September 10,2012 - Rob Fulop, the 'old school' programmer behind smash hits since the atari vcs 2600 era and the father of the FMV games of the '90, likes 'stay dead', the new 'Motion Picture Game' by BRUCEfilm.

After a week end session, where mr. Fulop had the chace to play the game in deep, he praised the game with sincere words:


So Mr. Fulop adds himself to the people who likes this strange but charming low budget game that is trying to re-imagine the FMVgame genre, with modern tecnology and current gameplay.


Stay Dead is the brucefilm's effort to build something fun around a simple and not yet really explored idea: to interact in real time in a movie.

Here what is NOT Stay Dead:It is not about graphic adventures, laser games or interactive movie.

Stay Dead is a REAL ARCADE-ACTION GAME, something that (probably) it was never done before.

Playing Stay Dead is like watching the movie ‘Indiana Jones’ and being able to command Indiana inside one of his action scene IN REAL TIME, just like if he was a videogame character. Actually it is more like command 'Chuck Norris' or 'Bruce Lee' in one of their action movie, because BRUCEfilm tried to capture that kind of feeling (starting from the strange and colorful foes), but the concept is the same.

In the end STAY DEAD is a fusion of a 'round beat'em up' game like Street Fighter with a lot of elements taken from rhythm games.

the official stay dead trailer:

back stage trailer:

Using the video footage is one aspect of Stay Dead, but it's not the most important. The focus of the team is to let the player feels like using the main character in an actual movie, a movie with a real montage and a proper grammar.

More information on Stay Dead and BRUCEfilm can be found at and

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Founded in 2001 by Fabrizio Digiovinazzo, BRUCEfilm produces both videogames and movies. That's the reason why STAY DEAD came to life, bringing together his author's passions.

