2 points  (0 children)

If you can last through season 2, you're in for a good time once the Dominion saga begins.

What are some ways to play D&D online with my friends? by tcgunner90in dndnext

[–]veggiesama 0 points1 point  (0 children)

It only takes a minute to install Java, and a system can have multiple versions installed at the same time. I've got Java 7u60 and 8u25 installed right now, and I don't really keep them updated. The main problem with previous MapTool versions was that Java 7 changed the installed folder location, and the MapTool .bat launcher was pointing at the wrong location. It was possible to use a custom .bat to get around it, but that info was hidden on the forums somewhere while the devs all went AWOL. Now that's no longer a problem, and it just works.

Anyway, the perks of using a Java runtime is that the program feels like a native app despite being cross platform. I've tried to use roll20 before, but MapTool spoiled me. Roll20 is certainly more user-friendly and easier to set up, but I don't mind the extra couple minutes it takes if it means getting a better game experience.


[–]veggiesama 0 points1 point  (0 children)

Install Java 8. Unzip MapTool. Run "Maptool Launcher.jar." File | Connect to Server. Type in the GM's IP and port number. Assuming the GM has the port properly forwarded and a campaign set up, it should connect.

Plus one of the devs wrote up a ridiculously informative PDF on network troubleshooting.

Alternatively, players can connect using Hamachi or some other VPN software to bypass all the port forwarding issues.


[–]veggiesama 1 point2 points  (0 children)

MapTool is my favorite virtual tabletop. The recent b91 update fixes certain Java problems that steered people away from it in the last year or so, but you still need to know how to port forward if you want people to connect to your server.

That said, it runs better than roll20, has a ton of features, possesses an advanced scripting language, and doesn't run in a browser. It's completely free and open-source. Unfortunately, it's not very newbie-friendly, it isn't really being updated anymore, and roll20 has a more active community.

By itself, MapTool is pretty barebones and system agnostic. However, users have created campaign frameworks to support specific game systems. I did a lot of work on a D&D 4e framework and a Shadowrun framework, but there are also a lot of frameworks for other systems like Pathfinder. I have not looked into D&D 5e frameworks yet, but I suspect the quality isn't very high since it's such a new game. I might put some work into one next year when I have some time.

EDIT: Found a great 5e framework here. Basically you load it up like a campaign file and add your own maps and tokens to it by copying & pasting the provided templates.

Anyway, I'm getting ahead of myself. It is quite possible to use MapTool without dabbling at all with macros or advanced frameworks. Here are some videos showcasing the powerful map creation, drawing, and token features:

Player overview

All Tutorials

End of 2014 Discussions - The Binding of Isaac: Rebirth by Forestlin Games

[–]veggiesama 4 points5 points  (0 children)

I got 32 hours on Binding of Isaac and 17 on Rebirth, and I didn't even know that angel rooms were a thing until I looked up what Faith did. I usually do pretty well, so I tried to get items from devil rooms ASAP. Turns out I needed to ignore them to have a chance at angel rooms. Pretty cool discovery, but I wouldn't have made it without the Wiki.

Turn down for revenge by FellowOfHorsesin videos

[–]veggiesama 0 points1 point  (0 children)

Berta's really phoning it in on this one.


[–]veggiesama 71 points72 points  (0 children)

My only major complaint is that you pretty much need the Wiki running in the background to understand the systems and subsystems of the game. I know that half the fun involves discovering new things and experimenting, but often those things are never explained (What does "Faith Up!" even mean?) and experimenting can ruin your run (as I found out after accidentally using the Hematemesis pills during the fight with Mom's Heart).