User ReviewsUser reviews for Killzone 3 Server2011-03-20T20:32:00ZRising From The Ashes With Pride/games/killzone_3/b/user_reviews/archive/2013/09/05/rising-from-the-ashes-with-pride.aspx2013-09-06T01:52:00Z2013-09-06T01:52:00Z<p><b>Killzone 3. With a divisive sequel that abandoned core ideas while adding new ones just a few years behind it, what Killzone 3 would become is anyone&#39;s guess. Would it change the formula again? Would it be more modern or more old school? Or would it just be another experiment gone wrong like the last two sequels? Would the AI at least finally be smarter than shovels? (SPOILERS for Killzone 2)</b></p> <p><b>This review is for the <span style="text-decoration:underline;">PS3</span> version of the game.</b></p> <p><img src="" name="graphics1" align="BOTTOM" border="0" height="242" width="553" alt="" /></p> <p>I don&#39;t know what they needed to do that they didn&#39;t until now, or if it was pure luck, or if they just kept having bad luck, but Guerrilla Games finally does it in Killzone 3. It finally WORKS. Everything works. The story isn&#39;t nails on chalkboard. The characters, save for Rico, are actually likeable, even the villains. The plot serves the game instead of giving excuses for it. The dialogue is sometimes actually enjoyable. There&#39;s more than two weapons in your inventory, guns actually hit their targets with some amount of accuracy, the cover system doesn&#39;t break half the time... are these tears I feel?</p> <p>Killzone 3, for those of you who heeded my advice and just watched the opening and ending cutscenes of Killzone 2, know exactly where it starts. Visari lies dead. The Helghast capital was nuked to stop the ISA invasion and to enrage the people of Helghan against the ISA, who are blamed for the bomb. The few ground troops remaining are left to retreat as a new Helghast fleet flies overhead, revealing that they are totally outnumbered and without a single means of escape unless they move immediately.</p> <p>Upon just starting the game, you will notice one distinct thing -- the voice acting is seriously improved. Most voice actors, save for the new antagonists, can&#39;t hold a candle to Bioware&#39;s talent, but they at least get the job done far better than anyone before now. Most characters have far more appealing voices, along with a few retconned personalities and story details that genuinely just seek to improve the experience rather than be held back by what was barely there in Killzone 2. Petrusite is green, Narville is far more concerned about his men than being a brash arsehat, Sev actually seems to be barely keeping it together at times, and Rico... is still an arsehole but he actually gets his comeuppance due to his killing of Visari. Natko is only present in co-op as the second player, and only mentioned once by a single NPC.</p> <p><img src="" name="graphics2" align="BOTTOM" border="0" height="178" width="555" alt="" /><span style="font-size:x-small;"><b>What do you mean everyone hates me? I&#39;m just an insulting stereotype who got Garza killed!</b></span></p> <p>With Visari dead, new villains had to be chosen, and while their speeches can&#39;t hold a single flickering spark to their predecessor, they have so much more personality. They are polar opposites, and watching their banter fly as they vie for power is great. They chew up the scene and are an entire side story, making their whole internal war both background to the main campaign and at the heart of the story. Most games wouldn&#39;t be able to pull of a dual narrative like Halo 2 did without Halo 2&#39;s kind of flabbergasting finale, and yet Killzone 3 manages it. While the ISA fight to survive, the Helghast battle over everything else as they try to stay afloat without their emperor.</p> <p>While it is a bit disconnecting that each side of the story only interacts in a very Resident Evil 6 fashion, it&#39;s compensated by each aspect being solid. The ISA&#39;s loss makes sense, and it takes an interesting alternative twist on the WWII parallels Killzone is known for. Instead of just being &quot;we won&quot;, it&#39;s &quot;we killed Hitler, but the Nazis&#39; won anyway&quot;. They really could stand to explore this setting more detail, especially from the Helghast side of the situation, but I&#39;m willing to look past that.</p> <p>In addition to the far more solid storytelling, Guerrilla finally took the time to polish the game mechanics. You won&#39;t be taking cover and ending up facing a direction you didn&#39;t want. You can carry one primary weapon, one heavy weapon, and one pistol now, so you rarely are stuck with just one weapon until you can swap to another. While there&#39;s no electricity gun this time round, all the unique weapons (Flamethrower, LMG, MG, Heavy Sniper Rifle, Petrusite Gun, Boltgun, Alt. LMG, Rocket Launcher, Mortar Cannon) can be carried with a rifle, so you are far more encouraged to be creative. They are less numerous than in Killzone 2, but it makes each encounter special. Also, there&#39;s only one Heavy miniboss this time, and it actually stands out as far more challenging than in the previous game. The rest of the single player campaign also fairs far better, including a relatively linear, but still featuring mini-sandboxes, stealth section that is tragically short.</p> <p><img src="" style="max-width:610px;" border="0" height="304" width="539" alt="" /><br /><span style="font-size:x-small;"><b>This is insane! You call the last two games putrid but now you praise us? Are you a madman sir?</b></span></p> <p>Going to cover sends you sliding forward. Melee kills with the knife are automatic instead of requiring to whip it out. The D-Pad is a refined weapon swapper now, so grenades can only be fired via a tap to the R2 button. The D-Pad is also once again used for sniper rifles, but the sixaxis has no impact on it this time. In multiplayer though, the D-pad is saved for special abilities, as you can only carry up to two weapons in multiplayer (which is far more reasonable).</p> <p>Speaking of multiplayer -- Killzone 3 is quite the upgrade. Forgoing the obtuse, and rather unwelcoming unlock system of Killzone 2, you have access to all classes at once, but can only maximize them through investment of points. You unlock points slower than in the average shooter, and the experience point grind may turn off those not immediately sold on the multiplayer, but I can attest to how long term unlocks can pay off. For example, a rank one Tactician can just scan ahead and slowly unlock new spawn positions, but a max rank, fully upgraded one can call in support drones that pound enemy positions while rapidly capturing additional spawn areas and alerting everyone to incoming hostiles. Similarly, an Engineer at max rank can capture enemy remote turrets and be a walking demolitions expert. Infiltrators become ninjas, Marksmen are unseen snipers and upclose stealth support, and Medics are front line assault men who keep themselves and allies alive. All these classes are fairly well balanced, and have a variety of weapons to choose from. </p> <p>Alongside your class, you can pick a perk. Perks unlock as you rank up, and they range from added armor to silent footsteps and trading in your regular grenades for proximity mines. You can only use a single one