VII. THE COMPETITION Chair Umpire, fingers extended and joined. If the ball falls out of the court to the  left or the right, the left or right arm as the case may be is extended after the ver - bal call of “Out” or “Fault” (as applicable) is made. The hand signal is in addition to  and is secondary to the verbal call of “Out” or “Fault”; the hand signal must never  be used instead of the verbal call. 2) “Good Ball.”  The hands shall be pointed down with palms down and fingers  extended together. There is no verbal call for a good ball. The hand signal is used  in silence and only when necessary to verify that a close ball was good. 3) “Unsighted.”  The hands are placed beneath the eyes facing in the direction of  the Chair Umpire but not affecting the vision of the Line Umpire. The hand signal  verifies that a Line Umpire is unable to call a ball because of his vision being  obscured. There is no verbal call for a Line Umpire being unsighted and the hand  signal is used in silence. 7.24 Scoring of Match A.Manual  The Chair Umpire shall mark his scorecard in accordance with the following: 1) Pre-Match.  Before the pre-match meeting with the players, ensure the comple - tion of the information requested on the scorecard such as name of tournament,  round, players’ names, etc. 2) Toss.  After the “toss,” note who won the toss, their election, etc. 3) Warm-Up . Note the time that the warm-up begins. 4) Time.  Note the time play begins and concludes in each set. 5) Sides For Serve . Note the initials of each player in the order of their serves and  also on the side of the scorecard corresponding to their proper sides of the court. 6) Ball Change . Mark in advance the game for which a ball change will be made on  the left side of the scorecard. 7) Points.  Points should be made by slanted marks in the boxes on the scorecard  and/or by the following code: a) Method A.  The cumulative total of games won by each player is set out in the  “Games” column at the end of each game; and b) Method B . The cumulative total of games won by the winner of each game  only is set out in the “Games” column at the end of each game. B.Handheld Device  Instructions will be provided on-site at ATP Tour tournaments for the operation of the  handheld scoring device. 178 179 “A” - Ace “D” - Double Fault “C” - Code Violation “T” - Time Violation “.” - First Service Fault (a dot shall be made in the middle of the bottom line of  the Server’s box). 8) Games.  Games may be marked by either of the following methods: The Chair Umpire must mark his Point Penalty Card in accordance with the following: 1) Post-Match.  If a Code Violation, Time Violation or Post Match incident occurs,  complete the information requested on the Point Penalty Card, such as name of  tournament and a summary of the incident. 2) Rules Violation.  The violation should be checked and the Code section noted for  each violation. 3) Statement of Facts.  A contemporaneous statement should be made of all the  facts (who, what, when, where and why) of the violation quoting verbatim any  statements made that are considered to be obscene or abusive. 7.25 Announcing A.Calls of On-Court Officials  The verbal calls of the on-court officials shall be made loudly and clearly in English  and any other appropriate language as follows: 1) “Fault.”  If either the first or second service fails. 2) “Out.”  If a return hits the ground, a permanent fixture or another object outside  the court. 3) “Net”  If a service hits the top of the net. 4) “Footfault”  If a player violates rule 7 or 8 of the Rules of Tennis. 5) “Let.”  If the Chair Umpire determines that a point should be replayed. 6) “Not Up.”  If a player fails to hit a ball in play on the first bounce. 7) “Foul Shot” or “Touch.”  If a ball is intentionally struck twice, or touched before  it comes over the net, or while volleying, the ball hits the court after leaving the  racquet before going over the net, or a player touches the net while the ball is in  play, or a ball in play touches a player, or anything that he wears or carries falls  into the opponent’s court or touches the net. 8) “Hindrance.”  If a player deliberately or involuntarily commits an act which hin - ders his opponent in making a stroke. 9) “Through.”  If a ball goes through the net. 10) “Wait Please.”  To preclude starting play when a hazard or other circumstance  makes it appropriate to delay the beginning of a point. Do not make this call if a  player’s arm is in motion to strike the ball (call “Let” immediately after the serve is  struck). 11) Overrule.  Make the following announcement: a) “Correction,  the ball was in;” or b) “Out” or “Fault. ” B.Code and Time Violations  The following are examples of Code of Conduct announcements to be used: VII. THE COMPETITION C.Point Penalty Card 