Assault on the Control Room

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Assault on the Control Room

You start this level being dropped off by a Pelican inside one of the structures on the island we were just on. No one around for a couple of seconds till small group of Covenant exit the door you need to go through. Kill them off then go through the door. Head on in to the room with more Covenant. Move through the room killing as you go being careful if you proceed directly through the center as there are two small bridges to get across or you fall to your death. Exit the door on the other side and move through to the next door. This puts you on one of the external elevated bridges we cross several times in the game. Move outside and eliminate all of the Grunts in the immediate vicinity before they can jump in the stationary guns.  Move on across the bridge eliminating all enemies as you go. Don't worry if the glass part of the walkway gets broken and you fall through - there is a secondary level to this bridge below. The Grunts may be sleeping and hard to see so be sure to kill all forces down here as you progress.  When you approach the door on the other side you will see two more stationary guns, kill the operators and see the door open. An Elite with an energy sword comes through and straight at you. Wipe him out and go through the door.

Move on through the next room. There are lots of Grunts and at least one cloaked Elite as well as some ammo by a dead Marine. Exit the door on the other side of the room and go down the elevator. In the next room you can melee most of the Grunts in the entryway if you are careful. Follow the room around eliminating enemies as usual and enter the center area of the room. Look for the large pillar here, above this is a hole into the structure in the center of the room. This is where you will find the Fog Skull. You will need to go up in the corner and then grenade jump to get on top of the pillar then just jump to the center area and pick up the skull. Jump down and exit the door on the other side. 

Follow the corridor to the next door, which leads you outside. There is a Grunt manning a stationary gun just to the left. He is shooting at some Marines so take him out. Now you have some choices on how to proceed. To the left corner are some Marines and Covenant fighting. There is also a warthog, a sniper rifle, a rocket launcher, ammo and health here too. To the right side are two sets of Covenant. One is in the far corner and has a stationary gun. The other one is in the closer corner and between the two is a Wraith. You can kill everything or nothing but there is a tank just down the ridge on the right (you need to use the tank to kill the Wraith if you're going for the achievement). It's up to you how you want to navigate this section. I suggest going left to gather your Marines and grab a sniper rifle to take out the stationary gun before moving on.

Any way you do it, you'll end up in the tank. Once here eliminate enemy forces in the vicinity and move on through the tunnel in the far corner. (Note: If you center your aim just below a stationary gun, it seems to be more effective.) You'll meet several Ghosts and on the other side is another set of vehicles to beat to a pulp. There are (at least) several Covenant on foot, two stationary guns (one right at the tunnel exit and one above the area ahead) and two more Wraiths (one just behind the hill at the tunnel exit and one above with the second stationary gun) as well as a Banshee. I suggest eliminating all but the Wraith above before wiping it out. There is an elevated area on the left side if you're having trouble seeing it. Careful as you head towards the next tunnel as there are two Hunters that come to greet you. No problem with the tank, one or two hits each and down they go.

Move on through the next tunnel exiting the tank to open the doors as you go. Once in the next area you will find two more stationary guns, several Grunts and a pair of Elites on the immediate side of the chasm. On the other side is another stationary gun, more Grunts, Elites, Jackals and a pair of Hunters. I suggest staying in the tank and using it to wipe them all out. Move across the bridge and once they are all dead exit the tank and open the door on the other side to get a checkpoint. Before you leave, head back to the side you entered and look down at the platform below. There is a ladder here to reach the Malfunction Skull. Go down and get it before getting back in the tank and exiting.

Rolling Thunder

As you head out the tunnel on the other side you encounter several Grunts and Elites then a pack of Jackals further up. As you reach the top a dropship lands and leaves two Elites and two packs of Grunts. The Elites immediately get into Ghosts and attack so strike back. One pack of Grunts goes to the left of the exit and one goes right. Eliminate them all before progressing.