but they can drastically effect your playstyle. A tactician with two primary weapons can become a breach and clear while a Marksman can use silent steps to creep up on enemies and melee them or go unnoticed on radar. This is genuinely the first multiplayer in ages I&#39;ve played where you&#39;re encouraged to play with stealth, and I&#39;ve seen it work, not just in my own experience, but watching other players implement similar tactics. Killzone 3 is probably one of the most flexible multiplayer options on the market, and not just in these systems. </p> <p>Edit: Oh and no killstreak perks -- you just get extra XP. You do get ribbons but they only give passive boosts, not tank armor or anything stupid like that. And you get a health bar! See:</p> <p><img src="" style="max-width:610px;" border="0" height="297" width="528" alt="" /></p> <p>There are three game modes: Guerrilla Warfare (wink wink), Warzone, and Operations. The first one is straight up deathmatch, nothing more. It&#39;s fine but it lacks the inventiveness of the other two modes. Warzone takes modes like CTF, KOTH, Conquest (from Battlefield and Battlefront), and other regular multiplayer modes and puts them all in one, and they occur at random. Each round (with about five to eight rounds total), will randomize them and change who is attacking and/or defending in each. Objective locations for each side are fixed, but it still breathes a lot of variety into the multipurpose built maps. </p> <p>Operations is probably the most impressive if sadly malnourished mode in the game. Across three maps (Frozen Dam, Akmir Snowdrift, and Mawlr Graveyard), you&#39;ll experience a cinematic multiplayer variant on traditional objectives. Between each objective, and at both the start and end of the game, you will see cutscenes featuring the best players in them. If you do well enough, you might be the guy leading the charge. Barely do anything, and you&#39;ll just be in the background as the battle ends. Each side can win, although the Helghast victory cinematic is the same on every map as they are always the defenders. While repetitive, the map layouts are seriously tweaked and it may very well be one of the few multiplayer modes that singleplayer fans may like as it feels like a singleplayer mode, just with other people running the NPCs around you and dying doesn&#39;t restart the clock.</p> <p><img src="" style="max-width:610px;" border="0" height="304" width="541" alt="" /></p> <p><b>I&#39;m trying to look for something bad to say about Killzone 3, but really, outside of a few bad one-liners, the fact Rico stays alive through the entire adventure, and that some moral grays are only finally addressed in the last few minutes of the short five to six hour singleplayer campaign (yes that in of itself is also a negative), there&#39;s not much I can hold against it. I&#39;m honestly torn, as I wanted it to be a 10/10, but I will admit it is actually a 9.5/10 experience. Still, I am nominating it for my GOTY alongside Thomas Was Alone and Dishonored. Nothing&#39;s perfect, but Killzone 3 cuts it close as the PS3 exclusive to beat. </b></p> <p><b> </b></p> <p><b>Planning a Surprise (SHH!),<br />Paradigm the Fallen</b></p> <p><b> </b></p> <p><b><i>You keep jumping and some day you&#39;re going to land on something more stubborn than you!</i></b></p> <p><b> </b></p> <p><b>Trivia: Killzone 3&#39;s beta was my first multiplayer shooter experience on the PS3. I waited a year or so before I finally could get the game, and it is my most used game on the platform with over forty hours clocked in.</b></p> <p>&nbsp;</p><div style="clear:both;"></div><img src="" width="1" height="1">Paradigmthefallen 3 Review- Unremarkable but fun/games/killzone_3/b/user_reviews/archive/2013/04/12/killzone-3-review-unremarkable-but-fun.aspx2013-04-12T05:10:00Z2013-04-12T05:10:00Z<p><img src="" border="0" style="max-width:610px;" alt="" /></p> <p>&nbsp;</p> <p class="MsoNormal">The Killzone series has always been at the top of Sony&rsquo;s most shown games, having been the poster boy for Playstation 3 graphics as well as being touted as a &ldquo;Halo killer&rdquo; back in the days when that term was still used. Despite all the hype, the series has always been very forgettable despite the talent of Guerrilla Games and the effort behind the games. With Killzone 3, the series might finally be getting where it needs to be for people to look at it in the same eyes as Battlefield and Halo.</p> <p class="MsoNormal">&nbsp;</p> <p class="MsoNormal">The campaign starts off right where Killzone 2 ended, with side character Rico Velasquez making the stupid decision to martyr the main bad guy, thus pumping up the Helghast for war. As far as the story goes, it&rsquo;s largely forgettable, even faltering against Killzone 2&rsquo;s generic action tale despite the additional voice talent and broader scope. Part of the problem here is that it&rsquo;s simply hard to care about the inner politics of Helghan when it has very little to do with the situation at hand, and recalls the boring senate moments in the Star Wars prequels nobody liked. The story of left behind soldiers trying to survive is an interesting concept I wish they expanded upon more though, especially with a couple of newer characters I would have loved to see more fleshed out, though even returning protagonist Tomas Sevchenko could use more fleshing out since I&rsquo;d have trouble remembering his name if it wasn&rsquo;t for everyone yelling it at me.</p> <p class="MsoNormal">&nbsp;</p> <p class="MsoNormal">Everything else about the campaign for the most part, is exceptionally well done, barring a poorly implemented splitscreen only co-op mode that lets a buddy play as character Natko at the expense of a steady framerate. The enemy AI is terrifying, not so fearless as to be suicidal, but still willing to push an attack or flank you if you bury yourself in cover. The pacing and variety are also far improved from Killzone 2, with a greater variety of environments and gameplay scenarios (including some well-done stealth segments that juxtapose against the constant explosions), and even a few good set pieces that aren&rsquo;t particularly memorable, but break up the action nonetheless. As a whole, it&rsquo;s very polished, the weapons and explosions look and sound very powerful due to a mix of masterful sound design, good balancing, and stellar animations that almost give you sympathy pains when you see your bullets slamming into the legs of an unfortunate enemy as he recoils to the ground. It goes to show that the little things count.</p> <p class="MsoNormal">&nbsp;</p> <p class="MsoNormal">The multiplayer is where any modern first person shooter of this type will live or die though, and in this case Killzone 3 gets things mostly right. The player count has unfortunately been reduced from 32 to 24, and with some of the larger maps the negative effect is easy to see. At launch, despite a stellar beta, it was almost impossible to get into a game without some error code, and once you got in the chance of a server crash was high. The biggest issue I had once everything was settled, would have to be the lack of content compared to other shooters. There are a few maps, a few classes and only a few modes, compared to the wealth of modes, maps and equipment you would find in many other AAA shooters, it&rsquo;s kind of disappointing, even if it does mean a more well-rounded and polished game overall.