Simulation of Quantum Mechanics Using Reactive Programming
  We implement in a reactive programming framework a simulation of three aspects of quantum mechanics: self-interference, state superposition, and entanglement. The simulation basically consists in a cellular automaton embedded in a synchronous environment which defines global discrete instants and broadcast events. The implementation shows how a simulation of fundamental aspects of quantum mechanics can be obtained from the synchronous parallel combination of a small number of elementary components. 
Fr\'ed\'eric Boussinot (INRIA Sophia Antipolis)
quant-ph nlin.CG