Opposable Thumbs / Gaming & Entertainment

Midway to Psi-Ops fans: No sequel, no ending, but your money was delicious

Developers should have to sign a contract: cliffhanger endings must have some …

But I, being poor, have only my dreams
I have spread my dreams under your feet
Tread lightly because you tread on my dreams
I have talked about Psi-Ops many times in Opposable
Thumbs since the game has been released. I remember picking it up at
full price, loving  the hell out of the twisted, physics-based ways in
which you could do away with the enemy soldiers. You could get into
someone's mind and force them to commit suicide, you could make them
use their sniper rifle on their friends before throwing themselves off
of their perch, you could pick someone up with your mind and throw
them into a furnace, and my personal favorite: standing on top of a
metal platform and using it to levitate yourself across the levels,
Magneto-style. It was a great, funny, awesome game. I talked people
into buying it, I played it with friends to show them how cool it was,
and I didn't get mad when the price went down to $20 because I thought the
game was going to find a wider audience. I was being selfish though;
the game had a cliffhanger ending, and I wanted to know how the story
would finish up.
Well, now we'll never know.
At Leipzig, Alexander Offerman answered the question of whether Midway
was interested in doing a sequel to Psi-Ops, and he gave us the great
answer of "not likely." Just like that, the dream of actually having a
finish to Psi-Ops crumbled around my head, sending shards of disbelief
and shock through the three other people who cared about the Psi-Ops
story. They're focusing on making Stranglehold a franchise? Let me
guess, they'll give it an unsatisfying ending, and then never make
another game in the series. Is that how you do it, Midway? Do you love
us so little? 
So we'll never get an ending. That's sad, but you
should still play some Psi-Ops. The real question is whether I'll ever
be able to love again.   

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