</p> <p class="MsoNormal">&nbsp;</p> <p class="MsoNormal"><img style="max-width:610px;" border="0" src="" alt="" /></p> <p class="MsoNormal">&nbsp;</p> <p class="MsoNormal">Once the server issues were settled, and after you get used to the new player count, Killzone 3&rsquo;s multiplayer is definitely good enough that I could see myself enjoying to almost the same degree as a Call of Duty or Battlefield. The maps are very balanced to allow multiple approaches and classes to flourish, while the different game modes switch things up so if you get bored of one game type you can try another. Warzone returns, but I spent most of my time enjoying the stellar Operations mode, which plays out like a more varied Rush mode from Battlefield, but with different objectives and very cool cinematics. The defining aspect of Operations is the story told through the players, with top players getting to see their characters taking the lead in cinematics. While you&rsquo;d think watching a cutscene with your PSN name on top of your character as he plants a bomb would remove you from the immersion, it surprisingly does the opposite effect and pushes you to work harder if only to be the hero of your team that everyone can see.</p> <p class="MsoNormal">&nbsp;</p> <p class="MsoNormal">As far as issues concerning the whole game, Killzone 3 has very few real problems, but still doesn&rsquo;t capture my interest in the same way a Gears of War or Uncharted game might. It ticks off all the boxes, it&rsquo;s highly polished and fun, but the defining problem is that it just doesn&rsquo;t go above and beyond and isn&rsquo;t particularly memorable. It mashes sci-fi and modern shooter conventions, but also comes with the problems and pitfalls of both.</p> <p class="MsoNormal">&nbsp;</p> <p class="MsoNormal">For what it&rsquo;s worth, Guerrilla is definitely improving the Killzone series with each iteration. I had a blast playing Killzone 3, and while I&rsquo;m not looking back fondly at my time with the game, I think if Killzone 4 can make just a few alterations and put a focus on content and longevity among the superb polish, Sony could finally make Killzone the killer app they always hype it out to be.</p> <p>&nbsp;</p> <p><img style="max-width:610px;" border="0" src="" alt="" /></p><div style="clear:both;"></div><img src="" width="1" height="1">SPYDER0416 fantastic Shooter returns/games/killzone_3/b/user_reviews/archive/2013/03/14/a-fantastic-shooter-returns.aspx2013-03-15T05:18:00Z2013-03-15T05:18:00Z<p>Killzone is just one of those shooters thats a bit different in its own way with keeping that feel of 1st person shooter and this one is no exception. The controls are easy responsive to use like many other shooters so learning is no problem. The story mode is mostly fun as it continues on exactly on point were Kz2 left off and its now even coop too. The online component is the best part as its extreme and can be very fun especially with friends as you battle it out. The graphics are just amazing by far and the Frame rate too which add up to have a beautiful game.</p><div style="clear:both;"></div><img src="" width="1" height="1">Cowcommander - Killzone 3 (PS3)/games/killzone_3/b/user_reviews/archive/2012/10/11/review-killzone-3-ps3.aspx2012-10-11T23:42:00Z2012-10-11T23:42:00Z<p>&nbsp;</p> <p>Killzone 3. finished up my playthrough of the Killzone series with this title, and i have to say it reminded me of how good this game actually is. you know, apart from some flaws here and there, but no game is perfect...unless it&#39;s perfect.</p> <p><img height="401" src="" width="350" alt="" /></p> <p>PRESENTATION</p> <p>Killzone 3 actually steps away from the familiar grey-tone that was present in the first 2 games. in fact, some levels will actually have some very bright colors. it&#39;s not necessarily in Killzones typical art style, but it&#39;s very appealing to the eye. especially a certain forest level. that one looks awesome. Almost looks ripped right out from Avatar with the crazy colored plants and whatnot.</p> <p>Speaking of Jungle, one thing Killzone has always been good with in this area is the variety of locations. Though you&#39;re still on Helghan, there are still parts you explore that you wouldn&#39;t of imagined from the first game. it&#39;s always nice to experience different locations and their various appearances.&nbsp;</p> <p><img height="300" src="" width="500" alt="" /></p> <p>Voice acting is pretty good, and the use of crueler language has been died down to an&nbsp;appropriate&nbsp;level (Killzone 2 had people cussing from left to right for no apparent reason). it&#39;s not that i mind the cussing (i really don&#39;t) but i&#39;m glad people aren&#39;t just going on for no real reason.</p> <p>You&#39;ll barely notice the soundtrack outside of the menus, but they do have some playing during gameplay to set the mood.</p> <p>all and all for presentation, this game is beautiful.</p> <p>STORY</p> <p>Story picks up exactly where Killzone 2 left off. well, in a sense. so people new to the Killzone series, expect to feel slightly left out. Killzone 3 brings about a kind of &quot;final stand&quot; mood to it, which is great should this be the final game in the series (as i believe it is). the story is interesting enough, but it really picks up around the last 2 levels. then it gets really intense, only to end just as fast as it started.</p> <p><img height="300" src="" width="500" alt="" /></p> <p>i&#39;m not saying the story leading up to the end isn&#39;t good, just that end bit is quite good. the rest of it fairs out. it&#39;s almost depressing actually, cause it seems bad thing after bad thing happens.</p> <p>unfortunately, the ending does leave a lot of questions and loose ends, and i&#39;ve heard nothing of a Killzone 4 (Though i don&#39;t mind at all), so i&#39;m not sure what the ending necessarily means...</p> <p>The story does have some flaws. it seems like most military based games have a certain mood to it to where they try to make everything military look bad ass (for example look at Call of Duty: Modern Warfare 2&#39;s campaign). i&#39;m not a big fan of this, and it almost makes it feel like i&#39;m playing a odd, spin off of call of duty. these portions are especially present during almost all the vehicle missions.</p> <p><img height="281" src="" width="500" alt="" /></p> <p>There are also some really cheesy moments. like when the main character will give off quite a cheesy speech, then everyone yells &quot;yeah!&quot; and throws their fist in the air when he&#39;s done. and get this: there&#39;s even an explosion that goes off in the background when he&#39;s done. just a bit too much for me, but most people won&#39;t recognize this stuff.</p> <p>i like the story of Killzone 3 quite a lot. much better than in Killzone 2, and rivals with that of the original Killzone.</p> <p>one thing i remembered: one of the main characters, Natko, from KZ2 simply disappeared. like he was towards the end of the game in KZ2, yet in KZ3, there&#39;s not even a single mention of him. it was just kind of weird, so i&#39;m assuming he must have died?