If you go left you will find an unmanned Ghost and a doorway to the center structure that opens and a group of Covenant pour out. Just past the door is a huge boulder on top of which is a stationary gun that is hard to hit from this side. (I suggest taking it out from the other side of the boulder). If you go right there are several more Grunts on a hill and two Elites just past that. As you approach the hill the door to the center structure opens and a group of Covenant pour out of this one too. (You can exit the tank and enter the doorway to the center structure. There is a cloaked Elite with and energy sword and an Active Camouflage in here if you want.) Back outside kill the two Elites in the Ghosts, the stationary gun on the left and the Wraith in the center of the ice ahead.

Just past the Wraith two Hunters approach, again one or two hits from the tank and they're 'canon fodder' (ha ha). Keep moving on and you find yourself the top of a path leading downwards. Take out the foot troops and the two stationary guns on the ledges opposite you before approaching the downward slope. As you begin your decent you will see two more Hunters at the bottom on the left side. Take them out too and go down to pick up some more Marines. As you do a dropships comes in and leaves more Covenant up top. Pick them off easily with the tank and head towards where the Hunters were. 

The path is blocked by some large pillars and narrows into a small cave so hop out of the tank and grab any supplies you want. There is ammo and an Active Camouflage here. I suggest picking it up as there is a cloaked Elite in the cave ahead and he has one of those nasty energy swords. Take him out along with the rest of the group of enemies at the other end of the cave. There is more ammo on the left side of the exit.

As you move up the switchback Cortana tells the Marines to hold while you take out the stationary guns. Do so quickly as your invisibility is short lived. Then take out the remaining Ghosts, Banshee and Grunts.

As you approach the doorway two more Elites exit so take them down. Now Cortana tells the Marines she has called in a rescue for them and you will head on by yourself. Go through the door and it is more of what you saw before you came outside the first time. Head on through the room; killing as you go. Then take the elevator past the door on the other side. There is a Jackal waiting for you as the lift stops, take him out and the rest of his pack just through the doorway. 

Move through the room as before then head out to another elevated bridge area. This one does not have a second level but you don't fall if the glass breaks. There is another bridge right next to this one so watch for enemy fire from there as you move across. Keep moving through the rooms till you reach the other bridge we just passed. Now there are more Covenant on it and a pair of Hunters on the one you previously crossed. Wipe them all out as you cross and take out the cloaked Elites that exit the door on the other side. Next, head into the next set of rooms to a long hallway where you'll find two cloaked Elites. One of them has an energy sword so take him down first then kill the other one and keep going through the next room. In the center of this room are two Hunters. Kill them both and the group of smaller foe that emerge from the opposite doorway as you approach to exit. Now go back into the room where you killed the Hunters and resupply as needed before heading back to the long hallway to pick up the Active Camouflage there. Head back through the room that had the Hunters in it, exit the other side and head towards the door quickly before your invisibility wears off. 

If I Had a Super Weapon...

As you exit here you want to 'run and gun' to get into one of these Banshees before the Elites do (If you're going for the achievement. If you're not and want to traverse the next part on foot, be aware that there are several Hunters, stationary guns, Grunts, Jackals and Elites between you and the top of the pyramid,) Once in a Banshee, fly down to the level below and take out the Wraith and foot troops before landing at the bottom of the pyramid structure. Get out of the Banshee and you will see a structure coming out of the pyramid into a crack in the ground. Go down here and gather any supplies you want. Now go to the glowing light and press X to access the Assault on the Control Room Terminal.

Go back to your Banshee and fly up to the top of the pyramid structure on the left side of this area and land next to the controls for the door here. You want to open the door and immediately get back in the Banshee and take off to get elevation for dealing the killing blow to the group that emerges. One of them is an Elite with an energy sword so be sure you climb high enough he can't reach you before turning to shoot. Once they are down land again and take out any remaining Covenant before heading to the next door. Open it and o through to the final door. Once you hit the control for this door you get a cutscene and the level ends with Cortana telling you to go after Captain Keyes. She doesn't tell you why but just says there is no time...

What Links Here

Achievements | Skulls | Fog Skull | Malfunction Skull | I’ll Be Taking That!

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