Tornado Twins Launch Kickstarter for 'The Game Bible Series'

September 2, 2014 - GamePolitics Staff

The Tornado Twins, the alter egos for Ruben and Efraim Meulenberg, are working on an episodic game series about the Bible called "The Game Bible Series," and have launched a Kickstarter to pay for the first three episodes.

They are seeking an initial funding goal of $35,000 to get the ball rolling, focusing on the story of David's rise from a lowly shepherd to the King of Israel - as chronicled in the Old Testament of the Bible. The long-term goal of the Tornado Twins is to create 52 episodes in the series covering the story of Adam and Eve in the Old Testament to the life of Jesus in the New Testament. The $35,000 goal will be used to create the first three episodes.

"Quality is of upmost importance to us," says Ruben Meulenberg, lead writer. "To ensure a high level of gameplay, several experts who have been involved in the making of 'Assassins' Creed' PSP, 'Stargate' PSP and the Lego games have weighed in on this project."

The Kickstarter features endorsements from Pastor Rick Warren, SpeedTree CEO Chris King, co-founder Josh Griffin, and video game artist Alexndre Lutz.

In case you don't know, The Tornado Twins are heavily involved in media production (electronic music, games, print media, and art), but their favorite medium is video games. They are best known for helping other video game developers through, a website dedicated to creating and selling pre-built Unity assets, and through YouTube tutorials.

You can learn more about the Kickstarter here.


Re: Tornado Twins Launch Kickstarter for 'The Game Bible Series'

I'm curious as to which "Rise of David" story they'll use since there are two conflicting such stories in the Bible.


Oh dear.  Why yes, the Bible is a popular book.  Thank you for stating the obvious.  Many Christians (and so-called Christians) would love to see a game that didn't end up trashing the source material and making crap up to make it interesting.

To do David justice would require making at least a M-rated game...if not AO-rated.  David's extended family were vile creatures later on in his life.  Will these guys go there?  Probably not.  If they intend to stick to the source material as they say, I feel like it will end up being a lot of really corny QTEs like, "Press X to play the lyre for the king" and "Press Y to dodge the spear" and "fling the sling at the targets".  Dumb!  Games supposedly based on the Bible have been tried several times before and the player ends up shooting angels or demons or some such, which were actually repurposed Doom/Quake art and lousy control schemes the last time I attempted to play any such title.  I'd rather play "Gym Simulator 2015".  Wait.  Why doesn't THAT game exist?!  And, now that I think about it, I would also rather play "Playground Simulator 2015."

By the way, all the "Simulator" titles need Godzilla or similarly large monster clomping around in them.  That would make things MUCH more interesting.  Indoor simulators (Surgeon, Car Mechanic, etc.) might require some extra creativity for introducing monsters.

These guys have already compromised their original idea and went for something much more lame.  But they should have realized that before people poured time into it.  This makes me wonder if they will backslide on the whole thing.

Very skeptical about this one.  Taking a serious wait-and-see approach.



They should portray the bible accurately, because we need to make more Atheists! (But they know that they can't win being honest about it.)




Has there ever been a successful video game based on the bible? I'm struggling to think of one. And I don't mean video games based on media based on personal interpretations of the bible. :P


These games never seem to do all that well so it will be interesting to see if they can make it work. Left Behind was the last one I remember getting any significant attention(admittedly a lot of that was controversy about the games message and developers legal threats to reviewers), and it only generated $2 million in sales and $200 million loss.
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