</p> <p>GAMEPLAY</p> <p>Much the same from that of Killzone 2 (you&#39;re common shooter), but it has made some changes, all of which for the better.</p> <p><img height="300" src="" width="500" alt="" /></p> <p>let me just jump out with the most obvious one: weapon options. if we think back to Killzone 2, we were allowed to carry one weapon of our choosing, and then we had the same sidearm (that we couldn&#39;t ever swap out). this basically limited you to 1 weapon at a time. now you can have different weapons of your choosing.&nbsp;</p> <p>much like how it was in Killzone, but in KZ3, they&#39;re divided into categories. you can carry your primary weapon, a sidearm, and a heavy weapon. and you can &nbsp;choose between each. Primaries include rifles, shotguns, and submachine guns. the sidearm though still limited in options, you can now choose. and heavy weapons consist of machine guns, RPG&#39;s, and Helghans more unique weaponry. this allows for a ton more freedom and ultimately more fun.</p> <p><img height="300" src="" width="500" alt="" /></p> <p>The Vehicle missions are another good fix. in KZ2 you rarely ever hoped in the seat of a tank, and when you did, not for long. now there are plenty more fun vehicle missions, though most your not in control of movement, but instead on &quot;rails&quot;. that&#39;s a tiny let down, but these segments are some of the coolest.</p> <p>The cover systems back and works just as well, and everything good from KZ2 is back. everything plays great, and all is enjoyable.</p> <p>one more thing! you can now play using the move, or better yet the Sharpshooter for the move. i haven&#39;t had the chance to try as i don&#39;t own the move, but it sure looks cool.</p> <p><img height="300" src="" width="500" alt="" /></p> <p>MULTIPLAYER</p> <p>yet again, some significant changes made here, all for a better experience. and here there&#39;s a lot to cover. The first of which is a matchmaking system. instead of having to find a match to join yourself (like in most comp. games) like in KZ2, now they simply put you in a match when you pick a match type. this is much better.</p> <p><img height="300" src="" width="500" alt="" /></p> <p>another thing, and probably the most significant, is the leveling process. as before when you would just level and as your level increased, you&#39;d unlock more weapons (but you only had 2 options to start with), this one has a series of classes to choose from. each class has it&#39;s own weapons list and perks, and as you level up you get unlock points to unlock weapons or perks from the class, or classes of your choosing. this works incredibly better as you can choose what type of character you want to be, unlock the stuff at your own choosing and pace, and automatically giving you a larger selection right off the bat.</p> <p>another huge change is the inclusion of showing gained XP across the screen. In KZ2, you got XP for kills, and completing objectives. however, it wasn&#39;t untill the end of the match that you actually new how much XP you earned. the only signal was that it you made a kill, an odd &quot;beepboop&quot; noise would ring off. Now, when ever you make a kill or complete an objective, you&#39;re it&#39;ll flash the ammount of XP points you just earned across the screen (think of how it&#39;s like in Call of Duty)</p> <p><img height="300" src="" width="500" alt="" /></p> <p>as i mentioned in KZ2&#39;s review, the Killzone multiplayer has this mode called Warzone. in this mode, you have pretty much all the different match types thrown into one, and a team victor is decided on who won the most. It makes for longer matches, but the fun spikes up high. for more fuller details on the multiplayer, check out the multiplayer section of my KZ2 Review (<a href=""></a>)</p> <p>The new maps are great, and the multiplayer experience is one of the best out there. check it out. and for those who don&#39;t know, the KZ3 Multiplayer is sold&nbsp;separately on PSN for FREE. so now there&#39;s no reason not to check it out! there is a level cap, but when you reach it you can pay $15 to unlock the full skill tree. but keep in mind that the campaign mode is not included in this.</p> <p>RECAP</p> <p><img height="255" src="" width="500" alt="" /></p> <p>Killzone 3 is definitely worth its buck. especially since you can now access the multiplayer for free. I suggest this game to all shooter fans who&#39;ve played Killzone 2, and if you haven&#39;t, still get the multiplayer on PSN. even if you didn&#39;t play KZ2, you can still enjoy the game, but the story will be lost to you. get this game.&nbsp;</p> <p>&nbsp;</p><div style="clear:both;"></div><img src="" width="1" height="1">BLiNDFATES 3 reurns better then ever/games/killzone_3/b/user_reviews/archive/2012/03/22/killzone-3-reurns-better-then-ever.aspx2012-03-22T19:34:00Z2012-03-22T19:34:00Z<p><span style="font-size:medium;"><span style="color:#888888;"><span style="font-size:small;"><span style="color:#000000;">After playing Killzone 2, I couldn&#39;t wait until Killzone 3. Then, when Killzone 3 came out, it was great. Better then ever, Killzone 3 gives you an intese fun experience.</span></span></span></span></p> <p><span style="font-size:medium;"><span style="color:#888888;"><span style="font-size:small;"><span style="color:#000000;">Graphics are great. Better then killzone 2&#39;s, and sometimes, some of the best ever. Story allright. So is the campaign. It&#39;s about 5-8 hours. Score is also pretty good. Multiplayer is really good. Better then last time, and it&#39;s really fun.</span></span></span></span></p> <p><span style="font-size:medium;"><span style="color:#888888;"><span style="font-size:small;"><span style="color:#000000;">Overall Killzone 3 is great. Totally recommended. It&#39;s really fun. I would give Killzone 3 a </span></span></span></span></p> <p><span style="font-size:medium;"><span style="color:#888888;"><span style="font-size:small;"><span style="color:#000000;"></span></span></span></span></p> <p><span style="font-size:medium;"><span style="color:#888888;"><span style="font-size:small;"><span style="color:#000000;"><span style="font-size:large;"><strong>9.25 out of 10</strong></span></span></span></span></span></p><div style="clear:both;"></div><img src="" width="1" height="1">Juanolo 3 Review (Move controls included)/games/killzone_3/b/user_reviews/archive/2012/02/13/killzone-3-review-move-controls-included.aspx2012-02-14T06:25:00Z2012-02-14T06:25:00Z<p style="text-align:center;"><span style="color:#000080;font-size:x-large;font-family:georgia, palatino;"><strong><span style="text-decoration:underline;">Overall Review</span></strong></span></p> <p>&nbsp;</p> <p><span style="font-size:small;">Killzone 3 is an awesome game. Straight out, if you are looking for a Gears of War substitute for the PlayStation 3, I highly recommend you get it. Starting off right after Killzone 2, you are pitted once again to face the Helghast menace on the planet Helghan. Out of all the exclusive sci-fi shooter games I have played on the PlayStation 3, this one still ranks as number one for me. The plot is where your regiment is going to retreat from the planet but instead, the evacuation fleet is practically destroyed and all remaining forces are trying to survive until help arrives. Along the way, you do many things to hinder the Helghast&#39;s plot to obliterate the remaining ISA forces and finally able to evacuate the planet, leaving Stahl&#39;s cruiser crashing far into the planet.