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We planned to create some big buildings in the Nether but to make it challenging on the earth too, we do enable enemies.

However, we don't want to enable Ghasts as we find them very annoying since they destroy everything.

Is there a Bukkit plug-in that allows me to disable ghasts?

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I think worldguard lets you stop them from blowing up things, but not player damage? –  Joe the Person Oct 8 '11 at 21:29
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3 Answers

up vote 11 down vote accepted

You can use the very simple (yet effective) WhichMobs plugin, to explicitly turn off certain mobs from spawning. All it would take is a simple ghast = false in the property file for the plugin to turn Ghasts off. You could also use NoSpawn and MobToggle, all of which accomplish the same thing.

Also, if you would like to keep Ghasts floating around but at the same time don't want them to destroy your buildings, you could install StopMob, which will stop mobs from being aggressive, yet keeps them in the game.

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StopMob is a very good idea! –  rightfold Sep 1 '11 at 19:46
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I have been informed that my answer is outdated. So I would like to suggest another:

Crowd Control.

It won't stop ghasts from spawning, but you can make them passive.

If you really don't want them, WorldGuard appears to let you blacklist certain mobs from spawning.


Yes there is. It's called Moblimiter.

Disclaimer: I haven't tried it, but the forum thread specifically says "Blacklist specific creatures".

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Approved, this mod works perfectly :) It also allows to set a maximum mobs spawned on the server at a time, in order to limit RAM usage. –  Claw Sep 2 '11 at 0:52
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In vanilla, you can specify /gamerule mobGriefing false so they won't blow things up.

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I suspect the asker wanted Creepers to function normally ("make it challenging on the earth"). –  Schism Apr 13 '13 at 20:15
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