&nbsp;</span></p> <p>&nbsp;</p> <p style="text-align:center;"><span style="font-family:georgia, palatino;font-size:x-large;"><strong><span style="text-decoration:underline;"><span style="color:#000080;"><span style="font-family:georgia, palatino;">Visuals and Plot</span></span></span></strong></span></p> <p style="text-align:left;"><span style="font-family:georgia, palatino;font-size:x-large;"><span style="color:#000080;"><span style="color:#000000;font-family:arial, helvetica, sans-serif;font-size:small;">The visual scenes depicted in this game are amazing, beyond that of other games. The whole plot paired with these depicting scenes sets up this game as to why it gets a 9. From awesome sniper scenes where you desperately try to protect ISA forces, to conquering a mobile factory, killing brutes, launching rockets at the giant MaWLR, and finally the scene of crashing Stahl&#39;s cruiser back into Helghan makes for a great ending. We than have the great environments which set the game to the setting it is trying to set. Most of the environments as well do not seem like a copy and paste job but rather, creation of every detail and every line of code is as unique compared every other of it&#39;s kind. For that, I really could not ask for any more visuals and plot points than from Killzone 3. In all, it was like playing that one movie I never got to watch.</span></span></span></p> <p>&nbsp;</p> <p style="text-align:center;"><span style="color:#000080;font-family:georgia, palatino;font-size:x-large;"><strong><span style="text-decoration:underline;">Sound</span></strong></span></p> <p style="text-align:left;"><span style="font-size:small;font-family:arial, helvetica, sans-serif;color:#000000;">The sound in the game is great, but isn&#39;t going to wow you. Sound is one of those things we take for granted, always thinking how can somebody mess up on music and sound effects. So when sound is terrible, we notice. When it is great, we might take note. As to that, the music that plays along in some scenes is noteworthy but doesn&#39;t have that &#39;WOW!&#39; factor that other games like Battlefield or Call of Duty may have.As for sound effects, that falls into the same category of the music. Something pretty standard in our expectations.</span></p> <p style="text-align:left;">&nbsp;</p> <p style="text-align:left;">&nbsp;</p> <p style="text-align:center;"><span style="font-size:small;"><span style="color:#003366;"><span style="font-size:x-large;"><span style="font-family:georgia, palatino;"><span style="text-decoration:underline;"><strong>Multiplayer</strong></span></span></span></span></span></p> <p style="text-align:left;">The multiplayer of this game is great. Some of best I have yet to experience. Ultimately, best part of multiplayer for me is Operations, as the top players of the match on each team are starring in scenes after certain checkpoints. On to the gameplay, it is great and is what you should expect. The special classes and things that each offers should keep you on your toes when on the field of battle. Whether you have an infiltrator disguised as double agent, some sniper in his cloaking suit, medics faking death, or even tacticians marking your enemies, just remember to expect the unexpected.</p> <p style="text-align:left;">&nbsp;</p> <p style="text-align:left;">&nbsp;</p> <p style="text-align:center;"><span style="text-decoration:underline;"><strong><span style="font-size:x-large;"><span style="color:#003366;"><span style="font-family:georgia, palatino;">Controls</span></span></span></strong></span></p> <p style="text-align:left;">As with any shooter, you got your normal layout for shooting, reloading, and moving around. In my opinion, if you are confined and used to positioning your hands in that setting, keep the Dualshock 3 as your preference. Though, Killzone 3 brings one thing to the table that other shooter games don&#39;t, compatibility with the PlayStation Move. Now, it does sound nice at first, but in reality, it is a steep learning curve. Even now, I am still only a noob with the Sharpshooter peripheral. While it is precise, it is also frustrating at times when it doesn&#39;t recognize motions. Sometimes when I want to reload (there is a dedicated button but there are times where popping the controller over your shoulder is better), I instead do a brutal melee attack which can prove fatal. In all, the motion controls are great, that is, if you can master them. For me, I can&#39;t really get over the fact that the controls aren&#39;t always precise and even when still, the crosshairs end up shaking.</p> <p style="text-align:left;">&nbsp;</p> <p style="text-align:left;">&nbsp;</p> <p style="text-align:left;">Overall, I do hope you enjoy my review and find yourself playing this game one day.</p> <p style="text-align:left;"><span style="font-size:small;font-family:arial, helvetica, sans-serif;color:#000000;"><br /></span></p><div style="clear:both;"></div><img src="" width="1" height="1">Ownzoir a Mediocre Story, KZ3 Is a Visually Spectacular Game That's a Blast To Play./games/killzone_3/b/user_reviews/archive/2011/08/21/despite-a-mediocre-story-kz3-is-a-visually-spectacular-game-that-39-s-a-blast-to-play.aspx2011-08-22T03:40:00Z2011-08-22T03:40:00Z<p style="text-align:center;"><img src="" height="252" border="0" width="532" alt="" /></p> <p style="text-align:left;">&nbsp;&nbsp;&nbsp; Killzone 2, boasting unbelievable graphics, a new robust multiplayer, and an ultimate FPS experience, proved itself quite worthy of these claims when it was released in 2009. With a metacritic score of 91, it&#39;s safe to say that many agreed that the game crushed its predecessors in every category and can be ranked among the shooters today has to offer. Killzone 3 was announced in 2010, and after months of trailers and previews it looked like it was shaping up to be&nbsp; even better than KZ2. However, KZ3 has received a metacritic score of what happened? Is the game a step back? Can it stack up against FPS kings like Call of Duty and Battlefield? Should you pass it up? After playing the game for two weeks with a free trial from Gamefly, my answer to these questions is a resounding no. First, I&#39;ll start out with a short retelling of the beginning of KZ3. There is a person I won&#39;t mention due to spoilers, but people that have played KZ2 will know who I&#39;m talking about.</p> <p style="text-align:left;"><br />&nbsp;&nbsp; <span style="color:#ff6600;">&nbsp;The man that gave hope, purpose, and pride to the Helghan nation has been killed out of anger and hatred by your comrade and friend, Sergeant Rico Velasquez. You, Sergeant Tomas Sevchenko, walk away in disbelief from the scene of the man&#39;s death. He was right in your grasp, only to be murdered in senseless revenge! While reveling in these thoughts, you look up at the dusty, polluted sky and see hundreds of Helghast battle cruisers. One thing comes to mind as you witness what seems to be the beginning of the end. One thing the man said just before he died. &quot;Madness...the madness begins.&quot; It looks like he was right. Your fellow ISA soldiers have been scattered and separated after capturing a pivotal city; it&#39;s a perfect chance for the Helghast to strike. At this point, the odds have become overwhelming. The ISA must retreat from Helghan. You and Rico are immediately given orders by your captain to drive to an evacuation point a few miles off, but it&#39;s too late. The Helghast have already begun their massive assault, and you and Rico are in the thick of it. Suddenly, a missile manages to find its way to your vehicle, causing it to explode and flip off the road down a steep hill. When it reaches the bottom, you and Rico are miraculously still alive. Now with no transportation, little backup, and a military superpower encroaching, you and Rico dust themselves off and get back on the hellish road leading to the light at the end of the tunnel.</span></p> <p style="text-align:left;"><br />&nbsp;&nbsp; &nbsp;Now that you have a good picture of what&#39;s going on, I&#39;ll give you a quick, basic overview of the whole Killzone story (hardcore fans, please don&#39;t laugh at me :P). Helghan was economically devastated and defeated in a war. Then, a guy (can&#39;t say who) brainwashes everyone to work towards establishing a fascist empire bent on becoming a superior race. The ISA are caught off guard and find themselves in a big mess with this sudden uprising, so they have to fight back before the Helghast take over and kill everyone in their way. See how similar the story is to World War II? KZ1 was about the beginning of the war, KZ2 was about more fighting and the death of a certain someone, and KZ3 is about the outcome of this war. I&#39;ll tell you now, KZ3 has a lot of explosions, shooting, and more explosions. Sadly, Guerilla Games (like Michael Bay) sacrificed depth in the story and characters for loads of action and effects. Now, don&#39;t get me wrong. In no way am I saying this is a &quot;Michael Bay game.&quot; The story isn&#39;t that bad, it&#39;s just straight forward and isn&#39;t very creative or innovative. Still, there is a small amount of creativity to be found. You need to delve into the cutscenes that showcase the affairs of Helghan&#39;s political leaders to find it. May sound boring, but these cutscenes are actually interesting to follow. Everything involving these political leaders is very important and shapes what happens from the beginning until the end. Such as what takes place between two new characters: Jorhan Stahl and Admiral Orlock. These two guys are powerful and influential leaders, and both of them want to become the next dictator of Helghan. Obviously, this isn&#39;t a good thing. The resulting tension and conflict between them is interesting to watch unfold and is a good addition to the mediocre story. Since I&#39;m talking about two characters, I&#39;ll go ahead and give my thoughts on them and the rest. I honestly think all of the characters are unemotional blocks with tacked-on personalities and emotions. However, I do like the ties characters have with one another. For example, I like the conflict between Stahl and Orlock. Others like Sev and Rico may just be headstrong soldiers, but their friendship is a rock-hard foundation that can never be broken...they go to the greatest lengths to look out for each other. The &quot;relationships&quot; are great, but this is only a small positive factor.<br />&nbsp;&nbsp; &nbsp;I think the story is somewhat bland, but I do think it&#39;s headed in a good direction. The reason why I think this is because of the ending. A lot of people didn&#39;t seem to like it, which I find kind of strange. To me, it was a satisfying send-off with a fun little twist at the end. I think this &quot;twist&quot; has potential to make a surprising story in the future. Also, the characters could be improved on drastically. I would like to see better personalities and more emotion. Guerilla Games, you&#39;ve laid out an awesome universe for Killzone. All you need to do is focus more on the story and characters in Killzone 4.<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; <br />&nbsp;&nbsp; &nbsp;Unlike the fast run-and-gun nature of most FPS games, KZ3 is noticeably slower. Sounds bad for an FPS game, but it works rather well for KZ3. Everything you do seems to take effort; everything seems &quot;heavy.&quot; For example, when you run, you can hear and feel the thump of your feet and the click-cling sound of equipment on your body banging together as you run. When you jump, your character bends his whole body, and lifts his gun up as he strains to jump as high as possible. When you shoot your gun from the hip, it bounces back and seems to take a lot of effort to keep still. I applaud little things like this because it&#39;s realistic. You&#39;re a normal soldier fighting a long, hard war that takes up all of your strength. If you&#39;ve played KZ2, I bet you know what I&#39;m talking about. The question is, has this realism been amplified in KZ3? Sure, I think it has, and this is due to several improvements and new additions. To name a few, the controls are tighter this time around. KZ2 had a laggy feel to gameplay due to its slow-paced nature. Thankfully, button presses seem more responsive this time around. New moves also accompany the tighter control scheme, such as sliding and the brutal melee system. Sliding is a cool feature because you can get to cover faster and even slide into your enemies, if you really want to take that risk (sadly, this move isn&#39;t in multiplayer). Now I must tell you about the brutal melee system, because it&#39;s brilliant. Is an enemy too close for comfort? Is he about to give you a mouthful of steel? Press R3 at the right time to break their neck, slice their throat, or plunge your thumbs into their eyeballs. Pulling off crazy, gory attacks like these in the campaign (and especially multiplayer) gives a temporary feeling of satisfaction and awesomeness like I&#39;ve never had in an FPS. Being able to carry three weapons at once is awesome too. One primary (rifle/SMG), heavy (rocket launcher), and a pistol. You could only carry one main weapon in KZ2 because you couldn&#39;t swap out your pistol. I mean, come on, who would want a pistol over a nuclear weapon that blows people up with green radioactive rays? I sure wouldn&#39;t! Speaking of exotic weapons, several new ones have been added to the Killzone arsenal...including jetpacks! Unique weapons like this mix up combat and make it more interesting. There are also many different kinds of vehicles you&#39;ll be to take for a spin, like walking tanks with machine guns and the Ice Saw. These two vehicles are only two you&#39;ll be able to take control of.<br />&nbsp;&nbsp; &nbsp;Tightened controls, improvements, great additions, and the overall feel of KZ3 make it a really fun experience. When I finished the game, I thought to myself &quot;The story wasn&#39;t that great...but man, I had a blast playing this!&quot; The fun factor is really high and will fill your FPS appetite for months to come.</p> <p style="text-align:center;"><img src="" height="263" border="0" width="527" alt="" /></p> <p>&nbsp;&nbsp;&nbsp; There&#39;s not much to say about the graphics except that they are amazing. I&#39;d put them on par with Metal Gear Solid 4 and Uncharted 2. Detail to the characters, environments, and weapons is top-notch. The lighting and weather effects are realistic and look great. So...if there is any complaint, it&#39;s that sometimes characters&#39; mouths don&#39;t move or look strange when they&#39;re talking. Look, I&#39;m trying to find a complaint here! Compared to KZ2, the graphics are about the same. However, something makes KZ3 look better than its predecessor. The campaign in KZ2 mainly took place around a lot of steel buildings. Yes, the graphics were incredible, but mostly everything you saw was grey, brown, and black. Not very exciting. In KZ3, Guerilla Games took advantage of varied environments. Ice-covered mountains in a glacier filled sea, bug invested jungles with weird plants, and are among a few of the awesome places you&#39;ll visit. Like I said earlier, the graphics are just amazing...period.<br /><br />&nbsp;&nbsp; &nbsp;KZ3 is one, big KABOOM! A shockwave of stupendous sound penetrating your ears. Since I started off with a boom, I&#39;ll say that explosions sound like they should, as well as weapons being fired and reloaded. Every sound effect in KZ3 combines together to make KZ3 a more immersive game than most FPS titles. I should mention the voice acting as well, which was only okay. Characters like Sev and Rico sound like corny superheroes played by bad actors. Although, if I have to pick a character that had a good voice behind him, it would be Jorhan Stahl. The voice actor conveyed Stahl&#39;s personality pretty well. So yeah, not much else to say about the voice acting. On the other hand, the music was incredible.<br />&nbsp;&nbsp; &nbsp;Joris de Man (awesome name) composed a beautiful, fitting score for KZ3.&nbsp; However, his music is very familiar. Being surprisingly similar to John Williams&#39; music at times. I swear, while I was listening to the music during a cutscene showing the foggy, dense jungles of Helghan, I immediately thought of the scene where Luke Skywalker met Yoda. Moments like this happened only a few times throughout the game. It&#39;s a good thing Joris de Man has his own style of music that is heavy, epic, and explosive (just like the game) and sometimes even slow, soft, and spine-chilling. Great pieces such as &quot;And We Ever Fight On&quot; are a treat to listen to. Look it up on Youtube and you&#39;ll understand what I&#39;m talking about.<br /><br />&nbsp;&nbsp;&nbsp; How long will KZ3 last you? The campaign is about 8-10 hours (on hard difficulty), so that won&#39;t take too long. If you want to play through it one more time, you can do it with a friend in split-screen. Strangely, co-op can&#39;t be played online, which is disappointing. Thankfully, I was able to test co-op with a good friend of mine, and it seems to work fine. Besides the campaign, multiplayer is what will keep you coming back for months. If you don&#39;t want to play with real people, you can play against a whole team of bots by yourself. So here&#39;s the big the multiplayer good? Yes; it&#39;s a good change of pace from other FPS games. Guerilla Games has added public matchmaking with more game modes. The class system has added &quot;perks&quot; and works as a currency system like Black Op&#39;s COD points. As you level up, you&#39;ll earn credits to unlock weapons, perks, and equipment. The multiplayer maps look fantastic too. They have those varied environments I was talking about earlier. The flow of the maps (that I played on) is consistent and lag isn&#39;t an issue. There are some complaints I have about the multiplayer, and it has to do mostly with balancing issues. For example, a specific class allows you to cloak yourself to look like the opposing team, and gives you one of the names of the enemy team. Sounds useful, but a lot of people use this class, which results in some frustrating matches. In one game, I couldn&#39;t figure out who to shoot. Everyone on the opposite team was using this perk and looked exactly like my teammates, I had to shoot everyone to see if they were an enemy. Yes, this can be slightly counteracted with a class that gives you a radar, but it isn&#39;t very effective against this bothersome issue. I found myself getting stabbed from behind by a &quot;teammate&quot; many times. Another thing that bothered me was grenades. For some reason, they won&#39;t go where you want them to go. If your grenade hits an object, it will bounce everywhere. Hopefully Guerilla Games will tone done the ricochet effect of grenades later on. There&#39;s not much else for me to nitpick at.<br />&nbsp;&nbsp; &nbsp;Just to let you know again, I only played KZ3 for two weeks. So some things I&#39;ve said about multiplayer may have been changed in the past few months. So anyway, the campaign and multiplayer will keep you busy for a while.</p> <p style="text-align:center;"><img src="" height="211" border="0" width="545" alt="" /></p> <p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<span style="text-decoration:underline;"> Final Verdict:</span><br />Those looking for a good story and voice acting won&#39;t find these things in KZ3, but that certainly doesn&#39;t mean you should stay away from it. In fact, everything else about this game outweighs my complaints. Outstandingly beautiful graphics, realistic and fun gameplay, awesome sound design, and an epic soundtrack make KZ3 a great package. The campaign is worth going through at least two times, and multiplayer is a must-play for online FPS junkies looking for a new shooter to add to their collection. I didn&#39;t get to try out the 3D effect or the Playstation Move, but I&#39;ve heard good things about both. Overall, I recommend buying this game. </p><div style="clear:both;"></div><img src="" width="1" height="1">Joseph114 3 Review/games/killzone_3/b/user_reviews/archive/2011/07/11/killzone-3-review.aspx2011-07-11T23:37:00Z2011-07-11T23:37:00Z<h2>A beautiful game that falls just short of greatness</h2> <p><span style="font-size:small;">I&#39;m going to make this short and sweet. Killzone 3 is great, maybe even fantastic, but it falls just shy of greatness. I&#39;ll compress this review to numbers:</span></p> <p><span style="font-size:small;">PRESENTATION: 7.5</span></p> <p><span style="font-size:small;">GRAPHICS: 9.5</span></p> <p><span style="font-size:small;">GAMEPLAY: 8.5</span></p> <p><span style="font-size:small;">SOUND: 7.5</span></p> <p><span style="font-size:small;">REPLAYABILITY: 9.5</span></p><div style="clear:both;"></div><img src="" width="1" height="1">SNor10 have been better!/games/killzone_3/b/user_reviews/archive/2011/05/28/could-have-been-better.aspx2011-05-28T21:10:00Z2011-05-28T21:10:00Z<p>Well campaign was beast but it started to fall short after those &quot;where do I go now&quot; moment&#39;s. But I would give it a solid ten, multiplayer it&#39;s was good but customization was very small. The up close and personal melee&#39;s took the cake basically because it was so cool, I meen who doesn&#39;t want to stab someone&#39;s eye in this game. So ya I give it a solid 10.</p><div style="clear:both;"></div><img src="" width="1" height="1">gears master have what it takes/games/killzone_3/b/user_reviews/archive/2011/05/19/it-have-what-it-takes.aspx2011-05-19T17:12:00Z2011-05-19T17:12:00Z<p>That game is awesome I just&nbsp; play it a little but what i play it shows it got what it takes to have a rating like this.</p> <p>What i like most the when you kill other one breaking his neck.</p><div style="clear:both;"></div><img src="" width="1" height="1">Joey Pagan, The Places You'll Go./games/killzone_3/b/user_reviews/archive/2011/04/07/oh-the-places-you-39-ll-go.aspx2011-04-07T18:34:00Z2011-04-07T18:34:00Z<p>Killzone 3 is an amazing technical landmark for the PS3.&nbsp; In terms of graphical detail and fidelity, there are few games that come within reach of comparison to what is presented in Guerilla&#39;s newest iteration on the war between the ISA and the Helghast.</p> <p>Continuing upon the campaign...</p><div style="clear:both;"></div><img src="" width="1" height="1">spirit_presents perfect/games/killzone_3/b/user_reviews/archive/2011/04/06/almost-perfect.aspx2011-04-06T18:48:00Z2011-04-06T18:48:00Z<p>Killzone 3 picks up where 2 left off.... sorta. The narrative is a little cofusing and the main campaign has it&#39;s flaws, but thankfully most of the bugs in the campaign where addressed in the first patch. The team at Guerilla Games adressed the main critical complaint with the second game, which was the sluggish controls the completly revamped feel of the game is refreshing to most killzone fans me included. Enough with the campaign the girth of the game is in the multiplayer, the learning curve is steep and with no aim assist it can be a little tough for newbies but after about 3-4 hours online the seasoned FPS player shouldn&#39;t have an issue adapting. The maps in warzone do suffer from balance isues though, in some maps one team has a tactical advantage right outta the gate, but tactical spawn points balance the playing field shortly after the match starts. Operations the new multiplayer mode features cut scenes that showcase the teams most productive players, and pits one team defending an objective and another team planting bombs, delivering power cells etc.. All in all killzone 3 is fantastic and is worth of your purchase hope this review was helpful.</p><div style="clear:both;"></div><img src="" width="1" height="1">drunkenpenguin23 A Trully Horrible Game/games/killzone_3/b/user_reviews/archive/2011/03/28/killzone-a-trully-horrible-game.aspx2011-03-28T17:54:00Z2011-03-28T17:54:00Z<div class="clearfix entry-content"> <div class="field field-name-body field-type-text-with-summary field-label-hidden field-bundle-review entry-body"> <div class="field-items"> <div class="field-item even"> <p>Usually I would start off a review by telling what the game is about and what it offers. For Killzone 3 however I feel I need to do my review a different way. I will say right off the bat that this game is really horrible and not only gets my vote for worst game of the year but probably the worst triple A title I ever pleayed.</p> <p>&nbsp;</p> <p>I am not even going to mention the story because it doesn&#39;t really make any sense but I will say this about it, you killed the enemy leader in the 2nd game but somehow the enemy is more stronger than before in this game. Overal I thought the campaign was just hillarious because of how vague the story is, how some moments something really big happend then a couple of seconds later the characters acted like nothing happend at all and plus a few mishaps that showed how lazy the developers of the game are. I&#39;ll give a couple of examples of what I noticed. One was in a cutscene where the two good guys are wearing enemy armor then in the next cutscene they are wearing their own clothes again then in the next cutscene after that, they went back to wearing the enemy armor again. The other example is in a cutscene later on in the game a guy gets struck in the face with a heavy object and when he turns the cutscene goes into slow motion but you can see his cheeck going in the opposite direction from where he got struck. I also noticed in the cutscenes the audio would cut out or repeat itself.</p> <p>&nbsp;</p> <p>Some other things to mention about the campaign is that enemies take way too much damage before dying and it has a horrible checkpoint system. There are basically no checkpoints....kinda. It is so weird how they did but if you die you may start at a checkpoint depending on how far you got, but if you got far into a level then quit out and come back to it, you start out in the beginning of the level and have to do everything all over again. The campaign was just aggravating and I only wanted to beat the game so I would never have to play it agian.</p> <div class="dart-ad dart-ad-300x250" id="dart-ad-2-2-866499561"> </div> <p>&nbsp;</p> <p>Now the multiplayer, which is also pretty bad. Now the only thing that this game got right and I thought was amazing was how you could take cover from objects, either low objects and bend down from them or bigger objects and peek from the sides. That is something alot of first person shooters don&#39;t do and I thought that was the campaign. For some reason the developers decided to not put that great feature in the multiplayer. Honestly the multiplayer felt like Killzone 2&#39;s multiplayer with new maps and faster aiming.</p> <p>&nbsp;</p> <p>The slow aiming was a problem in the last game but in this game it is a lot faster, but somehow still feels very sluggish. I do not know how they made their aiming so fast but still were able to make it feel so sluggish and unresponsive. And one thing they didn&#39;t fix, which still bothers me about the series is how when you look at some one you are a foot shorter than they are. I don&#39;t get why you look so small to the other players especially when in cutscenes your character is taller.</p> <p>&nbsp;</p> <p>Seriously this is a waste of time and money and should be avoided. The developers should be ashamed of this piece of crap. It&#39;s funny how the major gaming news websites gave this such a high score when it clearly doesn&#39;t deserve it. I could only think of one good thing about this game which was the covering system in the campaign other than that, Killzone 3 is a truly horrible game.</p> </div> </div> </div> </div><div style="clear:both;"></div><img src="" width="1" height="1">Lone Sage 3: A Great FPS/games/killzone_3/b/user_reviews/archive/2011/03/21/killzone-3-a-great-fps.aspx2011-03-21T17:05:57Z2011-03-21T17:05:57Z<p>The game has some of the best fast-paced action I&#39;ve seen in a very long time; both in campaign and in&nbsp;multiplayer.&nbsp; The story for single-player is good and thought out, which can be hard to find in an FPS.&nbsp; </p> <p>But the multiplayer is the main attraction.&nbsp; It takes real skill to be battle against other players, especailly when they&#39;re backed by a massive team, so learn how to use teamwork!&nbsp; Fast&nbsp;fights with fast bullets and constant action makes it certain that the online is never boring.</p><div style="clear:both;"></div><img src="" width="1" height="1">Lenro gameplay/games/killzone_3/b/user_reviews/archive/2011/03/20/killzone3-gameplay.aspx2011-03-21T01:32:00Z2011-03-21T01:32:00Z<p>i&#39;m giving killzone3 a 9.25 because the action in the game is killer the graphics are great. one problem for me is when u shoot a guy he dosen&#39;t die after the first shot to his head he just gets back up and keeps shooting u to hell.but other wise this game is allright to me</p><div style="clear:both;"></div><img src="" width="1" height="1">nickjohnson